Player Matchup

Olorun
Olorun
CLUMSY GURU
Olorun
Level 65
God Stats
3W - 1L
1,549 SR
Queue Stats
70W - 62L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
D3LT47
Hou Yi
Level 12
God Stats
0W - 4L
1,462 SR
Queue Stats
12W - 17L
1,027 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhoDeadzz
Tsukuyomi
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 23L
1,301 Elo+
Party 3
Fenrir
Fenrir
chronicboy4life
Fenrir
Level 5
God Stats
3W - 8L
1,287 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 3
Da Ji
Da Ji
itsWuhan
Da Ji
Level 6
God Stats
0W - 1L
1,552 SR
Queue Stats
9W - 9L
1,479 Elo+
Party 2
Team Averages
Level 21
1,470 SR
1,355 Elo+

VS

Team Averages
Level 20
1,554 SR
1,441 Elo+
Merlin
Merlin
BOBTHEKILLER69
Merlin
Level 15
God Stats
2W - 0L
1,761 SR
Queue Stats
20W - 16L
1,412 Elo+
Party 1
Susano
Susano
Len224
Susano
Level 24
God Stats
1W - 0L
1,443 SR
Queue Stats
10W - 11L
1,348 Elo+
Solo
Sobek
Sobek
Radekishere69
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 76L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
SUCKYOUREMUM
Ao Kuang
Level 18
God Stats
25W - 19L
1,619 SR
Queue Stats
72W - 58L
1,495 Elo+
Party 1
Skadi
Skadi
TheHiddenZodiac
Skadi
Level 17
God Stats
2W - 2L
1,445 SR
Queue Stats
28W - 23L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 5 / 3
9,031
531
8,789
14,337
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
D3LT47
Hou Yi
13
1 / 5 / 3
7,804
459
5,437
8,925
2,867
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
WhoDeadzz
Tsukuyomi
12
2 / 6 / 4
7,265
427
4,808
8,934
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

11
4 / 5 / 3
8,477
499
2,527
9,431
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
itsWuhan
Da Ji
12
5 / 7 / 0
7,914
466
6,487
13,123
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
7,456
439
5,682
8,620
2,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Len224
Susano
10
0 / 4 / 3
6,740
396
3,115
8,118
3,268
Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 7
9,145
538
5,324
7,980
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
SUCKYOUREMUM
Ao Kuang
16
12 / 5 / 3
9,570
563
14,820
17,706
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 4 / 8
9,715
571
9,714
7,647
2,566
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
16
Kills
27
28
Deaths
18
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
L
Olorun
4
5
3
1.1
L
Hou Yi
D3LT47
Hou Yi
1
5
3
0.5
W
Susano
Len224
Susano
0
4
3
0.38
W
6
0
7
9.5
W
Ao Kuang
SUCKYOUREMUM
Ao Kuang
12
5
3
2.7
W
8
4
8
3
L
Tsukuyomi
WhoDeadzz
Tsukuyomi
2
6
4
0.67
L
4
5
3
1.1
L
Da Ji
itsWuhan
Da Ji
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,048
Damage
38,655
54,750
Taken
50,071
22,655
Mitigated
23,703
11,535
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,682
548
0
1,625
8,620
2,948
311
3,949
4,671
37,371
0
L
Olorun
8,789
3,697
118
5,853
14,337
5,163
848
10,241
4,096
50,076
0
L
Hou Yi
D3LT47
Hou Yi
5,437
2,260
0
0
8,925
2,867
530
3,824
5,101
0
33,936
W
Susano
Len224
Susano
3,115
492
0
0
8,118
3,268
0
1,732
6,386
0
24,573
W
5,324
417
1,177
3,378
7,980
7,783
426
260
7,720
17,537
0
W
Ao Kuang
SUCKYOUREMUM
Ao Kuang
14,820
3,727
0
10,558
17,706
7,138
0
1,963
15,743
48,570
0
W
9,714
5,957
0
0
7,647
2,566
1,770
885
6,762
0
62,279
L
Tsukuyomi
WhoDeadzz
Tsukuyomi
4,808
1,511
452
1,584
8,934
3,136
844
5,315
3,619
0
25,300
L
2,527
1,005
0
809
9,431
6,663
1,190
3,701
5,730
0
15,800
L
Da Ji
itsWuhan
Da Ji
6,487
1,295
0
2,719
13,123
4,826
104
2,745
10,378
0
36,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,491
Gold Earned
42,626
292
Minions Killed
324
0
Camps Cleared
0
1,457,562
Distance Traveled
1,483,628
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,456
439
71
4
0
259,516
0
L
Olorun
9,031
531
84
5
0
280,555
0
L
Hou Yi
7,804
459
63
4
0
277,624
3
W
Susano
6,740
396
43
3
0
293,208
0
W
Sobek
9,145
538
26
2
0
348,721
1
W
Ao Kuang
9,570
563
66
4
0
320,370
3
W
Skadi
9,715
571
118
7
0
261,813
2
L
Tsukuyomi
7,265
427
49
3
0
243,830
1
L
Fenrir
8,477
499
30
2
0
331,921
0
L
Da Ji
7,914
466
66
4
0
323,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role