Player Matchup

Ymir
Ymir
Benh950
Ymir
Level 27
God Stats
11W - 6L
1,364 SR
Queue Stats
107W - 109L
1,444 Elo+
Solo
Guan Yu
Guan Yu
ElEscanor159
Guan Yu
Level 29
God Stats
4W - 2L
1,787 SR
Queue Stats
118W - 120L
1,511 Elo+
Solo
Thanatos
Thanatos
SOkrigger
Thanatos
Level 28
God Stats
8W - 7L
1,640 SR
Queue Stats
346W - 368L
1,531 Elo+
Party 1
Sol
Sol
ShiestySchmuck
Sol
Level 12
God Stats
4W - 4L
1,726 SR
Queue Stats
182W - 194L
1,527 Elo+
Party 1
Artemis
Artemis
goshtxx
Artemis
Level 18
God Stats
2W - 6L
1,503 SR
Queue Stats
17W - 24L
1,479 Elo+
Solo
Team Averages
Level 23
1,604 SR
1,498 Elo+

VS

Team Averages
Level 25
1,528 SR
1,480 Elo+
Arachne
Arachne
Benuchi22T
Arachne
Level 22
God Stats
5W - 3L
1,622 SR
Queue Stats
38W - 43L
1,479 Elo+
Solo
Raijin
Raijin
Doibs92
Raijin
Level 27
God Stats
6W - 6L
1,373 SR
Queue Stats
94W - 97L
1,479 Elo+
Solo
Geb
Geb
JustBeFriendly
Geb
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 162L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mithastraeus
Cu Chulainn
Level 29
God Stats
6W - 3L
1,647 SR
Queue Stats
246W - 209L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Oldskittles
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Benh950
Ymir
15
2 / 4 / 8
10,470
455
9,028
19,011
21,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
ElEscanor159
Guan Yu
12
1 / 6 / 1
8,649
376
8,005
17,169
17,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SOkrigger
Thanatos
17
8 / 9 / 2
11,778
512
10,684
19,801
8,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 7 / 5
10,074
438
11,737
14,522
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
goshtxx
Artemis
17
8 / 7 / 4
11,339
493
17,941
19,592
8,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Benuchi22T
Arachne
19
7 / 5 / 9
12,778
556
10,261
19,409
8,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
Doibs92
Raijin
17
6 / 5 / 13
12,067
525
15,010
12,060
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 14
10,584
460
8,134
18,902
16,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Mithastraeus
Cu Chulainn
20
13 / 0 / 3
14,184
617
21,905
21,458
18,718
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Oldskittles
Danzaburou
17
7 / 5 / 6
12,066
525
15,322
16,473
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
19
Kills
33
33
Deaths
19
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
Benh950
Ymir
2
4
8
1.5
W
Arachne
Benuchi22T
Arachne
7
5
9
2.3
W
Raijin
Doibs92
Raijin
6
5
13
2.5
L
Guan Yu
ElEscanor159
Guan Yu
1
6
1
0.25
W
0
4
14
1.75
W
Cu Chulainn
Mithastraeus
Cu Chulainn
13
0
3
14.5
W
Danzaburou
Oldskittles
Danzaburou
7
5
6
2
L
Thanatos
SOkrigger
Thanatos
8
9
2
1
L
0
7
5
0.36
L
Artemis
goshtxx
Artemis
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,395
Damage
70,632
90,095
Taken
88,302
61,438
Mitigated
55,848
28,586
Healing
32,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Benh950
Ymir
9,028
1,486
0
3,595
19,011
21,459
256
5,792
12,496
36,437
0
W
Arachne
Benuchi22T
Arachne
10,261
7,404
0
7,713
19,409
8,585
2,317
4,053
15,281
0
72,993
W
Raijin
Doibs92
Raijin
15,010
1,830
0
1,250
12,060
4,378
1,259
3,800
8,260
59,358
0
L
Guan Yu
ElEscanor159
Guan Yu
8,005
1,776
340
3,882
17,169
17,533
872
1,809
14,733
270
33,851
W
8,134
624
0
5,411
18,902
16,796
34
5,691
13,136
29,165
0
W
Cu Chulainn
Mithastraeus
Cu Chulainn
21,905
4,142
0
11,978
21,458
18,718
1,217
4,972
16,186
9,330
98,699
W
Danzaburou
Oldskittles
Danzaburou
15,322
7,223
0
5,806
16,473
7,371
3,572
2,504
13,869
0
48,294
L
Thanatos
SOkrigger
Thanatos
10,684
2,044
0
11,379
19,801
8,199
0
4,949
14,460
0
67,631
L
11,737
2,110
0
3,997
14,522
5,400
1,118
5,586
8,274
59,086
0
L
Artemis
goshtxx
Artemis
17,941
7,729
0
5,393
19,592
8,847
1,278
5,447
13,891
0
87,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,310
Gold Earned
61,679
457
Minions Killed
503
0
Camps Cleared
0
1,788,687
Distance Traveled
2,159,582
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,470
455
59
3
0
419,170
0
W
Arachne
12,778
556
128
6
0
453,242
0
W
Raijin
12,067
525
107
5
0
332,066
3
L
Guan Yu
8,649
376
74
3
0
267,088
3
W
Geb
10,584
460
19
1
0
520,736
16
W
Cu Chulainn
14,184
617
190
8
0
483,257
9
W
Danzaburou
12,066
525
59
3
0
370,281
3
L
Thanatos
11,778
512
87
4
0
389,217
3
L
Sol
10,074
438
106
5
0
386,223
0
L
Artemis
11,339
493
131
6
0
326,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role