Player Matchup

Bakasura
Bakasura
KevinHMpro
Bakasura
Level 22
God Stats
9W - 3L
1,845 SR
Queue Stats
108W - 103L
1,629 Elo+
Solo
Yemoja
Yemoja
REALPangoro
Yemoja
Level 26
God Stats
4W - 1L
1,845 SR
Queue Stats
174W - 116L
1,766 Elo+
Solo
King Arthur
King Arthur
Red_Spartan_03
King Arthur
Level 4
God Stats
10W - 11L
1,519 SR
Queue Stats
11W - 12L
1,508 Elo+
Solo
Neith
Neith
fish hell 44
Neith
Level 27
God Stats
26W - 19L
1,416 SR
Queue Stats
75W - 71L
1,472 Elo+
Solo
Odin
Odin
pretty_revenge3
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Solo
Team Averages
Level 16
1,625 SR
1,610 Elo+

VS

Team Averages
Level 22
1,452 SR
1,617 Elo+
Bellona
Bellona
DavidDC015
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,634 Elo+
Solo
Medusa
Medusa
PapaRadical
Medusa
Level 28
God Stats
14W - 11L
1,614 SR
Queue Stats
38W - 37L
1,526 Elo+
Solo
Sol
Sol
RwbyFlame
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,732 Elo+
Solo
Sun Wukong
Sun Wukong
XxSwoleCityxX
Sun Wukong
Level 26
God Stats
7W - 10L
1,315 SR
Queue Stats
138W - 173L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
chickenkwang
Ao Kuang
Level 25
God Stats
1W - 1L
1,332 SR
Queue Stats
91W - 76L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KevinHMpro
Bakasura
20
3 / 4 / 4
13,007
482
20,620
23,846
14,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
16
4 / 3 / 5
10,803
400
13,263
18,934
18,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Red_Spartan_03
King Arthur
19
5 / 4 / 2
12,481
462
33,200
36,532
38,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 6
11,331
420
18,388
15,137
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 1 / 1
7,498
278
814
3,130
1,400
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DavidDC015
Bellona
20
2 / 2 / 6
14,157
524
12,786
26,406
26,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
17
3 / 4 / 7
11,564
428
18,946
14,720
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 4 / 4
13,719
508
17,507
28,162
11,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
XxSwoleCityxX
Sun Wukong
16
0 / 2 / 7
10,881
403
8,635
35,655
34,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
chickenkwang
Ao Kuang
20
9 / 2 / 2
15,623
579
21,793
28,676
13,795
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
14
Kills
16
16
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
DavidDC015
Bellona
2
2
6
2.5
L
Bakasura
KevinHMpro
Bakasura
3
4
4
1.25
W
Medusa
3
4
7
1.63
L
Yemoja
4
3
5
2.17
L
King Arthur
Red_Spartan_03
King Arthur
5
4
2
1.5
W
2
4
4
1
W
Sun Wukong
XxSwoleCityxX
Sun Wukong
0
2
7
1.75
W
Ao Kuang
chickenkwang
Ao Kuang
9
2
2
5
L
2
4
6
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,285
Damage
79,667
97,579
Taken
133,619
77,958
Mitigated
95,075
27,202
Healing
66,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DavidDC015
Bellona
12,786
4,329
630
8,389
26,406
26,813
0
1,098
24,351
147
103,543
L
Bakasura
KevinHMpro
Bakasura
20,620
13,365
0
3,603
23,846
14,749
552
10,547
13,068
0
100,706
W
Medusa
18,946
6,077
0
3,544
14,720
8,321
1,443
1,749
12,635
0
79,560
L
Yemoja
13,263
2,671
5,308
4,720
18,934
18,091
427
6,599
12,255
49,904
0
L
King Arthur
Red_Spartan_03
King Arthur
33,200
3,563
0
8,327
36,532
38,334
66
16,149
20,227
0
80,109
W
17,507
7,464
0
18,631
28,162
11,830
3,080
4,450
22,942
119,034
0
W
Sun Wukong
XxSwoleCityxX
Sun Wukong
8,635
1,354
457
18,805
35,655
34,316
121
4,395
30,980
0
61,075
W
Ao Kuang
chickenkwang
Ao Kuang
21,793
5,832
0
16,390
28,676
13,795
664
3,237
24,909
141,582
0
L
18,388
11,098
0
5,244
15,137
5,384
63
3,688
11,369
0
81,219
L
814
251
0
0
3,130
1,400
0
1,869
1,261
149
4,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
65,944
465
Minions Killed
699
0
Camps Cleared
0
2,146,059
Distance Traveled
2,554,385
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,157
524
188
7
0
511,318
0
L
Bakasura
13,007
482
171
6
0
561,917
0
W
Medusa
11,564
428
81
3
0
492,467
4
L
Yemoja
10,803
400
67
2
0
490,972
2
L
King Arthur
12,481
462
101
4
0
500,416
4
W
Sol
13,719
508
166
6
0
458,696
0
W
Sun Wukong
10,881
403
57
2
0
538,024
1
W
Ao Kuang
15,623
579
207
8
0
553,880
2
L
Neith
11,331
420
117
4
0
452,421
3
L
Odin
7,498
278
9
0
0
140,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role