Player Matchup

Ao Kuang
Ao Kuang
Daedaluus51
Ao Kuang
Level 25
God Stats
45W - 47L
1,551 SR
Queue Stats
109W - 94L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jshaun8568
Cu Chulainn
Level 3
God Stats
2W - 2L
1,586 SR
Queue Stats
2W - 3L
1,523 Elo+
Solo
Neith
Neith
Mommae
Neith
Level 6
God Stats
2W - 1L
1,570 SR
Queue Stats
3W - 4L
1,643 Elo+
Solo
Olorun
Olorun
soothing-mama
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,679 Elo+
Solo
Ra
Ra
sueb1983
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,683 Elo+
Solo
Team Averages
Level 8
1,541 SR
1,622 Elo+

VS

Team Averages
Level 15
1,571 SR
1,600 Elo+
Fenrir
Fenrir
Da VK 2L
Fenrir
Level 20
God Stats
12W - 11L
1,548 SR
Queue Stats
37W - 31L
1,586 Elo+
Solo
Nike
Nike
KongoPongo
Nike
Level 12
God Stats
1W - 2L
1,422 SR
Queue Stats
26W - 29L
1,639 Elo+
Solo
Danzaburou
Danzaburou
LoN Zold
Danzaburou
Level 18
God Stats
3W - 1L
1,834 SR
Queue Stats
35W - 30L
1,526 Elo+
Solo
Thor
Thor
iamabigboynow
Thor
Level 2
God Stats
3W - 3L
1,713 SR
Queue Stats
49W - 97L
1,663 Elo+
Solo
Ra
Ra
yoyo_is_me
Ra
Level 25
God Stats
1W - 0L
1,336 SR
Queue Stats
22W - 26L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daedaluus51
Ao Kuang
15
6 / 5 / 2
10,193
463
9,961
17,394
6,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Jshaun8568
Cu Chulainn
13
4 / 5 / 1
9,162
416
12,102
18,259
9,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Mommae
Neith
15
1 / 6 / 2
9,109
414
4,936
15,746
6,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 13 / 1
7,831
356
1,636
15,544
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 16 / 2
7,105
323
1,466
14,351
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Da VK 2L
Fenrir
19
13 / 1 / 8
13,308
605
13,850
16,259
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 0 / 9
13,452
611
14,786
19,600
15,816
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LoN Zold
Danzaburou
19
15 / 1 / 3
14,567
662
15,196
10,659
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 8 / 0
8,626
392
1,395
9,825
3,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
10 / 3 / 11
13,924
633
13,070
17,452
7,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
12
Kills
45
45
Deaths
13
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Da VK 2L
Fenrir
13
1
8
17
L
Ao Kuang
Daedaluus51
Ao Kuang
6
5
2
1.4
L
Cu Chulainn
Jshaun8568
Cu Chulainn
4
5
1
0.9
W
7
0
9
11.5
W
Danzaburou
LoN Zold
Danzaburou
15
1
3
16.5
L
Neith
Mommae
Neith
1
6
2
0.33
W
0
8
0
0
L
0
13
1
0.04
L
1
16
2
0.13
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
58,297
81,294
Taken
73,795
30,550
Mitigated
38,625
15,678
Healing
33,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Da VK 2L
Fenrir
13,850
1,624
0
10,354
16,259
7,159
3,032
3,018
11,633
0
71,033
L
Ao Kuang
Daedaluus51
Ao Kuang
9,961
3,181
0
4,150
17,394
6,595
0
3,085
14,171
57,847
0
L
Cu Chulainn
Jshaun8568
Cu Chulainn
12,102
3,107
0
6,215
18,259
9,455
0
4,223
13,942
1,396
51,521
W
14,786
1,555
0
6,043
19,600
15,816
1,047
4,315
15,285
13,473
66,562
W
Danzaburou
LoN Zold
Danzaburou
15,196
5,827
0
6,385
10,659
4,273
4,910
4,674
5,421
0
111,996
L
Neith
Mommae
Neith
4,936
1,242
0
2,835
15,746
6,004
0
3,553
12,013
0
53,529
W
1,395
414
0
54
9,825
3,434
250
2,135
7,690
0
14,769
L
1,636
1,068
0
2,121
15,544
4,601
480
3,100
12,418
27,968
0
L
1,466
560
126
231
14,351
3,895
0
2,020
12,223
19,423
0
W
13,070
2,248
1,493
8,730
17,452
7,943
2,273
3,311
14,141
100,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
63,877
368
Minions Killed
536
0
Camps Cleared
0
1,669,679
Distance Traveled
1,937,258
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,308
605
98
4
0
453,791
8
L
Ao Kuang
10,193
463
97
4
0
390,420
4
L
Cu Chulainn
9,162
416
83
4
0
333,789
1
W
Nike
13,452
611
139
6
0
423,396
5
W
Danzaburou
14,567
662
141
6
0
405,409
4
L
Neith
9,109
414
104
5
0
358,542
0
W
Thor
8,626
392
17
1
0
224,928
1
L
Olorun
7,831
356
52
2
0
296,772
1
L
Ra
7,105
323
32
1
0
290,156
2
W
Ra
13,924
633
141
6
0
429,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role