Player Matchup

Izanami
Izanami
Bazaku2
Izanami
Level 27
God Stats
11W - 4L
1,887 SR
Queue Stats
216W - 230L
1,435 Elo+
Solo
Geb
Geb
KingBowserBr
Geb
Level 106
God Stats
3W - 1L
1,652 SR
Queue Stats
62W - 60L
1,493 Elo+
Solo
Tiamat
Tiamat
netusilvanoob
Tiamat
Level 83
God Stats
2W - 6L
1,500 SR
Queue Stats
166W - 192L
1,264 Elo+
Solo
Team Averages
Level 72
1,680 SR
1,397 Elo+

VS

Team Averages
Level 93
1,566 SR
1,431 Elo+
Nike
Nike
Hanubarack
Nike
Level 124
God Stats
2W - 5L
1,777 SR
Queue Stats
482W - 527L
1,475 Elo+
Solo
Neith
Neith
Ratioflay
Neith
Level 27
God Stats
9W - 12L
1,485 SR
Queue Stats
14W - 27L
1,429 Elo+
Solo
Olorun
Olorun
kadu069
Olorun
Level 127
God Stats
10W - 10L
1,437 SR
Queue Stats
405W - 532L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bazaku2
Izanami
17
13 / 4 / 4
12,545
836
22,040
14,736
6,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 3 / 18
10,756
717
6,353
14,482
13,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 3 / 7
10,371
691
12,225
8,199
6,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 3
10,674
712
13,230
19,821
12,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Ratioflay
Neith
11
3 / 8 / 5
9,367
624
9,341
12,982
4,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
kadu069
Olorun
12
1 / 6 / 7
9,329
622
6,865
15,719
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
10
10
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bazaku2
Izanami
13
4
4
3.75
L
6
5
3
1.5
W
1
3
18
3.33
L
Neith
Ratioflay
Neith
3
8
5
0.69
L
Olorun
kadu069
Olorun
1
6
7
0.75
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
29,436
37,417
Taken
48,522
25,534
Mitigated
23,245
10,563
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bazaku2
Izanami
22,040
17,740
0
5,725
14,736
6,111
2,180
2,205
12,531
0
89,225
L
13,230
3,554
0
3,712
19,821
12,607
198
8,417
11,404
0
48,895
W
6,353
669
658
2,099
14,482
13,100
494
3,088
11,394
20,189
0
L
Neith
Ratioflay
Neith
9,341
3,414
0
2,671
12,982
4,382
350
4,171
8,811
0
24,131
L
Olorun
kadu069
Olorun
6,865
2,529
2,191
5,970
15,719
6,256
624
6,012
9,707
32,438
0
W
12,225
956
0
2,081
8,199
6,323
132
1,699
6,500
39,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
29,370
180
Minions Killed
151
0
Camps Cleared
0
767,016
Distance Traveled
706,822
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,545
836
113
8
0
234,741
1
L
Nike
10,674
712
60
4
0
263,419
3
W
Geb
10,756
717
23
2
0
257,587
2
L
Neith
9,367
624
31
2
0
216,088
0
L
Olorun
9,329
622
60
4
0
227,315
2
W
Tiamat
10,371
691
44
3
0
274,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role