Player Matchup

Fenrir
Fenrir
Bulletshot-NSL
Fenrir
Level 20
God Stats
12W - 11L
1,593 SR
Queue Stats
144W - 145L
1,556 Elo+
Solo
Heimdallr
Heimdallr
Doom1204
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
Eyzen-I
Guan Yu
Level 26
God Stats
4W - 2L
1,563 SR
Queue Stats
131W - 112L
1,601 Elo+
Solo
Chang'e
Chang'e
Feella76
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,543 Elo+
Party 1
Ymir
Ymir
Sensei_MarloG
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,599 Elo+
Party 1
Team Averages
Level 36
1,531 SR
1,554 Elo+

VS

Team Averages
Level 17
1,516 SR
1,503 Elo+
Guan Yu
Guan Yu
CordenatusLupus
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,394 Elo+
Solo
Awilix
Awilix
Goblin_slayer324
Awilix
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,554 Elo+
Solo
Hachiman
Hachiman
Marins-nathans
Hachiman
Level 24
God Stats
6W - 10L
1,570 SR
Queue Stats
68W - 85L
1,555 Elo+
Solo
Xbalanque
Xbalanque
OnSenBalek
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,443 Elo+
Solo
Scylla
Scylla
oOZz-9
Scylla
Level 18
God Stats
2W - 3L
1,513 SR
Queue Stats
36W - 29L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
10,203
567
11,358
13,167
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Doom1204
Heimdallr
19
6 / 1 / 3
11,342
630
13,988
10,430
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Eyzen-I
Guan Yu
17
7 / 1 / 4
10,268
570
9,740
9,995
7,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Feella76
Chang'e
10
0 / 6 / 0
6,956
386
570
7,823
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 1 / 10
10,748
597
9,947
14,316
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,057
392
3,593
12,652
8,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
8 / 5 / 3
9,477
527
12,265
14,747
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
12
0 / 7 / 2
7,383
410
2,816
10,539
3,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
OnSenBalek
Xbalanque
14
0 / 6 / 2
8,307
462
5,861
11,398
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
oOZz-9
Scylla
15
4 / 7 / 3
9,602
533
4,678
12,405
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
29
Kills
12
12
Deaths
29
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
0
4
1
0.13
W
Heimdallr
Doom1204
Heimdallr
6
1
3
7.5
W
Guan Yu
Eyzen-I
Guan Yu
7
1
4
9
W
Chang'e
Feella76
Chang'e
0
6
0
0
L
8
5
3
1.9
L
Hachiman
0
7
2
0.14
L
Xbalanque
OnSenBalek
Xbalanque
0
6
2
0.17
W
9
1
10
14
L
Scylla
oOZz-9
Scylla
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,603
Damage
29,213
55,731
Taken
61,741
34,875
Mitigated
23,278
16,778
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,358
1,979
0
3,394
13,167
5,702
226
0
13,142
0
66,449
L
3,593
478
102
1,296
12,652
8,861
0
2,309
10,343
2,548
21,310
W
Heimdallr
Doom1204
Heimdallr
13,988
6,277
0
6,269
10,430
5,772
0
1,553
8,731
0
99,262
W
Guan Yu
Eyzen-I
Guan Yu
9,740
723
363
2,568
9,995
7,574
1,006
895
9,050
0
52,044
W
Chang'e
Feella76
Chang'e
570
394
39
1,075
7,823
2,490
152
1,142
6,681
22,099
0
L
12,265
4,322
32
4,528
14,747
4,722
0
4,494
10,253
0
52,515
L
Hachiman
2,816
1,445
0
1,410
10,539
3,014
0
1,307
9,229
0
34,715
L
Xbalanque
OnSenBalek
Xbalanque
5,861
2,954
0
1,699
11,398
2,617
458
940
10,458
0
40,715
W
9,947
3,043
0
3,070
14,316
13,337
40
1,898
12,368
50,348
0
L
Scylla
oOZz-9
Scylla
4,678
361
0
1,567
12,405
4,064
0
1,467
10,935
53,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,517
Gold Earned
41,826
460
Minions Killed
362
0
Camps Cleared
0
1,672,159
Distance Traveled
1,717,205
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,203
567
99
6
0
387,938
3
L
Guan Yu
7,057
392
40
2
0
329,352
5
W
Heimdallr
11,342
630
143
8
0
306,058
1
W
Guan Yu
10,268
570
97
5
0
384,531
4
W
Chang'e
6,956
386
40
2
0
245,818
1
L
Awilix
9,477
527
75
4
0
377,369
0
L
Hachiman
7,383
410
66
4
0
339,425
0
L
Xbalanque
8,307
462
91
5
0
345,827
0
W
Ymir
10,748
597
81
5
0
347,814
0
L
Scylla
9,602
533
90
5
0
325,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role