Player Matchup

Set
Set
DANODJIRO
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,349 Elo+
Solo
Cerberus
Cerberus
Drazeros203
Cerberus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 50L
1,460 Elo+
Solo
Anubis
Anubis
IDTH
Anubis
Level 81
God Stats
21W - 13L
1,796 SR
Queue Stats
143W - 151L
1,459 Elo+
Party 2
Chaac
Chaac
JORGEAPOLO
Chaac
Level 30
God Stats
3W - 2L
1,650 SR
Queue Stats
14W - 14L
1,447 Elo+
Solo
Anhur
Anhur
prod3w
Anhur
Level 6
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 4L
1,084 Elo+
Party 2
Team Averages
Level 30
1,649 SR
1,360 Elo+

VS

Team Averages
Level 21
1,465 SR
1,481 Elo+
Izanami
Izanami
AvinashiQ
Izanami
Level 12
God Stats
4W - 3L
1,387 SR
Queue Stats
18W - 18L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
Frejard
Amaterasu
Level 56
God Stats
3W - 2L
1,665 SR
Queue Stats
22W - 18L
1,692 Elo+
Party 1
Cerberus
Cerberus
Micowhy
Cerberus
Level 13
God Stats
1W - 2L
1,174 SR
Queue Stats
15W - 10L
1,467 Elo+
Party 1
Merlin
Merlin
rovaniemii
Merlin
Level 14
God Stats
2W - 2L
1,597 SR
Queue Stats
19W - 15L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
zxXRafikiXxz
Ao Kuang
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 180L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,106
393
1,235
8,851
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Drazeros203
Cerberus
7
0 / 8 / 0
5,362
412
2,761
11,398
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
IDTH
Anubis
14
6 / 4 / 0
8,648
665
10,133
10,914
4,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
13
1 / 3 / 0
7,085
545
7,391
12,097
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
prod3w
Anhur
7
0 / 10 / 0
4,927
379
4,128
10,345
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvinashiQ
Izanami
13
14 / 1 / 10
8,746
673
14,729
9,697
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Frejard
Amaterasu
15
3 / 0 / 0
8,564
659
7,991
10,486
7,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Micowhy
Cerberus
12
7 / 0 / 13
8,327
641
6,538
9,949
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
rovaniemii
Merlin
13
5 / 3 / 0
7,795
600
7,040
7,570
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
zxXRafikiXxz
Ao Kuang
13
3 / 3 / 4
7,952
612
3,323
9,526
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
7
Kills
32
33
Deaths
7
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
AvinashiQ
Izanami
14
1
10
19
L
0
8
0
0
L
Cerberus
Drazeros203
Cerberus
0
8
0
0
W
Amaterasu
Frejard
Amaterasu
3
0
0
3
L
Anubis
IDTH
Anubis
6
4
0
1.5
L
Chaac
1
3
0
0.33
W
Cerberus
Micowhy
Cerberus
7
0
13
13.5
L
Anhur
prod3w
Anhur
0
10
0
0
W
Merlin
rovaniemii
Merlin
5
3
0
1.67
W
Ao Kuang
zxXRafikiXxz
Ao Kuang
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
39,621
53,605
Taken
47,228
21,702
Mitigated
20,530
15,679
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AvinashiQ
Izanami
14,729
9,583
0
5,154
9,697
2,828
2,331
1,879
7,818
0
48,879
L
1,235
498
0
1,680
8,851
2,436
536
1,871
6,928
0
20,701
L
Cerberus
Drazeros203
Cerberus
2,761
316
0
2,446
11,398
5,190
366
2,716
8,682
15,997
0
W
Amaterasu
Frejard
Amaterasu
7,991
5,253
0
5,452
10,486
7,846
39
0
10,201
0
52,187
L
Anubis
IDTH
Anubis
10,133
851
0
5,240
10,914
4,718
0
8,131
2,229
47,407
0
L
Chaac
7,391
3,235
0
5,397
12,097
7,268
306
1,263
10,834
0
42,844
W
Cerberus
Micowhy
Cerberus
6,538
974
0
4,569
9,949
5,212
800
3,700
6,249
24,896
0
L
Anhur
prod3w
Anhur
4,128
1,950
0
916
10,345
2,090
384
2,314
8,031
0
14,070
W
Merlin
rovaniemii
Merlin
7,040
887
0
1,263
7,570
1,755
848
4,936
2,634
33,917
0
W
Ao Kuang
zxXRafikiXxz
Ao Kuang
3,323
1,038
0
2,206
9,526
2,889
0
2,379
7,047
43,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
41,384
260
Minions Killed
401
0
Camps Cleared
0
1,099,472
Distance Traveled
1,314,501
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,746
673
86
7
0
248,946
2
L
Set
5,106
393
30
2
0
221,848
2
L
Cerberus
5,362
412
29
2
0
236,891
0
W
Amaterasu
8,564
659
124
10
0
298,556
0
L
Anubis
8,648
665
87
7
0
209,819
4
L
Chaac
7,085
545
92
7
0
218,131
0
W
Cerberus
8,327
641
41
3
0
277,571
3
L
Anhur
4,927
379
22
2
0
212,783
0
W
Merlin
7,795
600
70
5
0
235,493
0
W
Ao Kuang
7,952
612
80
6
0
253,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role