Player Matchup

Ymir
Ymir
BlessVader
Ymir
Level 105
God Stats
35W - 47L
1,627 SR
Queue Stats
387W - 482L
1,536 Elo+
Solo
Scylla
Scylla
NawtSocial
Scylla
Level 129
God Stats
3W - 3L
1,871 SR
Queue Stats
551W - 538L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
WolvenDagger
Danzaburou
Level 104
God Stats
6W - 5L
1,853 SR
Queue Stats
179W - 178L
1,514 Elo+
Party 2
Team Averages
Level 113
1,784 SR
1,515 Elo+

VS

Team Averages
Level 85
1,721 SR
1,655 Elo+
Medusa
Medusa
I_Am_Lynch_
Medusa
Level 69
God Stats
26W - 23L
1,667 SR
Queue Stats
226W - 206L
1,577 Elo+
Party 1
Odin
Odin
SmellyRlTwitchTv
Odin
Level 87
God Stats
9W - 7L
1,658 SR
Queue Stats
212W - 178L
1,545 Elo+
Party 1
Zeus
Zeus
UGotRolledNoob
Zeus
Level 99
God Stats
4W - 4L
1,839 SR
Queue Stats
7W - 9L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 13
13,901
732
10,694
26,788
31,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
NawtSocial
Scylla
18
8 / 4 / 17
14,357
756
15,635
10,188
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WolvenDagger
Danzaburou
17
12 / 4 / 9
14,207
748
15,095
16,593
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 6 / 5
11,469
604
11,110
15,403
5,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 11 / 2
12,524
659
9,588
19,412
9,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 9 / 4
12,211
643
16,276
13,217
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
26
Kills
11
11
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
Medusa
2
6
5
0.75
W
Scylla
NawtSocial
Scylla
8
4
17
4.13
L
5
11
2
0.55
L
4
9
4
0.67
W
Danzaburou
WolvenDagger
Danzaburou
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,424
Damage
36,974
53,569
Taken
48,032
48,449
Mitigated
18,872
13,154
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,694
849
0
8,109
26,788
31,913
546
9,689
17,099
41,505
0
L
Medusa
11,110
4,294
555
2,054
15,403
5,415
1,027
6,781
8,120
0
51,296
W
Scylla
NawtSocial
Scylla
15,635
1,427
0
761
10,188
4,051
923
2,346
7,842
66,572
0
L
9,588
1,598
0
0
19,412
9,306
0
13,192
5,669
0
35,439
L
16,276
1,406
0
1,153
13,217
4,151
110
5,586
7,224
52,982
0
W
Danzaburou
WolvenDagger
Danzaburou
15,095
5,652
0
4,284
16,593
12,485
1,521
4,311
12,282
0
61,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
36,204
206
Minions Killed
200
0
Camps Cleared
0
979,368
Distance Traveled
815,810
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,901
732
53
3
0
300,517
4
L
Medusa
11,469
604
63
3
0
290,325
2
W
Scylla
14,357
756
88
5
0
345,431
1
L
Odin
12,524
659
56
3
0
264,158
2
L
Zeus
12,211
643
81
4
0
261,327
5
W
Danzaburou
14,207
748
65
3
0
333,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role