Player Matchup

Izanami
Izanami
DaDdYdAvIs7652
Izanami
Level 28
God Stats
81W - 75L
1,514 SR
Queue Stats
296W - 339L
1,413 Elo+
Solo
Cabrakan
Cabrakan
LIZARDSnSPEARS69
Cabrakan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 50L
1,460 Elo+
Party 2
Janus
Janus
TheOnlySwordfish
Janus
Level 57
God Stats
29W - 40L
1,486 SR
Queue Stats
498W - 463L
1,439 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,437 Elo+

VS

Team Averages
Level 42
1,395 SR
1,410 Elo+
Nu Wa
Nu Wa
CroStyla2007
Nu Wa
Level 90
God Stats
1W - 3L
1,411 SR
Queue Stats
215W - 242L
1,352 Elo+
Party 1
Neith
Neith
addi_dee
Neith
Level 19
God Stats
109W - 107L
1,496 SR
Queue Stats
219W - 265L
1,379 Elo+
Party 1
Bacchus
Bacchus
rexx662
Bacchus
Level 18
God Stats
10W - 7L
1,279 SR
Queue Stats
208W - 309L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
8,853
681
6,619
11,160
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 8
9,167
705
7,277
10,769
4,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 0 / 5
9,959
766
15,161
10,105
3,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
8,269
636
11,942
9,600
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
addi_dee
Neith
12
4 / 2 / 3
8,506
654
10,369
8,894
3,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
rexx662
Bacchus
9
0 / 6 / 3
7,120
548
2,980
14,956
11,100
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
3
3
4
1.67
W
3
4
8
1.75
W
6
0
5
8.5
L
Neith
addi_dee
Neith
4
2
3
2.75
L
Bacchus
rexx662
Bacchus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,057
Damage
25,291
32,034
Taken
33,450
12,613
Mitigated
17,692
9,882
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,942
1,214
795
758
9,600
3,354
0
7,116
2,110
32,902
0
W
6,619
4,139
852
2,670
11,160
4,560
1,778
3,493
7,401
0
45,101
W
7,277
556
0
377
10,769
4,917
0
5,776
4,672
19,022
0
W
15,161
801
462
5,521
10,105
3,136
859
4,665
5,011
55,903
0
L
Neith
addi_dee
Neith
10,369
2,158
741
2,166
8,894
3,238
0
5,753
2,859
0
40,136
L
Bacchus
rexx662
Bacchus
2,980
572
0
500
14,956
11,100
0
8,584
6,043
10,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
23,895
183
Minions Killed
131
0
Camps Cleared
0
686,806
Distance Traveled
578,211
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,269
636
52
4
0
212,422
0
W
Izanami
8,853
681
75
6
0
225,969
1
W
Cabrakan
9,167
705
26
2
0
202,039
0
W
Janus
9,959
766
82
6
0
258,798
4
L
Neith
8,506
654
65
5
0
228,727
0
L
Bacchus
7,120
548
14
1
0
137,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role