Player Matchup

Olorun
Olorun
CZE5ziky
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,475 Elo+
Solo
Loki
Loki
S_y_O_m_A
Loki
Level 28
God Stats
9W - 13L
1,598 SR
Queue Stats
90W - 93L
1,464 Elo+
Party 1
Medusa
Medusa
Wilko196
Medusa
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,383 Elo+
Solo
Chaac
Chaac
nazar2010
Chaac
Level 16
God Stats
0W - 1L
1,302 SR
Queue Stats
9W - 23L
1,385 Elo+
Party 1
Erlang Shen
Erlang Shen
x_bratik_x
Erlang Shen
Level 20
God Stats
14W - 16L
1,484 SR
Queue Stats
41W - 62L
1,409 Elo+
Party 1
Team Averages
Level 19
1,477 SR
1,423 Elo+

VS

Team Averages
Level 20
1,493 SR
1,497 Elo+
Athena
Athena
Alec2532
Athena
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 51L
1,522 Elo+
Solo
Amaterasu
Amaterasu
DonCrevard
Amaterasu
Level 4
God Stats
2W - 0L
1,545 SR
Queue Stats
2W - 2L
1,423 Elo+
Solo
Chernobog
Chernobog
MrBretzhell
Chernobog
Level 29
God Stats
21W - 13L
1,620 SR
Queue Stats
62W - 62L
1,475 Elo+
Solo
Zeus
Zeus
Venum_Gaming_Sx
Zeus
Level 21
God Stats
10W - 5L
1,505 SR
Queue Stats
41W - 43L
1,589 Elo+
Solo
Fenrir
Fenrir
xXservverXx
Fenrir
Level 18
God Stats
4W - 3L
1,298 SR
Queue Stats
44W - 48L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CZE5ziky
Olorun
14
1 / 12 / 2
9,239
402
3,964
18,707
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
19
13 / 8 / 3
14,216
618
14,616
15,791
4,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Wilko196
Medusa
17
5 / 13 / 6
11,693
508
11,383
19,935
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
nazar2010
Chaac
15
1 / 10 / 6
9,773
425
9,152
18,483
18,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
x_bratik_x
Erlang Shen
15
1 / 9 / 4
10,331
449
7,062
19,652
8,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alec2532
Athena
15
7 / 5 / 17
12,386
539
7,540
23,068
24,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
DonCrevard
Amaterasu
18
6 / 4 / 21
12,423
540
12,699
20,825
12,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
MrBretzhell
Chernobog
20
17 / 4 / 10
14,485
630
19,584
17,384
8,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 3 / 10
13,281
577
15,808
11,384
5,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
17 / 5 / 7
14,141
615
15,871
15,722
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
21
Kills
52
52
Deaths
21
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Athena
Alec2532
Athena
7
5
17
3.1
L
Olorun
CZE5ziky
Olorun
1
12
2
0.17
W
Amaterasu
DonCrevard
Amaterasu
6
4
21
4.13
W
Chernobog
MrBretzhell
Chernobog
17
4
10
5.5
L
Loki
13
8
3
1.81
W
5
3
10
3.33
L
Medusa
Wilko196
Medusa
5
13
6
0.62
L
Chaac
nazar2010
Chaac
1
10
6
0.4
W
Fenrir
17
5
7
4.1
L
Erlang Shen
x_bratik_x
Erlang Shen
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,177
Damage
71,502
92,568
Taken
88,383
42,342
Mitigated
60,017
9,381
Healing
24,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alec2532
Athena
7,540
1,837
972
2,279
23,068
24,071
1,112
760
22,308
37,919
0
L
Olorun
CZE5ziky
Olorun
3,964
1,678
620
2,858
18,707
5,076
504
6,845
11,828
33,015
0
W
Amaterasu
DonCrevard
Amaterasu
12,699
7,327
0
10,073
20,825
12,781
4,695
1,120
19,705
0
44,521
W
Chernobog
MrBretzhell
Chernobog
19,584
12,657
0
4,820
17,384
8,829
2,476
341
17,043
0
122,986
L
Loki
14,616
7,346
0
469
15,791
4,937
0
4,562
11,194
0
44,551
W
15,808
1,620
0
1,986
11,384
5,276
1,262
1,716
9,668
92,686
0
L
Medusa
Wilko196
Medusa
11,383
5,569
0
2,527
19,935
6,181
2,064
4,089
15,794
0
62,451
L
Chaac
nazar2010
Chaac
9,152
1,440
0
2,252
18,483
18,096
400
6,207
12,200
265
37,934
W
Fenrir
15,871
4,454
0
4,261
15,722
9,060
3,395
292
15,430
0
73,360
L
Erlang Shen
x_bratik_x
Erlang Shen
7,062
3,276
0
655
19,652
8,052
856
1,419
18,204
0
53,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,252
Gold Earned
66,716
348
Minions Killed
521
0
Camps Cleared
0
1,806,242
Distance Traveled
2,054,199
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,386
539
47
2
0
431,643
0
L
Olorun
9,239
402
63
3
0
302,196
0
W
Amaterasu
12,423
540
62
3
0
422,625
0
W
Chernobog
14,485
630
158
7
0
428,849
1
L
Loki
14,216
618
57
2
0
355,043
0
W
Zeus
13,281
577
150
7
0
316,062
2
L
Medusa
11,693
508
101
4
0
345,865
1
L
Chaac
9,773
425
44
2
0
423,404
0
W
Fenrir
14,141
615
104
5
0
455,020
3
L
Erlang Shen
10,331
449
83
4
0
379,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role