Player Matchup

Nu Wa
Nu Wa
AmfreeLuco_
Nu Wa
Level 60
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Eberhardt1985
Athena
Level 129
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 4L
1,193 Elo+
Party 1
Serqet
Serqet
YoKoRanger
Serqet
Level 128
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 106
1,537 SR
1,398 Elo+

VS

Team Averages
Level 61
1,427 SR
1,422 Elo+
Achilles
Achilles
IlWizzlI
Achilles
Level 82
God Stats
2W - 2L
1,306 SR
Queue Stats
51W - 65L
1,432 Elo+
Solo
Heimdallr
Heimdallr
KaZuRo54
Heimdallr
Level 21
God Stats
4W - 5L
1,584 SR
Queue Stats
5W - 5L
1,468 Elo+
Solo
Aphrodite
Aphrodite
ManUnitedWright
Aphrodite
Level 81
God Stats
37W - 32L
1,390 SR
Queue Stats
328W - 406L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 2
14,190
676
32,519
20,221
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 5
12,422
592
12,572
26,159
30,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
YoKoRanger
Serqet
14
1 / 12 / 4
12,048
574
10,725
24,246
14,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IlWizzlI
Achilles
18
10 / 2 / 14
14,733
702
17,974
26,285
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
KaZuRo54
Heimdallr
18
9 / 1 / 13
15,152
722
23,568
20,790
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
ManUnitedWright
Aphrodite
19
7 / 4 / 18
14,680
699
17,721
24,168
9,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
7
Kills
26
26
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
L
1
5
5
0.7
W
Achilles
IlWizzlI
Achilles
10
2
14
8.5
W
Heimdallr
KaZuRo54
Heimdallr
9
1
13
15.5
W
Aphrodite
ManUnitedWright
Aphrodite
7
4
18
4
L
Serqet
YoKoRanger
Serqet
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,816
Damage
59,263
70,626
Taken
71,243
52,649
Mitigated
32,214
4,735
Healing
43,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,519
6,206
332
2,783
20,221
8,162
143
2,386
17,458
94,199
0
L
12,572
2,397
0
500
26,159
30,308
0
8,771
17,030
51,799
0
W
Achilles
IlWizzlI
Achilles
17,974
1,557
0
6,398
26,285
16,466
1,535
16,228
9,115
0
60,368
W
Heimdallr
KaZuRo54
Heimdallr
23,568
10,074
0
6,138
20,790
6,610
414
13,559
6,268
0
127,837
W
Aphrodite
ManUnitedWright
Aphrodite
17,721
2,071
13,903
17,543
24,168
9,138
1,527
16,240
7,064
87,720
0
L
Serqet
YoKoRanger
Serqet
10,725
1,655
0
1,120
24,246
14,179
0
6,633
17,318
0
28,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
44,565
185
Minions Killed
322
0
Camps Cleared
0
1,240,625
Distance Traveled
1,220,112
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,190
676
81
4
0
363,031
3
L
Athena
12,422
592
63
3
0
505,250
1
W
Achilles
14,733
702
60
3
0
468,893
3
W
Heimdallr
15,152
722
137
7
0
356,774
2
W
Aphrodite
14,680
699
125
6
0
394,445
1
L
Serqet
12,048
574
41
2
0
372,344
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role