Player Matchup

Fenrir
Fenrir
Madness66000
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 85L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
celticswift
Erlang Shen
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
152W - 175L
1,490 Elo+
Solo
Aphrodite
Aphrodite
koneton_meazaram
Aphrodite
Level 13
God Stats
2W - 2L
1,828 SR
Queue Stats
47W - 35L
1,642 Elo+
Party 1
Geb
Geb
son_of_lucifer02
Geb
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 113L
1,575 Elo+
Party 1
Artemis
Artemis
thanderdarkV2
Artemis
Level 4
God Stats
2W - 1L
1,775 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Team Averages
Level 18
1,621 SR
1,538 Elo+

VS

Team Averages
Level 25
1,569 SR
1,552 Elo+
Poseidon
Poseidon
Big-Fat-Meanie56
Poseidon
Level 26
God Stats
48W - 46L
1,573 SR
Queue Stats
152W - 161L
1,504 Elo+
Solo
Bellona
Bellona
Dodddw12
Bellona
Level 29
God Stats
52W - 27L
1,704 SR
Queue Stats
178W - 166L
1,596 Elo+
Solo
Tiamat
Tiamat
DrgonMsterDZ
Tiamat
Level 21
God Stats
40W - 26L
1,586 SR
Queue Stats
176W - 118L
1,664 Elo+
Solo
Artemis
Artemis
Its_Iris1
Artemis
Level 24
God Stats
3W - 1L
1,297 SR
Queue Stats
97W - 103L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
souleater9466
Sun Wukong
Level 26
God Stats
8W - 11L
1,684 SR
Queue Stats
151W - 182L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 2
6,650
554
5,007
9,088
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
celticswift
Erlang Shen
9
1 / 5 / 0
5,465
455
3,530
11,216
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
11
1 / 3 / 2
6,060
505
3,933
5,942
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 2
6,132
511
2,971
8,635
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
8
0 / 4 / 2
4,862
405
2,544
8,094
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
6,851
571
5,875
5,482
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Dodddw12
Bellona
11
5 / 2 / 5
7,378
615
8,226
8,255
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
11
2 / 1 / 6
7,078
590
3,717
9,107
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Its_Iris1
Artemis
12
4 / 0 / 4
7,175
598
7,354
6,000
1,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
souleater9466
Sun Wukong
11
4 / 1 / 7
7,009
584
4,402
6,527
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
18
18
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Bellona
Dodddw12
Bellona
5
2
5
3.75
W
Tiamat
2
1
6
5
W
Artemis
Its_Iris1
Artemis
4
0
4
6
L
Fenrir
4
2
2
2.5
L
Erlang Shen
celticswift
Erlang Shen
1
5
0
0.2
L
Aphrodite
1
3
2
0.67
L
1
4
2
0.5
W
Sun Wukong
souleater9466
Sun Wukong
4
1
7
7.5
L
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,985
Damage
29,574
42,975
Taken
35,371
15,503
Mitigated
19,012
10,687
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,875
322
0
1,516
5,482
1,632
1,365
1,816
3,666
34,017
0
W
Bellona
Dodddw12
Bellona
8,226
4,042
0
3,740
8,255
5,653
1,969
1,077
7,178
0
39,632
W
Tiamat
3,717
740
0
4,408
9,107
6,758
255
1,154
7,953
25,389
0
W
Artemis
Its_Iris1
Artemis
7,354
4,265
0
3,069
6,000
1,938
2,641
1,452
4,548
0
36,619
L
Fenrir
5,007
2,057
0
1,532
9,088
3,266
0
1,385
7,703
0
30,150
L
Erlang Shen
celticswift
Erlang Shen
3,530
1,635
183
2,432
11,216
4,067
152
2,662
8,554
0
23,424
L
Aphrodite
3,933
340
614
2,543
5,942
2,486
182
1,461
4,481
28,947
0
L
2,971
364
210
900
8,635
3,550
30
691
7,944
16,221
0
W
Sun Wukong
souleater9466
Sun Wukong
4,402
2,138
0
907
6,527
3,031
512
1,405
5,122
0
24,549
L
Artemis
2,544
1,162
0
2,273
8,094
2,134
116
3,393
4,701
0
13,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
35,491
227
Minions Killed
296
0
Camps Cleared
0
1,126,989
Distance Traveled
1,105,526
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,851
571
66
6
0
219,663
3
W
Bellona
7,378
615
81
7
0
221,588
0
W
Tiamat
7,078
590
37
3
0
239,260
3
W
Artemis
7,175
598
56
5
0
201,729
2
L
Fenrir
6,650
554
55
5
0
268,597
3
L
Erlang Shen
5,465
455
43
4
0
239,350
0
L
Aphrodite
6,060
505
65
5
0
204,402
2
L
Geb
6,132
511
28
2
0
242,955
1
W
Sun Wukong
7,009
584
56
5
0
223,286
0
L
Artemis
4,862
405
36
3
0
171,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role