Player Matchup

Bellona
Bellona
CherryFlavourx
Bellona
Level 69
God Stats
0W - 1L
1,417 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Corwaa
Nemesis
Level 16
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
CutieMooni
Sol
Level 55
God Stats
1W - 2L
1,592 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hel
Hel
TheCreativeWolf
Hel
Level 18
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
finpaii
Jing Wei
Level 26
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 37
1,475 SR
1,500 Elo+

VS

Team Averages
Level 89
1,547 SR
1,536 Elo+
Hercules
Hercules
Discspace28
Hercules
Level 85
God Stats
1W - 0L
1,315 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 2
Geb
Geb
EdsonTheBoi
Geb
Level 106
God Stats
14W - 5L
1,666 SR
Queue Stats
59W - 53L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
InsectMercury79
Sylvanus
Level 117
God Stats
2W - 1L
1,593 SR
Queue Stats
104W - 86L
1,509 Elo+
Solo
Scylla
Scylla
Yummymonsters
Scylla
Level 17
God Stats
14W - 7L
1,660 SR
Queue Stats
20W - 8L
1,589 Elo+
Party 2
Cernunnos
Cernunnos
xVndeta
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
7,136
595
7,885
15,358
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Corwaa
Nemesis
13
1 / 10 / 0
7,601
633
3,743
13,866
4,932
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 2
7,400
617
11,101
11,671
3,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 9 / 2
7,410
618
6,235
15,085
5,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
finpaii
Jing Wei
13
0 / 9 / 0
6,584
549
2,389
14,083
7,489
Short Bow

Short Bow

+15%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Discspace28
Hercules
16
4 / 0 / 23
10,065
839
6,998
13,286
11,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 25
10,165
847
8,584
13,728
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
16
8 / 0 / 18
11,050
921
11,523
11,413
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 0 / 21
11,382
949
14,702
5,305
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
xVndeta
Cernunnos
18
18 / 1 / 15
12,926
1,077
17,801
9,127
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
143
3
Kills
41
42
Deaths
3
4
Assists
102
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Nemesis
Corwaa
Nemesis
1
10
0
0.1
L
0
6
2
0.17
W
Hercules
Discspace28
Hercules
4
0
23
15.5
W
2
2
25
7.25
W
Sylvanus
8
0
18
17
L
1
9
2
0.22
W
9
0
21
19.5
L
Jing Wei
finpaii
Jing Wei
0
9
0
0
W
Cernunnos
xVndeta
Cernunnos
18
1
15
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,353
Damage
59,608
70,063
Taken
52,859
35,465
Mitigated
37,460
7,691
Healing
25,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,885
1,170
0
612
15,358
14,116
0
7,406
7,370
0
25,975
L
Nemesis
Corwaa
Nemesis
3,743
2,108
0
294
13,866
4,932
278
5,847
7,672
0
9,267
L
11,101
1,733
0
1,158
11,671
3,465
473
5,314
6,127
31,362
0
W
Hercules
Discspace28
Hercules
6,998
1,994
0
5,082
13,286
11,898
908
5,348
7,888
0
16,583
W
8,584
809
837
1,751
13,728
12,724
525
4,347
9,181
16,838
0
W
Sylvanus
11,523
1,723
5,979
6,381
11,413
6,567
2,091
2,326
8,937
25,721
0
L
6,235
435
2,266
3,361
15,085
5,463
0
7,753
7,030
16,374
0
W
14,702
633
0
977
5,305
2,065
2,393
888
4,392
40,606
0
L
Jing Wei
finpaii
Jing Wei
2,389
1,037
0
0
14,083
7,489
0
6,938
6,791
0
11,777
W
Cernunnos
xVndeta
Cernunnos
17,801
11,776
0
4,378
9,127
4,206
1,705
4,427
4,600
0
46,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
55,588
160
Minions Killed
231
2
Camps Cleared
9
1,026,380
Distance Traveled
1,183,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,136
595
41
3
1
218,418
0
L
Nemesis
7,601
633
12
1
0
203,511
0
L
Sol
7,400
617
50
4
0
202,848
0
W
Hercules
10,065
839
24
2
0
251,704
2
W
Geb
10,165
847
24
2
2
271,798
0
W
Sylvanus
11,050
921
37
3
1
201,713
0
L
Hel
7,410
618
28
2
1
194,893
0
W
Scylla
11,382
949
59
5
4
223,008
0
L
Jing Wei
6,584
549
29
2
0
206,710
0
W
Cernunnos
12,926
1,077
87
7
2
235,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role