Player Matchup

Ra
Ra
Amabae
Ra
Level 14
God Stats
2W - 0L
1,777 SR
Queue Stats
11W - 5L
1,664 Elo+
Party 1
Vulcan
Vulcan
BaseMaxx
Vulcan
Level 28
God Stats
3W - 8L
1,309 SR
Queue Stats
420W - 435L
1,512 Elo+
Solo
Artemis
Artemis
D1sastroph3
Artemis
Level 29
God Stats
48W - 31L
1,862 SR
Queue Stats
318W - 352L
1,399 Elo+
Solo
Cthulhu
Cthulhu
TaPorpleDinosaur
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 89L
1,602 Elo+
Solo
Anhur
Anhur
xhoff1011x
Anhur
Level 14
God Stats
2W - 0L
1,904 SR
Queue Stats
10W - 6L
1,631 Elo+
Party 1
Team Averages
Level 22
1,670 SR
1,562 Elo+

VS

Team Averages
Level 10
1,452 SR
1,547 Elo+
Tiamat
Tiamat
Eghost40
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,653 Elo+
Solo
Izanami
Izanami
MrBoss571
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,700 Elo+
Solo
Persephone
Persephone
RedMahi
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo
Freya
Freya
StormCloudSteve
Freya
Level 7
God Stats
38W - 41L
1,471 SR
Queue Stats
270W - 290L
1,477 Elo+
Solo
Cernunnos
Cernunnos
TheGursh
Cernunnos
Level 23
God Stats
1W - 1L
1,290 SR
Queue Stats
67W - 67L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
15 / 0 / 15
13,390
1,339
21,099
10,223
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
BaseMaxx
Vulcan
17
4 / 5 / 20
10,191
1,019
17,913
8,797
3,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
D1sastroph3
Artemis
18
10 / 0 / 16
11,783
1,178
15,571
9,370
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 24
11,538
1,154
15,592
17,169
24,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
16
4 / 5 / 20
10,660
1,066
13,659
10,914
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

246

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eghost40
Tiamat
16
2 / 8 / 5
9,644
964
8,155
15,003
7,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MrBoss571
Izanami
16
3 / 4 / 3
10,115
1,012
12,973
15,576
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
RedMahi
Persephone
15
0 / 14 / 3
8,785
879
8,252
16,824
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 9 / 3
9,985
999
12,133
22,473
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
TheGursh
Cernunnos
16
3 / 6 / 4
9,790
979
11,531
19,069
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
30
41
Kills
12
12
Deaths
41
95
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
15
0
15
22.5
W
Vulcan
BaseMaxx
Vulcan
4
5
20
2.8
W
Artemis
D1sastroph3
Artemis
10
0
16
18
L
Tiamat
Eghost40
Tiamat
2
8
5
0.56
L
Izanami
MrBoss571
Izanami
3
4
3
1.13
L
Persephone
RedMahi
Persephone
0
14
3
0.11
L
4
9
3
0.61
W
8
2
24
10
L
Cernunnos
TheGursh
Cernunnos
3
6
4
0.83
W
Anhur
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,834
Damage
53,044
56,473
Taken
88,945
43,090
Mitigated
30,608
15,183
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
21,099
1,634
3,569
4,830
10,223
4,676
0
5,320
4,903
62,993
0
W
Vulcan
BaseMaxx
Vulcan
17,913
5,174
1,244
864
8,797
3,991
0
5,280
3,517
27,725
0
W
Artemis
D1sastroph3
Artemis
15,571
7,263
0
2,849
9,370
4,156
0
6,301
3,069
0
36,388
L
Tiamat
Eghost40
Tiamat
8,155
871
0
1,482
15,003
7,253
0
9,110
5,843
17,693
0
L
Izanami
MrBoss571
Izanami
12,973
7,938
0
79
15,576
4,820
0
9,325
6,126
0
51,195
L
Persephone
RedMahi
Persephone
8,252
1,251
0
650
16,824
5,257
0
11,020
5,601
24,457
0
L
12,133
4,796
0
4,719
22,473
7,426
0
14,480
7,893
28,639
0
W
15,592
666
302
500
17,169
24,482
0
8,414
8,755
25,591
0
L
Cernunnos
TheGursh
Cernunnos
11,531
6,835
0
1,479
19,069
5,852
0
10,116
8,878
0
25,653
W
Anhur
13,659
7,796
0
1,025
10,914
5,785
0
3,225
7,689
0
17,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,562
Gold Earned
48,319
198
Minions Killed
201
6
Camps Cleared
7
937,939
Distance Traveled
809,225
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,390
1,339
113
11
2
224,494
0
W
Vulcan
10,191
1,019
28
3
2
169,213
0
W
Artemis
11,783
1,178
25
3
1
200,517
3
L
Tiamat
9,644
964
24
2
2
190,321
0
L
Izanami
10,115
1,012
93
9
3
151,238
0
L
Persephone
8,785
879
36
4
0
151,606
1
L
Freya
9,985
999
27
3
1
158,942
0
W
Cthulhu
11,538
1,154
19
2
0
198,677
0
L
Cernunnos
9,790
979
21
2
1
157,118
0
W
Anhur
10,660
1,066
13
1
1
145,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role