Player Matchup

Baba Yaga
Baba Yaga
Kingbo0
Baba Yaga
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,787 Elo+
Party 1
Thor
Thor
Mauzzi
Thor
Level 158
God Stats
1W - 1L
1,571 SR
Queue Stats
46W - 20L
1,748 Elo+
Party 1
Merlin
Merlin
Reyhum
Merlin
Level 158
God Stats
1W - 1L
2,022 SR
Queue Stats
48W - 30L
1,767 Elo+
Party 1
Anubis
Anubis
Superstiition
Anubis
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 36L
1,695 Elo+
Party 1
Bacchus
Bacchus
wydstepbrother
Bacchus
Level 65
God Stats
2W - 0L
1,805 SR
Queue Stats
6W - 5L
1,909 Elo+
Party 1
Team Averages
Level 136
1,679 SR
1,781 Elo+

VS

Team Averages
Level 129
1,586 SR
1,596 Elo+
Jing Wei
Jing Wei
Fishmangod
Jing Wei
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 80L
1,641 Elo+
Solo
Neith
Neith
NiightGames
Neith
Level 132
God Stats
6W - 5L
1,919 SR
Queue Stats
286W - 290L
1,647 Elo+
Solo
Kumbhakarna
Kumbhakarna
STFlynn
Kumbhakarna
Level 129
God Stats
2W - 7L
1,213 SR
Queue Stats
290W - 282L
1,574 Elo+
Solo
Sol
Sol
Safe2Tell
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TimomiT
Erlang Shen
Level 149
God Stats
8W - 5L
1,798 SR
Queue Stats
389W - 411L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kingbo0
Baba Yaga
16
4 / 1 / 17
9,443
858
13,614
7,494
3,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Mauzzi
Thor
14
5 / 3 / 13
9,038
822
13,615
12,362
12,128
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Merlin
Reyhum
Merlin
17
7 / 2 / 16
10,343
940
17,292
7,418
3,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 12
9,510
865
8,681
10,493
5,928
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 4 / 9
10,403
946
5,926
14,158
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fishmangod
Jing Wei
15
3 / 6 / 5
8,148
741
7,960
13,949
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 6 / 3
7,238
658
9,906
10,189
4,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
STFlynn
Kumbhakarna
16
3 / 3 / 5
9,182
835
3,601
14,164
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 4
7,651
696
10,647
12,455
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
TimomiT
Erlang Shen
15
2 / 6 / 5
8,310
755
6,962
13,407
11,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
25
Kills
12
12
Deaths
25
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Fishmangod
Jing Wei
3
6
5
0.92
W
Baba Yaga
Kingbo0
Baba Yaga
4
1
17
12.5
W
Thor
Mauzzi
Thor
5
3
13
3.83
L
3
6
3
0.75
W
Merlin
Reyhum
Merlin
7
2
16
7.5
L
Kumbhakarna
STFlynn
Kumbhakarna
3
3
5
1.83
L
1
4
4
0.75
W
4
2
12
5
L
Erlang Shen
TimomiT
Erlang Shen
2
6
5
0.75
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,128
Damage
39,076
51,925
Taken
64,164
44,378
Mitigated
42,877
15,899
Healing
22,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Fishmangod
Jing Wei
7,960
5,878
1,946
3,408
13,949
5,821
0
11,026
2,646
0
22,803
W
Baba Yaga
Kingbo0
Baba Yaga
13,614
1,223
0
1,981
7,494
3,589
1,358
2,265
5,229
19,658
0
W
Thor
Mauzzi
Thor
13,615
2,569
1,657
3,662
12,362
12,128
524
2,732
9,630
0
15,014
L
9,906
3,419
1,240
1,245
10,189
4,548
0
7,131
3,058
0
15,621
W
Merlin
Reyhum
Merlin
17,292
1,431
18
787
7,418
3,553
1,482
2,185
5,233
34,104
0
L
Kumbhakarna
STFlynn
Kumbhakarna
3,601
256
1,684
3,940
14,164
15,489
0
9,757
4,099
8,956
0
L
10,647
2,811
1,071
4,946
12,455
5,136
0
8,807
3,479
22,140
0
W
8,681
749
867
4,416
10,493
5,928
884
4,279
6,214
28,468
0
L
Erlang Shen
TimomiT
Erlang Shen
6,962
2,246
479
2,662
13,407
11,883
0
8,038
5,369
0
13,498
W
5,926
195
876
1,635
14,158
19,180
141
2,787
11,371
14,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
40,529
126
Minions Killed
96
0
Camps Cleared
0
1,025,831
Distance Traveled
977,250
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,148
741
34
3
0
205,511
0
W
Baba Yaga
9,443
858
19
2
0
203,922
3
W
Thor
9,038
822
2
0
0
214,724
2
L
Neith
7,238
658
11
1
0
163,487
6
W
Merlin
10,343
940
33
3
0
197,201
2
L
Kumbhakarna
9,182
835
13
1
0
195,596
1
L
Sol
7,651
696
28
3
0
207,096
4
W
Anubis
9,510
865
54
5
0
197,956
5
L
Erlang Shen
8,310
755
10
1
0
205,560
6
W
Bacchus
10,403
946
18
2
0
212,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role