Player Matchup

Fenrir
Fenrir
Diamond III
Gambino
Fenrir
Diamond III
Level 129
God Stats
9W - 7L
1,866 SR
Queue Stats
217W - 172L
2,173 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Narvì
Tsukuyomi
Diamond III
Level 148
God Stats
9W - 13L
1,557 SR
Queue Stats
164W - 124L
2,200 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
RavenStrider
Xing Tian
Diamond IV
Level 149
God Stats
4W - 6L
1,613 SR
Queue Stats
186W - 170L
2,045 MMR
Solo
Janus
Janus
Diamond IV
WorThABiLL
Janus
Diamond IV
Level 156
God Stats
11W - 17L
1,609 SR
Queue Stats
260W - 238L
2,062 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
qCruuz
Cernunnos
Diamond IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 183L
2,103 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,629 SR
2,116 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,503 SR
1,850 MMR
Tyr
Tyr
Platinum I
Caleusby
Tyr
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
GIobe
Danzaburou
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond V
OpenlyDetailed
Cerberus
Diamond V
Level 157
God Stats
4W - 6L
1,289 SR
Queue Stats
274W - 256L
2,003 MMR
Solo
Chronos
Chronos
Diamond IV
RpK1
Chronos
Diamond IV
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
2,144 MMR
Solo
Mercury
Mercury
Diamond V
littleUnsteady
Mercury
Diamond V
Level 160
God Stats
11W - 6L
1,726 SR
Queue Stats
193W - 205L
2,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gambino
Fenrir
14
2 / 4 / 1
8,475
446
5,080
20,148
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Narvì
Tsukuyomi
15
3 / 4 / 0
9,539
502
14,647
18,376
13,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
RavenStrider
Xing Tian
12
0 / 6 / 1
7,495
394
4,474
13,606
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
15
1 / 7 / 1
9,199
484
8,696
13,196
4,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
qCruuz
Cernunnos
12
0 / 9 / 0
8,252
434
9,785
18,527
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Guan YuSetScyllaNemesisApollo

VS

Bans
YmirAnhurSobekCu ChulainnCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
10,818
569
5,254
18,213
17,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GIobe
Danzaburou
18
5 / 2 / 7
11,692
615
16,054
15,582
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
17
8 / 0 / 10
11,909
627
13,568
14,205
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
RpK1
Chronos
19
6 / 1 / 10
12,293
647
17,452
15,639
7,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 1 / 4
12,337
649
14,088
14,834
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
6
Kills
30
30
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Danzaburou
GIobe
Danzaburou
5
2
7
4.25
L
Fenrir
Gambino
Fenrir
2
4
1
0.63
L
Tsukuyomi
Narvì
Tsukuyomi
3
4
0
0.75
W
Cerberus
8
0
10
13
L
Xing Tian
RavenStrider
Xing Tian
0
6
1
0.08
W
Chronos
RpK1
Chronos
6
1
10
11
L
Janus
1
7
1
0.21
W
10
1
4
12
L
Cernunnos
qCruuz
Cernunnos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,682
Damage
66,416
83,853
Taken
78,473
38,978
Mitigated
49,404
13,872
Healing
34,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,254
480
0
10,124
18,213
17,365
875
321
17,892
0
61,092
W
Danzaburou
GIobe
Danzaburou
16,054
8,503
0
8,783
15,582
7,033
1,635
5,826
9,756
0
83,175
L
Fenrir
Gambino
Fenrir
5,080
1,066
0
4,799
20,148
8,415
0
3,712
16,436
0
52,540
L
Tsukuyomi
Narvì
Tsukuyomi
14,647
4,156
0
3,064
18,376
13,955
0
3,855
14,521
0
61,437
W
Cerberus
13,568
916
0
4,560
14,205
11,221
78
2,638
9,911
51,530
0
L
Xing Tian
RavenStrider
Xing Tian
4,474
248
0
1,676
13,606
7,133
0
7,671
5,935
24,983
0
W
Chronos
RpK1
Chronos
17,452
7,773
0
4,354
15,639
7,058
8,201
2,154
13,485
97,231
0
L
Janus
8,696
376
0
1,150
13,196
4,563
0
2,878
10,318
79,473
0
W
14,088
8,656
0
6,210
14,834
6,727
2,628
2,848
11,986
0
96,571
L
Cernunnos
qCruuz
Cernunnos
9,785
5,445
0
3,183
18,527
4,912
0
12,904
5,623
0
55,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
59,049
523
Minions Killed
695
0
Camps Cleared
0
1,731,883
Distance Traveled
1,974,593
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,818
569
138
7
0
379,472
3
W
Danzaburou
11,692
615
151
8
0
379,048
1
L
Fenrir
8,475
446
91
5
0
341,911
4
L
Tsukuyomi
9,539
502
117
6
0
356,778
5
W
Cerberus
11,909
627
82
4
0
391,873
3
L
Xing Tian
7,495
394
29
2
0
393,936
10
W
Chronos
12,293
647
167
9
0
387,157
3
L
Janus
9,199
484
174
9
0
361,119
4
W
Mercury
12,337
649
157
8
0
437,043
3
L
Cernunnos
8,252
434
112
6
0
278,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role