Player Matchup

Danzaburou
Danzaburou
Angeltl4
Danzaburou
Level 24
God Stats
194W - 184L
1,418 SR
Queue Stats
208W - 212L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Arlong
Cthulhu
Level 26
God Stats
13W - 16L
1,337 SR
Queue Stats
453W - 448L
1,367 Elo+
Solo
Nemesis
Nemesis
QUIQUEXD222
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 40L
1,292 Elo+
Party 2
Freya
Freya
barcelonistajavi
Freya
Level 65
God Stats
6W - 3L
1,674 SR
Queue Stats
41W - 46L
1,499 Elo+
Party 2
Janus
Janus
inschgrimsch
Janus
Level 27
God Stats
1W - 2L
1,535 SR
Queue Stats
66W - 67L
1,419 Elo+
Solo
Team Averages
Level 30
1,493 SR
1,399 Elo+

VS

Team Averages
Level 23
1,549 SR
1,401 Elo+
Jormungandr
Jormungandr
Certaví
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,345 Elo+
Party 1
King Arthur
King Arthur
Naitbain
King Arthur
Level 27
God Stats
2W - 7L
1,746 SR
Queue Stats
565W - 580L
1,474 Elo+
Solo
Loki
Loki
Phazeit
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,387 Elo+
Party 1
Janus
Janus
Skonheten
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
watdiditcost
Jing Wei
Level 25
God Stats
9W - 9L
1,500 SR
Queue Stats
87W - 78L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeltl4
Danzaburou
14
6 / 1 / 5
8,311
639
7,438
9,580
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Arlong
Cthulhu
13
0 / 0 / 4
7,484
576
3,365
5,863
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
QUIQUEXD222
Nemesis
13
6 / 0 / 1
7,906
608
6,611
9,083
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 1 / 7
7,909
608
6,204
5,143
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 3
7,001
539
2,881
4,293
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Certaví
Jormungandr
9
0 / 5 / 2
5,896
454
5,075
9,668
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Naitbain
King Arthur
12
1 / 0 / 1
6,981
537
3,501
7,426
4,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
Phazeit
Loki
10
1 / 5 / 0
6,545
503
2,761
9,679
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Skonheten
Janus
11
1 / 2 / 0
6,461
497
3,470
4,919
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
watdiditcost
Jing Wei
10
0 / 7 / 1
5,874
452
3,415
11,188
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
3
3
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Angeltl4
Danzaburou
6
1
5
8.5
W
Cthulhu
Arlong
Cthulhu
0
0
4
2
L
Jormungandr
Certaví
Jormungandr
0
5
2
0.2
L
King Arthur
Naitbain
King Arthur
1
0
1
1.5
L
Loki
Phazeit
Loki
1
5
0
0.2
W
Nemesis
QUIQUEXD222
Nemesis
6
0
1
6.5
L
Janus
Skonheten
Janus
1
2
0
0.5
W
6
1
7
9.5
W
1
1
3
2.5
L
Jing Wei
watdiditcost
Jing Wei
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
18,222
33,962
Taken
42,880
13,039
Mitigated
14,269
13,819
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Angeltl4
Danzaburou
7,438
2,837
0
4,493
9,580
3,228
1,541
1,740
7,840
0
49,639
W
Cthulhu
Arlong
Cthulhu
3,365
0
0
2,302
5,863
3,551
224
780
5,083
41,091
0
L
Jormungandr
Certaví
Jormungandr
5,075
705
0
636
9,668
3,692
0
2,943
6,675
21,260
0
L
King Arthur
Naitbain
King Arthur
3,501
519
0
3,130
7,426
4,010
0
2,800
4,404
0
29,525
L
Loki
Phazeit
Loki
2,761
848
0
3,302
9,679
2,647
0
1,790
7,864
0
35,218
W
Nemesis
QUIQUEXD222
Nemesis
6,611
2,399
0
4,338
9,083
3,193
0
2,158
6,925
0
47,080
L
Janus
Skonheten
Janus
3,470
218
0
1,070
4,919
1,014
0
1,664
3,255
26,513
0
W
6,204
2,154
0
2,126
5,143
1,606
689
893
4,250
29,473
0
W
2,881
272
0
560
4,293
1,461
165
2,974
1,319
25,767
0
L
Jing Wei
watdiditcost
Jing Wei
3,415
2,286
0
3,258
11,188
2,906
0
2,956
8,232
0
29,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,611
Gold Earned
31,757
392
Minions Killed
291
0
Camps Cleared
0
1,250,109
Distance Traveled
1,247,874
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,311
639
86
7
0
239,055
0
W
Cthulhu
7,484
576
96
7
0
243,635
2
L
Jormungandr
5,896
454
27
2
0
265,071
1
L
King Arthur
6,981
537
69
5
0
247,978
1
L
Loki
6,545
503
73
6
0
269,862
0
W
Nemesis
7,906
608
92
7
0
290,238
0
L
Janus
6,461
497
62
5
0
246,157
5
W
Freya
7,909
608
57
4
0
253,609
4
W
Janus
7,001
539
61
5
0
223,572
5
L
Jing Wei
5,874
452
60
5
0
218,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role