Player Matchup

Bakasura
Bakasura
ImpactedRoom666
Bakasura
Level 6
God Stats
1W - 7L
1,382 SR
Queue Stats
4W - 16L
1,282 Elo+
Solo
Ra
Ra
MinDFreaKMe
Ra
Level 6
God Stats
0W - 1L
1,685 SR
Queue Stats
20W - 14L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NO TRA3N NADA
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 48L
1,554 Elo+
Solo
Yemoja
Yemoja
SIRR0LLSAL0T
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 102L
1,536 Elo+
Solo
Set
Set
V1nnieJ4mes
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,451 Elo+
Solo
Team Averages
Level 12
1,514 SR
1,465 Elo+

VS

Team Averages
Level 36
1,558 SR
1,489 Elo+
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
DRGN Galaxy
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Set
Set
Skummyyy29
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
Vestilian
He Bo
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 58L
1,441 Elo+
Solo
Nu Wa
Nu Wa
lemoeone
Nu Wa
Level 7
God Stats
17W - 8L
1,789 SR
Queue Stats
25W - 16L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
0 / 13 / 7
10,071
916
3,764
23,210
9,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 8 / 2
9,695
881
10,242
11,436
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NO TRA3N NADA
Sun Wukong
17
11 / 4 / 1
13,096
1,191
18,207
16,861
6,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
18
3 / 2 / 8
12,188
1,108
12,467
15,043
10,783
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 7 / 8
9,867
897
1,007
14,575
8,390
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

71

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
11 / 0 / 15
12,978
1,180
21,420
10,519
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
18
6 / 2 / 17
11,515
1,047
11,546
8,465
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 9 / 17
10,750
977
7,876
15,429
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Vestilian
He Bo
17
2 / 3 / 18
10,998
1,000
8,481
8,795
2,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
lemoeone
Nu Wa
19
13 / 2 / 13
12,776
1,161
23,395
8,955
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
114
16
Kills
34
34
Deaths
16
26
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
0
15
18.5
W
Awilix
6
2
17
7.25
L
Bakasura
0
13
7
0.27
L
2
8
2
0.38
L
Sun Wukong
NO TRA3N NADA
Sun Wukong
11
4
1
2.88
L
Yemoja
3
2
8
3.5
W
2
9
17
1.17
L
0
7
8
0.57
W
He Bo
Vestilian
He Bo
2
3
18
3.67
W
Nu Wa
lemoeone
Nu Wa
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,687
Damage
72,718
81,125
Taken
52,163
39,408
Mitigated
20,344
10,385
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
21,420
1,868
367
4,025
10,519
5,187
0
5,110
5,354
47,296
0
W
Awilix
11,546
4,774
597
2,030
8,465
3,289
0
2,673
5,792
0
20,595
L
Bakasura
3,764
2,093
0
3,472
23,210
9,151
0
13,890
9,320
0
22,337
L
10,242
581
1,990
170
11,436
4,152
0
9,664
1,772
36,613
0
L
Sun Wukong
NO TRA3N NADA
Sun Wukong
18,207
2,976
0
745
16,861
6,932
0
10,745
6,116
0
39,987
L
Yemoja
12,467
1,838
2,029
1,979
15,043
10,783
0
12,433
2,610
45,437
0
W
7,876
3,938
0
1,215
15,429
6,226
0
7,716
7,613
0
24,553
L
1,007
540
0
0
14,575
8,390
0
6,564
8,011
0
8,364
W
He Bo
Vestilian
He Bo
8,481
2,089
0
1,216
8,795
2,444
0
2,647
6,148
26,602
0
W
Nu Wa
lemoeone
Nu Wa
23,395
7,135
0
66
8,955
3,198
0
4,563
4,392
48,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
59,017
221
Minions Killed
221
5
Camps Cleared
3
847,731
Distance Traveled
956,940
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,978
1,180
60
5
0
192,569
0
W
Awilix
11,515
1,047
25
2
0
223,433
0
L
Bakasura
10,071
916
49
4
2
150,177
1
L
Ra
9,695
881
66
6
0
199,221
0
L
Sun Wukong
13,096
1,191
36
3
1
176,574
1
L
Yemoja
12,188
1,108
55
5
1
190,671
0
W
Set
10,750
977
39
4
0
188,688
2
L
Set
9,867
897
15
1
1
131,088
1
W
He Bo
10,998
1,000
45
4
2
176,197
0
W
Nu Wa
12,776
1,161
52
5
1
176,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role