Player Matchup

Pele
Pele
FiredGorilla889
Pele
Level 58
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 5L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
Linkout_LSC
Kukulkan
Level 62
God Stats
3W - 6L
1,487 SR
Queue Stats
9W - 15L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
bigdicdady
Sun Wukong
Level 17
God Stats
0W - 1L
1,804 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
vrei
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 66
1,590 SR
1,410 Elo+

VS

Team Averages
Level 86
1,581 SR
1,445 Elo+
Heimdallr
Heimdallr
Sinisterserpant
Heimdallr
Level 59
God Stats
5W - 4L
1,607 SR
Queue Stats
9W - 9L
1,511 Elo+
Solo
Serqet
Serqet
XxwolfXxGod
Serqet
Level 123
God Stats
3W - 0L
1,731 SR
Queue Stats
36W - 40L
1,396 Elo+
Party 1
Chaac
Chaac
nacional110
Chaac
Level 128
God Stats
6W - 1L
1,500 SR
Queue Stats
35W - 30L
1,556 Elo+
Solo
Cerberus
Cerberus
xRaPiDsKiLlS
Cerberus
Level 33
God Stats
1W - 1L
1,485 SR
Queue Stats
2W - 6L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
11,269
663
13,784
14,091
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Linkout_LSC
Kukulkan
19
6 / 4 / 3
12,627
743
13,683
13,055
5,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
bigdicdady
Sun Wukong
16
2 / 6 / 2
11,068
651
9,112
18,141
14,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
vrei
Xing Tian
18
2 / 2 / 4
11,768
692
10,241
15,456
21,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sinisterserpant
Heimdallr
20
8 / 1 / 3
13,965
821
17,850
13,319
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
17
3 / 4 / 3
12,393
729
9,332
15,156
5,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 0 / 4
13,138
773
13,171
18,205
17,422
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
xRaPiDsKiLlS
Cerberus
17
1 / 7 / 6
11,671
687
11,154
19,258
21,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
11
Kills
17
17
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Kukulkan
Linkout_LSC
Kukulkan
6
4
3
1.88
W
Heimdallr
Sinisterserpant
Heimdallr
8
1
3
9.5
W
Serqet
3
4
3
1.13
L
Sun Wukong
bigdicdady
Sun Wukong
2
6
2
0.5
W
5
0
4
7
L
Xing Tian
vrei
Xing Tian
2
2
4
2
W
Cerberus
xRaPiDsKiLlS
Cerberus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,820
Damage
51,507
60,743
Taken
65,938
50,797
Mitigated
50,080
4,463
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,784
3,378
0
682
14,091
8,146
76
2,868
10,793
0
45,320
L
Kukulkan
Linkout_LSC
Kukulkan
13,683
220
30
990
13,055
5,791
298
3,577
9,014
62,230
0
W
Heimdallr
Sinisterserpant
Heimdallr
17,850
12,075
0
6,937
13,319
5,911
4,670
5,901
7,418
0
78,642
W
Serqet
9,332
1,884
0
1,869
15,156
5,452
269
5,375
9,781
0
28,760
L
Sun Wukong
bigdicdady
Sun Wukong
9,112
1,750
0
1,833
18,141
14,932
421
4,952
12,305
0
29,433
W
13,171
806
0
6,537
18,205
17,422
329
5,815
12,390
7,486
48,443
L
Xing Tian
vrei
Xing Tian
10,241
482
0
928
15,456
21,928
296
2,460
12,846
29,556
0
W
Cerberus
xRaPiDsKiLlS
Cerberus
11,154
1,140
0
2,839
19,258
21,295
1,030
7,844
11,414
32,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,732
Gold Earned
51,167
260
Minions Killed
303
8
Camps Cleared
14
1,409,415
Distance Traveled
1,340,646
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,269
663
61
4
3
413,994
1
L
Kukulkan
12,627
743
113
7
2
339,904
0
W
Heimdallr
13,965
821
107
6
5
352,666
0
W
Serqet
12,393
729
43
3
4
340,274
0
L
Sun Wukong
11,068
651
52
3
2
324,926
0
W
Chaac
13,138
773
89
5
4
367,524
10
L
Xing Tian
11,768
692
34
2
1
330,591
3
W
Cerberus
11,671
687
64
4
1
280,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role