Player Matchup

Artemis
Artemis
ByTapii9
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,388 Elo+
Solo
Tyr
Tyr
Gato_fachero1
Tyr
Level 24
God Stats
63W - 52L
1,238 SR
Queue Stats
487W - 457L
1,537 Elo+
Solo
Nox
Nox
Janek2510666
Nox
Level 28
God Stats
37W - 40L
1,487 SR
Queue Stats
628W - 601L
1,489 Elo+
Solo
Ymir
Ymir
coolmiser
Ymir
Level 25
God Stats
14W - 8L
1,489 SR
Queue Stats
153W - 182L
1,552 Elo+
Solo
Mercury
Mercury
zzzGodDeathzzzz
Mercury
Level 16
God Stats
4W - 4L
1,699 SR
Queue Stats
119W - 111L
1,616 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,516 Elo+

VS

Team Averages
Level 25
1,509 SR
1,507 Elo+
Anubis
Anubis
Blazezzxx
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,640 Elo+
Solo
Chernobog
Chernobog
RippedElf1
Chernobog
Level 24
God Stats
2W - 2L
1,193 SR
Queue Stats
10W - 15L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smitetimenow
Cu Chulainn
Level 29
God Stats
53W - 44L
1,639 SR
Queue Stats
406W - 414L
1,559 Elo+
Solo
Sol
Sol
WZRD_CroNukez
Sol
Level 25
God Stats
1W - 0L
1,608 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
nBounce
Arachne
Level 29
God Stats
61W - 32L
1,607 SR
Queue Stats
96W - 53L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ByTapii9
Artemis
8
0 / 6 / 2
5,187
399
2,441
6,840
1,737
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 0 / 0
6,830
525
4,777
8,441
6,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
6,726
517
2,013
6,050
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
1 / 0 / 0
5,201
400
2,297
6,589
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 5 / 1
6,248
481
3,301
10,231
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blazezzxx
Anubis
12
4 / 1 / 3
7,361
566
5,139
4,037
1,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
RippedElf1
Chernobog
10
2 / 1 / 4
6,493
499
4,731
6,816
2,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Smitetimenow
Cu Chulainn
11
2 / 2 / 5
6,520
502
7,730
9,145
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 1
6,323
486
3,776
4,271
970
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
nBounce
Arachne
14
4 / 0 / 2
8,387
645
3,243
8,540
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blazezzxx
Anubis
4
1
3
5.5
L
Artemis
ByTapii9
Artemis
0
6
2
0.17
L
0
0
0
0
L
0
2
1
0.25
W
Chernobog
RippedElf1
Chernobog
2
1
4
4
W
Cu Chulainn
Smitetimenow
Cu Chulainn
2
2
5
2.25
W
1
0
1
1.5
L
Ymir
1
0
0
1
W
Arachne
nBounce
Arachne
4
0
2
5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,829
Damage
24,619
38,151
Taken
32,809
15,638
Mitigated
13,903
12,883
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blazezzxx
Anubis
5,139
434
213
865
4,037
1,740
394
728
3,309
28,134
0
L
Artemis
ByTapii9
Artemis
2,441
951
0
970
6,840
1,737
84
1,348
5,346
0
13,334
L
4,777
981
0
6,495
8,441
6,083
0
4,428
3,973
0
36,231
L
2,013
335
0
700
6,050
2,238
0
1,215
4,810
39,212
0
W
Chernobog
RippedElf1
Chernobog
4,731
2,303
0
3,204
6,816
2,331
1,857
1,637
5,179
0
30,628
W
Cu Chulainn
Smitetimenow
Cu Chulainn
7,730
1,555
0
3,213
9,145
5,794
914
1,579
7,566
2,517
28,987
W
3,776
1,410
0
2,074
4,271
970
0
0
4,271
24,858
0
L
Ymir
2,297
388
0
1,748
6,589
2,697
0
635
5,779
12,729
0
W
Arachne
nBounce
Arachne
3,243
1,964
15
6,498
8,540
3,068
1,416
366
8,174
0
52,317
L
3,301
1,422
0
2,970
10,231
2,883
0
2,273
7,862
0
28,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
35,084
260
Minions Killed
330
0
Camps Cleared
0
1,204,297
Distance Traveled
1,127,266
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,361
566
56
4
0
226,305
0
L
Artemis
5,187
399
20
2
0
210,929
1
L
Tyr
6,830
525
77
6
0
261,361
1
L
Nox
6,726
517
78
6
0
254,969
2
W
Chernobog
6,493
499
61
5
0
189,043
2
W
Cu Chulainn
6,520
502
45
3
0
228,671
3
W
Sol
6,323
486
50
4
0
199,018
0
L
Ymir
5,201
400
20
2
0
184,519
0
W
Arachne
8,387
645
118
9
0
284,229
2
L
Mercury
6,248
481
65
5
0
292,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role