Player Matchup

Ymir
Ymir
Hanis24
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
N3xtLvlShT
Scylla
Level 16
God Stats
39W - 32L
1,305 SR
Queue Stats
126W - 154L
1,274 Elo+
Party 1
Nemesis
Nemesis
dansedlacek
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
kr0k
Hou Yi
Level 27
God Stats
17W - 14L
1,406 SR
Queue Stats
140W - 158L
1,267 Elo+
Party 1
Bellona
Bellona
shywty
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,065 Elo+
Solo
Team Averages
Level 11
1,442 SR
1,321 Elo+

VS

Team Averages
Level 18
1,390 SR
1,315 Elo+
Medusa
Medusa
ImNotBLGotBxnned
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,377 Elo+
Party 4
Danzaburou
Danzaburou
Kurt130698
Danzaburou
Level 22
God Stats
2W - 10L
1,186 SR
Queue Stats
74W - 84L
1,311 Elo+
Party 3
Bellona
Bellona
Kuuwka
Bellona
Level 21
God Stats
74W - 65L
1,411 SR
Queue Stats
285W - 316L
1,311 Elo+
Party 3
Fenrir
Fenrir
Youtube-DiosYT
Fenrir
Level 18
God Stats
7W - 5L
1,560 SR
Queue Stats
28W - 44L
1,305 Elo+
Party 4
Cthulhu
Cthulhu
stm420
Cthulhu
Level 16
God Stats
11W - 13L
1,292 SR
Queue Stats
24W - 34L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hanis24
Ymir
8
0 / 11 / 6
6,549
385
2,176
15,648
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
N3xtLvlShT
Scylla
12
2 / 7 / 0
7,582
446
6,151
10,462
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
dansedlacek
Nemesis
8
0 / 10 / 4
6,059
356
1,773
10,648
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
kr0k
Hou Yi
14
7 / 2 / 1
8,519
501
11,328
10,151
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
shywty
Bellona
10
2 / 5 / 5
6,942
408
3,723
13,453
12,743
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
8,904
524
8,346
6,750
2,557
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Kurt130698
Danzaburou
14
7 / 4 / 10
9,581
564
18,830
8,562
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Kuuwka
Bellona
17
8 / 0 / 3
10,332
608
6,265
10,224
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
8 / 3 / 8
10,039
591
5,652
9,520
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
stm420
Cthulhu
13
3 / 3 / 14
9,056
533
5,533
14,039
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
11
Kills
33
35
Deaths
11
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
Hanis24
Ymir
0
11
6
0.27
W
7
1
7
10.5
W
Danzaburou
Kurt130698
Danzaburou
7
4
10
3
W
Bellona
Kuuwka
Bellona
8
0
3
9.5
L
Scylla
N3xtLvlShT
Scylla
2
7
0
0.29
W
8
3
8
4
L
Nemesis
dansedlacek
Nemesis
0
10
4
0.2
L
Hou Yi
kr0k
Hou Yi
7
2
1
3.75
L
Bellona
shywty
Bellona
2
5
5
0.9
W
Cthulhu
stm420
Cthulhu
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
44,626
60,362
Taken
49,095
30,582
Mitigated
29,917
6,332
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Hanis24
Ymir
2,176
947
0
492
15,648
7,485
128
2,292
13,356
9,363
0
W
8,346
5,041
0
0
6,750
2,557
538
2,591
3,947
0
39,425
W
Danzaburou
Kurt130698
Danzaburou
18,830
12,566
0
2,038
8,562
3,283
2,105
1,557
6,965
0
56,639
W
Bellona
Kuuwka
Bellona
6,265
1,243
0
5,878
10,224
6,970
1,702
1,261
8,867
0
66,281
L
Scylla
N3xtLvlShT
Scylla
6,151
600
0
1,843
10,462
2,948
322
127
10,335
43,621
0
W
5,652
1,493
0
2,488
9,520
4,023
142
1,598
7,858
0
43,559
L
Nemesis
dansedlacek
Nemesis
1,773
553
0
918
10,648
3,618
0
360
10,288
0
12,304
L
Hou Yi
kr0k
Hou Yi
11,328
7,459
0
2,927
10,151
3,788
0
1,225
8,926
0
48,725
L
Bellona
shywty
Bellona
3,723
932
0
152
13,453
12,743
0
1,529
11,924
2,113
13,694
W
Cthulhu
stm420
Cthulhu
5,533
771
93
1,308
14,039
13,084
56
1,340
12,653
22,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
47,912
233
Minions Killed
398
0
Camps Cleared
0
1,362,475
Distance Traveled
1,490,898
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,549
385
12
1
0
286,658
0
W
Medusa
8,904
524
63
4
0
292,858
1
W
Danzaburou
9,581
564
81
5
0
281,569
3
W
Bellona
10,332
608
139
8
0
320,092
0
L
Scylla
7,582
446
85
5
0
289,861
0
W
Fenrir
10,039
591
83
5
0
289,135
0
L
Nemesis
6,059
356
28
2
0
238,077
2
L
Hou Yi
8,519
501
84
5
0
280,309
0
L
Bellona
6,942
408
24
1
0
267,570
0
W
Cthulhu
9,056
533
32
2
0
307,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role