Player Matchup

Tiamat
Tiamat
Gregedark093
Tiamat
Level 29
God Stats
17W - 19L
1,383 SR
Queue Stats
392W - 398L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
HunterZERO07
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,130 Elo+
Party 2
Thanatos
Thanatos
Poseidon2635
Thanatos
Level 23
God Stats
30W - 21L
1,562 SR
Queue Stats
41W - 37L
1,373 Elo+
Party 1
Merlin
Merlin
RoxasFrost09
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,130 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bummchuck85
Ah Muzen Cab
Level 27
God Stats
30W - 16L
1,506 SR
Queue Stats
57W - 43L
1,350 Elo+
Solo
Team Averages
Level 28
1,490 SR
1,270 Elo+

VS

Team Averages
Level 21
1,484 SR
1,300 Elo+
Nemesis
Nemesis
AKa_Piccions
Nemesis
Level 8
God Stats
0W - 4L
1,255 SR
Queue Stats
0W - 4L
1,076 Elo+
Solo
Ah Puch
Ah Puch
GolIiatth
Ah Puch
Level 27
God Stats
1W - 1L
1,733 SR
Queue Stats
49W - 65L
1,304 Elo+
Solo
Neith
Neith
L2-zZeNKy-R2
Neith
Level 25
God Stats
11W - 10L
1,430 SR
Queue Stats
41W - 55L
1,283 Elo+
Solo
Tiamat
Tiamat
Not_Pedrogm
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
skyfall20ve
Ares
Level 21
God Stats
0W - 5L
1,500 SR
Queue Stats
512W - 681L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 0 / 2
8,980
528
7,640
7,466
4,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HunterZERO07
Cthulhu
14
4 / 1 / 8
9,173
540
8,934
13,540
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Poseidon2635
Thanatos
15
10 / 4 / 4
9,547
562
9,173
10,445
4,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
5 / 3 / 6
9,219
542
8,768
8,744
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
bummchuck85
Ah Muzen Cab
15
6 / 1 / 2
9,393
553
8,529
8,702
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AKa_Piccions
Nemesis
10
1 / 5 / 0
6,643
391
1,530
9,854
3,113
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
GolIiatth
Ah Puch
12
2 / 8 / 0
7,504
441
6,793
15,198
5,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 1
7,343
432
12,018
14,063
5,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
2 / 8 / 1
7,276
428
3,747
12,015
7,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 1 / 4
6,805
400
2,720
11,596
7,995
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
29
Kills
7
9
Deaths
30
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AKa_Piccions
Nemesis
1
5
0
0.2
L
Ah Puch
GolIiatth
Ah Puch
2
8
0
0.25
W
Tiamat
4
0
2
5
W
Cthulhu
HunterZERO07
Cthulhu
4
1
8
8
L
2
8
1
0.31
L
Tiamat
2
8
1
0.31
W
Thanatos
Poseidon2635
Thanatos
10
4
4
3
W
Merlin
5
3
6
2.67
W
Ah Muzen Cab
bummchuck85
Ah Muzen Cab
6
1
2
7
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
26,808
48,897
Taken
62,726
25,858
Mitigated
30,614
20,275
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AKa_Piccions
Nemesis
1,530
546
0
2,310
9,854
3,113
0
2,515
7,339
0
26,687
L
Ah Puch
GolIiatth
Ah Puch
6,793
1,664
0
5,840
15,198
5,996
180
7,576
7,622
34,372
0
W
Tiamat
7,640
856
306
3,552
7,466
4,238
2,937
2,706
4,760
45,158
0
W
Cthulhu
HunterZERO07
Cthulhu
8,934
1,194
95
994
13,540
10,824
489
3,525
10,015
30,486
0
L
12,018
6,402
441
3,837
14,063
5,534
98
6,585
7,478
0
43,744
L
Tiamat
3,747
468
0
2,013
12,015
7,976
0
4,092
7,923
32,270
0
W
Thanatos
Poseidon2635
Thanatos
9,173
3,276
428
7,610
10,445
4,122
2,534
2,333
8,112
0
36,533
W
Merlin
8,768
1,339
0
899
8,744
3,392
949
3,066
5,678
41,619
0
W
Ah Muzen Cab
bummchuck85
Ah Muzen Cab
8,529
4,876
0
6,391
8,702
3,282
2,315
1,630
7,072
0
54,072
L
2,720
249
394
2,966
11,596
7,995
0
4,574
7,022
18,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,312
Gold Earned
35,571
380
Minions Killed
268
0
Camps Cleared
0
1,568,782
Distance Traveled
1,308,018
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,643
391
45
3
0
270,575
2
L
Ah Puch
7,504
441
67
4
0
250,248
1
W
Tiamat
8,980
528
99
6
0
316,354
0
W
Cthulhu
9,173
540
45
3
0
348,468
3
L
Neith
7,343
432
75
4
0
252,719
0
L
Tiamat
7,276
428
46
3
0
240,214
1
W
Thanatos
9,547
562
65
4
0
325,309
1
W
Merlin
9,219
542
73
4
0
264,189
0
W
Ah Muzen Cab
9,393
553
98
6
0
314,462
0
L
Ares
6,805
400
35
2
0
294,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role