Player Matchup

Fenrir
Fenrir
Deus_tocino74
Fenrir
Level 6
God Stats
7W - 9L
1,300 SR
Queue Stats
49W - 69L
1,680 Elo+
Solo
Danzaburou
Danzaburou
Smitetimenow
Danzaburou
Level 29
God Stats
6W - 6L
1,419 SR
Queue Stats
406W - 414L
1,569 Elo+
Solo
Guan Yu
Guan Yu
irisssssss22
Guan Yu
Level 13
God Stats
2W - 1L
1,901 SR
Queue Stats
17W - 8L
1,788 Elo+
Solo
Ymir
Ymir
minycaca78
Ymir
Level 8
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 2L
1,648 Elo+
Solo
Ares
Ares
uWussTattletale
Ares
Level 18
God Stats
3W - 4L
1,705 SR
Queue Stats
59W - 46L
1,598 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,657 Elo+

VS

Team Averages
Level 14
1,573 SR
1,616 Elo+
Thor
Thor
JeoPR
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jiants
Cu Chulainn
Level 25
God Stats
2W - 3L
1,530 SR
Queue Stats
10W - 6L
1,734 Elo+
Solo
Xbalanque
Xbalanque
RelaxMichel
Xbalanque
Level 21
God Stats
2W - 1L
1,497 SR
Queue Stats
37W - 42L
1,591 Elo+
Solo
Rama
Rama
Sage An Sour
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,502 Elo+
Solo
Ra
Ra
SomeSoapyResidue
Ra
Level 6
God Stats
3W - 0L
1,840 SR
Queue Stats
25W - 12L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
4,978
453
4,240
9,827
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Smitetimenow
Danzaburou
9
3 / 3 / 2
6,146
559
4,339
7,880
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
irisssssss22
Guan Yu
11
6 / 1 / 2
6,768
615
9,071
9,307
4,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

4
0 / 1 / 0
4,150
377
119
1,858
711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 1
5,251
477
2,708
8,678
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JeoPR
Thor
8
1 / 3 / 0
5,197
472
1,216
5,681
1,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Jiants
Cu Chulainn
9
2 / 5 / 1
6,300
573
3,889
9,460
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
RelaxMichel
Xbalanque
14
7 / 0 / 0
8,240
749
9,518
8,263
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 0
6,633
603
1,655
5,827
1,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,137
558
6,864
6,185
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
10
Kills
13
13
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Thor
JeoPR
Thor
1
3
0
0.33
W
Cu Chulainn
Jiants
Cu Chulainn
2
5
1
0.5
W
Xbalanque
RelaxMichel
Xbalanque
7
0
0
7
W
1
1
0
1
L
Danzaburou
Smitetimenow
Danzaburou
3
3
2
1.33
W
2
2
1
1.25
L
Guan Yu
irisssssss22
Guan Yu
6
1
2
7
L
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
23,142
37,550
Taken
35,416
15,696
Mitigated
11,925
9,718
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,240
1,559
0
1,647
9,827
2,840
384
140
9,687
0
17,449
W
Thor
JeoPR
Thor
1,216
373
0
1,049
5,681
1,310
630
175
5,506
0
11,116
W
Cu Chulainn
Jiants
Cu Chulainn
3,889
1,461
0
2,448
9,460
4,779
0
0
9,460
1,941
16,547
W
Xbalanque
RelaxMichel
Xbalanque
9,518
5,976
0
4,738
8,263
2,458
2,432
2,183
6,080
0
54,245
W
1,655
1,481
0
0
5,827
1,640
2,432
0
5,827
0
39,052
L
Danzaburou
Smitetimenow
Danzaburou
4,339
2,137
0
2,392
7,880
2,456
484
3,324
4,506
0
32,259
W
6,864
991
406
1,355
6,185
1,738
0
469
5,716
34,075
0
L
Guan Yu
irisssssss22
Guan Yu
9,071
2,464
60
3,539
9,307
4,983
0
2,215
6,767
0
34,037
L
119
0
0
96
1,858
711
0
1,004
854
3,547
0
L
2,708
0
0
1,984
8,678
4,706
0
756
7,922
20,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
32,507
195
Minions Killed
298
0
Camps Cleared
0
857,010
Distance Traveled
1,009,395
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,978
453
27
2
0
198,269
1
W
Thor
5,197
472
23
2
0
213,570
0
W
Cu Chulainn
6,300
573
35
3
0
230,653
1
W
Xbalanque
8,240
749
101
9
0
173,678
0
W
Rama
6,633
603
82
7
0
175,031
0
L
Danzaburou
6,146
559
64
6
0
170,627
0
W
Ra
6,137
558
57
5
0
216,463
1
L
Guan Yu
6,768
615
62
6
0
226,918
0
L
Ymir
4,150
377
6
1
0
62,635
0
L
Ares
5,251
477
36
3
0
198,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role