Player Matchup

Ares
Ares
Platinum V
Space8782
Ares
Platinum V
Level 123
God Stats
2W - 1L
1,638 SR
Queue Stats
115W - 109L
1,714 MMR
Solo
Danzaburou
Danzaburou
Gold III
blacitem
Danzaburou
Gold III
Level 124
God Stats
20W - 16L
1,667 SR
Queue Stats
185W - 161L
1,765 MMR
Party 3
Hun Batz
Hun Batz
Gold II
dragonkingdom8
Hun Batz
Gold II
Level 158
God Stats
5W - 2L
1,918 SR
Queue Stats
213W - 212L
1,655 MMR
Party 3
Cabrakan
Cabrakan
Platinum IV
jon_kav123
Cabrakan
Platinum IV
Level 95
God Stats
5W - 3L
1,735 SR
Queue Stats
142W - 137L
1,719 MMR
Solo
Ah Puch
Ah Puch
Gold I
s59dylan015
Ah Puch
Gold I
Level 126
God Stats
19W - 8L
1,886 SR
Queue Stats
238W - 231L
1,725 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,769 SR
1,715 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,509 SR
1,717 MMR
Amaterasu
Amaterasu
Gold I
AnEagleArcher73
Amaterasu
Gold I
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
125W - 123L
1,703 MMR
Solo
Hera
Hera
Platinum III
Gitan-toneil
Hera
Platinum III
Level 75
God Stats
49W - 48L
1,626 SR
Queue Stats
235W - 224L
1,845 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
JbicraveDabiDas
Cu Chulainn
Platinum V
Level 108
God Stats
7W - 7L
1,789 SR
Queue Stats
213W - 202L
1,799 MMR
Party 1
Geb
Geb
Gold I
folia06
Geb
Gold I
Level 115
God Stats
2W - 3L
1,330 SR
Queue Stats
558W - 548L
1,543 MMR
Party 2
Medusa
Medusa
Platinum V
patlefield
Medusa
Platinum V
Level 131
God Stats
3W - 5L
1,302 SR
Queue Stats
303W - 291L
1,695 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
4 / 4 / 13
14,015
519
10,322
26,625
33,515
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
blacitem
Danzaburou
20
7 / 5 / 6
17,000
630
16,509
25,464
11,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
20
11 / 4 / 12
16,420
608
24,705
23,086
14,193
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
jon_kav123
Cabrakan
20
7 / 1 / 7
15,278
566
21,257
20,199
30,874
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
s59dylan015
Ah Puch
20
3 / 3 / 10
14,117
523
15,153
12,608
9,207
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ApolloSetTsukuyomiScyllaCthulhu

VS

Bans
JanusNemesisCupidFenrirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnEagleArcher73
Amaterasu
19
2 / 7 / 2
11,588
429
13,751
30,748
14,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 4 / 7
11,252
417
18,084
12,275
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
JbicraveDabiDas
Cu Chulainn
19
6 / 6 / 5
12,385
459
13,760
28,827
20,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
18
2 / 5 / 10
12,035
446
7,483
21,345
22,293
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
patlefield
Medusa
19
4 / 10 / 3
12,567
465
12,339
22,354
9,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
32
Kills
17
17
Deaths
32
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AnEagleArcher73
Amaterasu
2
7
2
0.43
L
3
4
7
1.63
L
Cu Chulainn
JbicraveDabiDas
Cu Chulainn
6
6
5
1.42
W
Ares
4
4
13
2.63
W
Danzaburou
blacitem
Danzaburou
7
5
6
2
W
Hun Batz
11
4
12
4.25
L
Geb
2
5
10
1.4
W
Cabrakan
jon_kav123
Cabrakan
7
1
7
10.5
L
Medusa
patlefield
Medusa
4
10
3
0.55
W
Ah Puch
s59dylan015
Ah Puch
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,946
Damage
65,417
107,982
Taken
115,549
99,642
Mitigated
72,178
39,126
Healing
34,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AnEagleArcher73
Amaterasu
13,751
5,362
0
14,119
30,748
14,517
2,540
15,288
15,460
0
75,484
L
18,084
4,175
105
2,595
12,275
5,380
0
7,145
5,130
79,509
0
L
Cu Chulainn
JbicraveDabiDas
Cu Chulainn
13,760
4,297
0
9,893
28,827
20,754
0
8,772
19,985
4,161
92,390
W
Ares
10,322
1,038
0
6,863
26,625
33,515
258
7,659
18,687
33,770
0
W
Danzaburou
blacitem
Danzaburou
16,509
8,781
0
13,313
25,464
11,853
8,305
4,374
21,008
0
158,753
W
Hun Batz
24,705
10,378
0
7,148
23,086
14,193
2,838
4,801
18,163
0
143,980
L
Geb
7,483
745
0
3,004
21,345
22,293
0
8,262
13,003
33,901
0
W
Cabrakan
jon_kav123
Cabrakan
21,257
3,140
0
7,218
20,199
30,874
364
3,913
16,101
89,160
0
L
Medusa
patlefield
Medusa
12,339
5,757
0
4,317
22,354
9,234
1,254
7,265
15,009
0
89,249
W
Ah Puch
s59dylan015
Ah Puch
15,153
486
0
4,584
12,608
9,207
1,090
5,047
7,321
108,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,830
Gold Earned
59,827
719
Minions Killed
655
0
Camps Cleared
0
2,491,383
Distance Traveled
2,428,054
48
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,588
429
153
6
0
450,796
6
L
Hera
11,252
417
159
6
0
521,032
1
L
Cu Chulainn
12,385
459
138
5
0
482,912
7
W
Ares
14,015
519
36
1
0
523,095
16
W
Danzaburou
17,000
630
197
7
0
454,872
13
W
Hun Batz
16,420
608
161
6
0
526,200
5
L
Geb
12,035
446
51
2
0
543,955
7
W
Cabrakan
15,278
566
156
6
0
491,038
6
L
Medusa
12,567
465
154
6
0
429,359
6
W
Ah Puch
14,117
523
169
6
0
496,178
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role