Player Matchup

Izanami
Izanami
Athril07
Izanami
Level 28
God Stats
18W - 17L
1,503 SR
Queue Stats
182W - 154L
1,556 Elo+
Solo
Cthulhu
Cthulhu
DonDrakone
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,634 Elo+
Solo
Tyr
Tyr
TheTrueZerk
Tyr
Level 27
God Stats
7W - 6L
1,486 SR
Queue Stats
88W - 67L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
YangSlayer
Tsukuyomi
Level 16
God Stats
19W - 14L
1,528 SR
Queue Stats
190W - 178L
1,596 Elo+
Solo
Discordia
Discordia
Zam01xis
Discordia
Level 23
God Stats
6W - 5L
1,476 SR
Queue Stats
105W - 112L
1,637 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,605 Elo+

VS

Team Averages
Level 18
1,606 SR
1,581 Elo+
Bacchus
Bacchus
MadDogBite
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,698 Elo+
Party 1
Poseidon
Poseidon
MaximusPlantus
Poseidon
Level 13
God Stats
7W - 1L
1,677 SR
Queue Stats
58W - 32L
1,581 Elo+
Solo
Cupid
Cupid
TheKuroRonin
Cupid
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
44W - 40L
1,491 Elo+
Party 2
Amaterasu
Amaterasu
Venom2112
Amaterasu
Level 28
God Stats
2W - 1L
1,640 SR
Queue Stats
78W - 75L
1,461 Elo+
Party 2
Ullr
Ullr
никЛяшка
Ullr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Athril07
Izanami
14
0 / 8 / 3
9,267
463
8,193
13,930
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DonDrakone
Cthulhu
13
2 / 7 / 2
8,274
414
4,420
14,377
7,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 5 / 0
10,125
506
13,912
15,074
13,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
YangSlayer
Tsukuyomi
17
7 / 7 / 5
11,591
580
16,518
15,303
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Zam01xis
Discordia
15
0 / 8 / 0
9,184
459
6,616
11,813
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MadDogBite
Bacchus
15
4 / 0 / 20
10,456
523
10,991
20,894
16,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
20
11 / 2 / 8
12,526
626
12,829
8,770
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 12
10,434
522
11,172
12,938
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Venom2112
Amaterasu
14
3 / 7 / 7
8,850
443
5,320
16,261
8,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 3 / 12
12,181
609
11,864
14,516
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
15
Kills
35
35
Deaths
15
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
Athril07
Izanami
0
8
3
0.19
L
Cthulhu
DonDrakone
Cthulhu
2
7
2
0.43
W
Bacchus
MadDogBite
Bacchus
4
0
20
14
W
Poseidon
11
2
8
7.5
W
6
3
12
4
L
6
5
0
1.2
W
Amaterasu
Venom2112
Amaterasu
3
7
7
0.93
L
Tsukuyomi
YangSlayer
Tsukuyomi
7
7
5
1.36
L
Discordia
Zam01xis
Discordia
0
8
0
0
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,659
Damage
52,176
70,497
Taken
73,379
35,609
Mitigated
39,713
10,953
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Athril07
Izanami
8,193
5,715
0
940
13,930
4,571
726
3,506
10,387
0
68,575
L
Cthulhu
DonDrakone
Cthulhu
4,420
414
122
85
14,377
7,590
0
2,721
11,582
31,322
0
W
Bacchus
MadDogBite
Bacchus
10,991
1,198
231
7,697
20,894
16,527
0
3,818
16,995
34,548
0
W
Poseidon
12,829
1,680
0
956
8,770
3,254
0
2,493
5,879
90,294
0
W
11,172
6,611
243
4,669
12,938
5,574
1,350
1,485
11,433
0
60,232
L
13,912
2,460
0
3,994
15,074
13,171
504
5,191
9,747
273
57,354
W
Amaterasu
Venom2112
Amaterasu
5,320
1,530
0
3,974
16,261
8,137
0
1,596
14,623
0
40,780
L
Tsukuyomi
YangSlayer
Tsukuyomi
16,518
3,587
0
4,260
15,303
6,014
0
4,603
10,534
0
70,213
L
Discordia
Zam01xis
Discordia
6,616
191
104
1,448
11,813
4,263
0
7,016
4,427
55,394
0
W
11,864
5,422
0
1,732
14,516
6,221
1,352
1,220
13,184
0
98,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
54,447
515
Minions Killed
549
0
Camps Cleared
0
1,823,787
Distance Traveled
1,928,031
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,267
463
130
7
0
345,647
6
L
Cthulhu
8,274
414
43
2
0
372,358
3
W
Bacchus
10,456
523
40
2
0
375,346
6
W
Poseidon
12,526
626
179
9
0
427,302
0
W
Cupid
10,434
522
108
5
0
367,868
1
L
Tyr
10,125
506
117
6
0
360,291
2
W
Amaterasu
8,850
443
78
4
0
343,369
2
L
Tsukuyomi
11,591
580
101
5
0
410,927
5
L
Discordia
9,184
459
124
6
0
334,564
7
W
Ullr
12,181
609
144
7
0
414,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role