Player Matchup

Guan Yu
Guan Yu
Supertwonk94
Guan Yu
Level 102
God Stats
1W - 4L
1,923 SR
Queue Stats
153W - 113L
1,573 Elo+
Party 1
Anhur
Anhur
Xx_Dorito_Mx
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,666 Elo+
Solo
Agni
Agni
supertwink94
Agni
Level 86
God Stats
1W - 1L
1,894 SR
Queue Stats
70W - 57L
1,542 Elo+
Party 1
Team Averages
Level 69
1,772 SR
1,594 Elo+

VS

Team Averages
Level 46
1,556 SR
1,575 Elo+
Ares
Ares
BIG_Bird057
Ares
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BrandonW99
Cernunnos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,561 Elo+
Solo
Zeus
Zeus
everestVQ_88
Zeus
Level 26
God Stats
18W - 5L
1,668 SR
Queue Stats
95W - 94L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Supertwonk94
Guan Yu
10
0 / 4 / 2
7,911
565
5,545
11,237
5,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 2 / 2
7,698
550
2,641
8,857
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 5 / 0
8,589
614
5,479
8,250
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
9,346
668
6,658
9,573
7,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
BrandonW99
Cernunnos
12
3 / 1 / 6
9,090
649
6,401
6,928
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 1 / 6
10,028
716
11,550
3,771
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Cernunnos
BrandonW99
Cernunnos
3
1
6
6
L
Guan Yu
Supertwonk94
Guan Yu
0
4
2
0.25
L
0
2
2
0.5
W
5
1
6
8
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,665
Damage
24,609
28,344
Taken
20,272
11,413
Mitigated
11,382
5,506
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,658
247
0
1,445
9,573
7,911
434
2,322
6,967
27,329
0
W
Cernunnos
BrandonW99
Cernunnos
6,401
2,761
516
865
6,928
2,005
1,730
1,828
4,766
0
28,028
L
Guan Yu
Supertwonk94
Guan Yu
5,545
737
652
1,531
11,237
5,884
225
6,097
5,140
0
26,519
L
2,641
982
0
1,767
8,857
2,876
364
6,143
2,714
0
22,317
W
11,550
978
0
1,347
3,771
1,466
908
932
2,671
63,201
0
L
5,479
330
0
1,556
8,250
2,653
252
6,011
2,239
31,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
28,464
146
Minions Killed
175
0
Camps Cleared
0
719,764
Distance Traveled
744,510
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,346
668
20
1
0
283,437
1
W
Cernunnos
9,090
649
47
3
0
202,462
1
L
Guan Yu
7,911
565
42
3
0
272,746
2
L
Anhur
7,698
550
44
3
0
244,093
2
W
Zeus
10,028
716
108
8
0
258,611
5
L
Agni
8,589
614
60
4
0
202,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role