Player Matchup

Danzaburou
Danzaburou
BACH0
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
PrettyOw1
Ganesha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SteegzJr
Janus
Level 146
God Stats
4W - 4L
1,907 SR
Queue Stats
43W - 42L
1,696 Elo+
Solo
Team Averages
Level 124
1,636 SR
1,565 Elo+

VS

Team Averages
Level 120
1,627 SR
1,714 Elo+
King Arthur
King Arthur
Alexjits
King Arthur
Level 94
God Stats
3W - 0L
1,464 SR
Queue Stats
72W - 59L
1,807 Elo+
Party 1
Tiamat
Tiamat
Aranit
Tiamat
Level 140
God Stats
48W - 51L
1,542 SR
Queue Stats
115W - 137L
1,574 Elo+
Solo
Aphrodite
Aphrodite
PadméofNaboo
Aphrodite
Level 127
God Stats
9W - 0L
1,876 SR
Queue Stats
44W - 30L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BACH0
Danzaburou
17
6 / 8 / 4
14,711
701
15,945
21,799
10,138
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
PrettyOw1
Ganesha
16
0 / 5 / 10
14,039
669
8,779
26,694
35,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
SteegzJr
Janus
17
5 / 7 / 2
14,099
671
23,726
14,055
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alexjits
King Arthur
17
6 / 6 / 11
13,894
662
19,915
31,174
34,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Aranit
Tiamat
20
8 / 2 / 7
14,884
709
18,993
15,192
18,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
PadméofNaboo
Aphrodite
18
6 / 3 / 13
14,398
686
17,278
20,013
15,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
11
Kills
20
20
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alexjits
King Arthur
6
6
11
1.92
W
Tiamat
Aranit
Tiamat
8
2
7
5.75
L
Danzaburou
BACH0
Danzaburou
6
8
4
1
W
Aphrodite
PadméofNaboo
Aphrodite
6
3
13
4.17
L
Ganesha
PrettyOw1
Ganesha
0
5
10
1
L
Janus
SteegzJr
Janus
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,450
Damage
56,186
62,548
Taken
66,379
51,449
Mitigated
68,101
15,659
Healing
34,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alexjits
King Arthur
19,915
4,034
0
5,425
31,174
34,411
559
12,859
18,315
0
60,318
W
Tiamat
Aranit
Tiamat
18,993
1,587
0
3,361
15,192
18,597
1,564
9,002
6,190
78,278
0
L
Danzaburou
BACH0
Danzaburou
15,945
6,434
0
5,089
21,799
10,138
2,472
12,834
8,965
0
78,031
W
Aphrodite
PadméofNaboo
Aphrodite
17,278
987
12,077
13,779
20,013
15,093
651
11,170
8,843
83,878
0
L
Ganesha
PrettyOw1
Ganesha
8,779
1,026
0
7,546
26,694
35,582
226
15,964
10,418
35,591
0
L
Janus
SteegzJr
Janus
23,726
665
194
2,830
14,055
5,729
761
7,498
6,557
86,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
43,176
284
Minions Killed
272
0
Camps Cleared
0
1,149,310
Distance Traveled
1,195,169
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,894
662
55
3
0
410,158
4
W
Tiamat
14,884
709
107
5
0
408,101
2
L
Danzaburou
14,711
701
149
7
0
362,904
4
W
Aphrodite
14,398
686
110
5
0
376,910
1
L
Ganesha
14,039
669
11
1
0
394,098
3
L
Janus
14,099
671
124
6
0
392,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role