Player Matchup

Da Ji
Da Ji
Darkx_Slayer
Da Ji
Level 39
God Stats
10W - 7L
1,530 SR
Queue Stats
35W - 30L
1,243 Elo+
Party 3
Anubis
Anubis
Shan_Don_1975
Anubis
Level 13
God Stats
21W - 17L
1,513 SR
Queue Stats
32W - 30L
1,464 Elo+
Solo
Thor
Thor
The_Sky_Flows
Thor
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Zeus
Zeus
cris25225
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,359 Elo+
Party 3
Cerberus
Cerberus
preciousninja27
Cerberus
Level 27
God Stats
111W - 111L
1,500 SR
Queue Stats
278W - 277L
1,354 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,384 Elo+

VS

Team Averages
Level 14
1,410 SR
1,366 Elo+
Artemis
Artemis
Balbadis
Artemis
Level 21
God Stats
30W - 27L
1,542 SR
Queue Stats
114W - 104L
1,544 Elo+
Solo
Thanatos
Thanatos
MOTking26
Thanatos
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 135L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
NotableOrc251
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 100L
1,455 Elo+
Party 2
Ymir
Ymir
denis_stupak_201
Ymir
Level 3
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 1
Merlin
Merlin
yk_mano_7
Merlin
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 21
11,204
1,245
15,827
5,959
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 0 / 20
11,360
1,262
15,248
7,810
4,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 1 / 25
9,543
1,060
6,448
5,622
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
17
11 / 2 / 21
10,140
1,127
11,447
6,887
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
17
5 / 1 / 26
10,525
1,169
4,978
8,348
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Balbadis
Artemis
15
4 / 2 / 0
10,131
1,126
13,349
9,768
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
MOTking26
Thanatos
13
0 / 12 / 1
7,579
842
4,266
12,079
3,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
NotableOrc251
Ao Kuang
14
0 / 13 / 2
8,402
934
4,952
19,588
7,879
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 9 / 2
8,112
901
4,119
13,886
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
yk_mano_7
Merlin
13
0 / 7 / 2
7,703
856
3,810
7,947
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
11
43
Kills
4
4
Deaths
43
113
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Balbadis
Artemis
4
2
0
2
W
14
0
21
24.5
L
Thanatos
MOTking26
Thanatos
0
12
1
0.04
L
Ao Kuang
NotableOrc251
Ao Kuang
0
13
2
0.08
W
11
0
20
21
W
2
1
25
14.5
W
Zeus
11
2
21
10.75
L
0
9
2
0.11
W
Cerberus
5
1
26
18
L
Merlin
yk_mano_7
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,948
Damage
30,496
34,626
Taken
63,268
19,526
Mitigated
24,208
10,154
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Balbadis
Artemis
13,349
6,262
0
1,740
9,768
3,145
0
3,796
5,972
0
43,898
W
15,827
5,060
0
493
5,959
2,700
0
2,019
3,940
0
17,733
L
Thanatos
MOTking26
Thanatos
4,266
928
0
876
12,079
3,925
0
6,579
5,500
0
7,213
L
Ao Kuang
NotableOrc251
Ao Kuang
4,952
1,785
0
1,144
19,588
7,879
0
10,749
8,839
13,590
0
W
15,248
2,010
0
5,619
7,810
4,043
0
2,479
5,331
40,927
0
W
6,448
1,193
0
381
5,622
2,366
0
1,572
4,050
0
23,601
W
Zeus
11,447
2,874
0
1,437
6,887
2,394
0
3,661
3,226
22,925
0
L
4,119
167
0
187
13,886
7,333
0
6,592
7,294
13,564
0
W
Cerberus
4,978
305
0
2,224
8,348
8,023
0
3,150
5,198
17,804
0
L
Merlin
yk_mano_7
Merlin
3,810
167
0
72
7,947
1,926
0
3,957
3,990
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,772
Gold Earned
41,927
179
Minions Killed
114
3
Camps Cleared
1
869,682
Distance Traveled
718,660
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,131
1,126
63
7
1
173,294
0
W
Da Ji
11,204
1,245
3
0
1
210,653
1
L
Thanatos
7,579
842
1
0
0
82,360
0
L
Ao Kuang
8,402
934
11
1
0
124,093
0
W
Anubis
11,360
1,262
72
8
0
151,949
0
W
Thor
9,543
1,060
39
4
0
186,606
0
W
Zeus
10,140
1,127
33
4
2
145,814
0
L
Ymir
8,112
901
29
3
0
166,159
1
W
Cerberus
10,525
1,169
32
4
0
174,660
0
L
Merlin
7,703
856
10
1
0
172,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role