Player Matchup

Da Ji
Da Ji
CDubK9752
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
Hellishghoul343
Jormungandr
Level 29
God Stats
0W - 1L
1,804 SR
Queue Stats
4W - 7L
1,515 Elo+
Party 2
Tiamat
Tiamat
I Cade B I
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,745 Elo+
Solo
Hercules
Hercules
raulitox31
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 76L
1,473 Elo+
Solo
Bakasura
Bakasura
stovallbros
Bakasura
Level 108
God Stats
0W - 4L
1,168 SR
Queue Stats
513W - 570L
1,453 Elo+
Solo
Team Averages
Level 60
1,494 SR
1,526 Elo+

VS

Team Averages
Level 77
1,520 SR
1,485 Elo+
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LSD_Uchiha
Ra
Level 82
God Stats
2W - 6L
1,156 SR
Queue Stats
617W - 629L
1,486 Elo+
Party 1
Skadi
Skadi
Skrillex_7w7
Skadi
Level 42
God Stats
3W - 1L
1,659 SR
Queue Stats
105W - 110L
1,470 Elo+
Solo
Neith
Neith
Tater05
Neith
Level 84
God Stats
4W - 4L
1,838 SR
Queue Stats
206W - 180L
1,541 Elo+
Solo
Janus
Janus
The-Meruem
Janus
Level 74
God Stats
5W - 9L
1,448 SR
Queue Stats
379W - 378L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CDubK9752
Da Ji
6
0 / 5 / 1
5,781
578
3,479
7,947
2,816
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Hellishghoul343
Jormungandr
15
0 / 5 / 2
7,414
741
9,794
10,680
8,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
I Cade B I
Tiamat
12
0 / 5 / 1
6,580
658
3,801
7,724
4,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
raulitox31
Hercules
15
3 / 4 / 0
7,887
789
8,772
14,325
9,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
stovallbros
Bakasura
11
0 / 4 / 2
6,348
635
2,178
6,811
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
12 / 2 / 8
9,981
998
7,908
14,335
15,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 1 / 13
8,768
877
6,257
6,197
3,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 0 / 13
8,697
870
9,413
7,055
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Tater05
Neith
16
4 / 0 / 14
8,999
900
10,857
6,884
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
14
1 / 1 / 14
8,006
801
9,582
6,056
2,209
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
85
3
Kills
23
23
Deaths
4
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
2
8
8
L
Da Ji
CDubK9752
Da Ji
0
5
1
0.1
L
Jormungandr
Hellishghoul343
Jormungandr
0
5
2
0.2
L
Tiamat
I Cade B I
Tiamat
0
5
1
0.1
W
3
1
13
9.5
W
3
0
13
9.5
W
Neith
Tater05
Neith
4
0
14
11
W
Janus
1
1
14
8
L
Hercules
raulitox31
Hercules
3
4
0
0.75
L
Bakasura
stovallbros
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
44,017
47,487
Taken
40,527
27,748
Mitigated
28,045
13,175
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,908
1,833
1,037
3,081
14,335
15,614
709
4,039
10,106
0
8,284
L
Da Ji
CDubK9752
Da Ji
3,479
709
178
1,281
7,947
2,816
0
3,460
4,487
0
4,473
L
Jormungandr
Hellishghoul343
Jormungandr
9,794
2,366
318
788
10,680
8,150
0
3,176
7,504
25,147
0
L
Tiamat
I Cade B I
Tiamat
3,801
207
0
873
7,724
4,402
0
2,709
5,015
10,200
0
W
6,257
928
4,753
2,079
6,197
3,357
603
2,327
3,870
20,007
0
W
9,413
4,506
1,573
2,286
7,055
3,310
1,225
3,030
4,025
0
24,667
W
Neith
Tater05
Neith
10,857
5,336
424
1,518
6,884
3,555
546
2,195
4,612
0
22,195
W
Janus
9,582
286
1,603
941
6,056
2,209
379
2,004
4,052
18,270
0
L
Hercules
raulitox31
Hercules
8,772
3,882
333
6,933
14,325
9,276
0
4,531
9,794
0
17,062
L
Bakasura
stovallbros
Bakasura
2,178
1,194
1,257
1,214
6,811
3,104
0
1,963
4,848
0
4,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
44,451
77
Minions Killed
116
0
Camps Cleared
0
748,643
Distance Traveled
966,869
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,981
998
3
0
0
173,361
2
L
Da Ji
5,781
578
2
0
0
97,806
0
L
Jormungandr
7,414
741
31
3
0
157,953
0
L
Tiamat
6,580
658
12
1
0
164,523
1
W
Ra
8,768
877
44
4
0
199,965
0
W
Skadi
8,697
870
24
2
0
188,782
1
W
Neith
8,999
900
28
3
0
200,098
0
W
Janus
8,006
801
17
2
0
204,663
0
L
Hercules
7,887
789
23
2
0
168,585
0
L
Bakasura
6,348
635
9
1
0
159,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role