Player Matchup

Tsukuyomi
Tsukuyomi
Elite_Delinquent
Tsukuyomi
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
282W - 289L
1,461 Elo+
Solo
Neith
Neith
Nevilio
Neith
Level 68
God Stats
3W - 0L
1,747 SR
Queue Stats
93W - 80L
1,399 Elo+
Party 2
Eset
Eset
Pabst69
Eset
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 22L
1,540 Elo+
Solo
Yemoja
Yemoja
ThatOneProblem
Yemoja
Level 103
God Stats
1W - 1L
1,742 SR
Queue Stats
58W - 53L
1,256 Elo+
Party 2
Zeus
Zeus
moncadalol
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,598 SR
1,431 Elo+

VS

Team Averages
Level 44
1,547 SR
1,526 Elo+
Sobek
Sobek
Horogium
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,388 Elo+
Solo
Merlin
Merlin
PapaEast
Merlin
Level 25
God Stats
1W - 1L
1,732 SR
Queue Stats
25W - 22L
1,516 Elo+
Party 1
Hel
Hel
SammyHoww
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Olorun
Olorun
TheFowlGamer
Olorun
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 12L
1,750 Elo+
Party 1
Fenrir
Fenrir
Xwahgwaan_
Fenrir
Level 24
God Stats
4W - 6L
1,501 SR
Queue Stats
324W - 362L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
5 / 6 / 11
8,843
983
12,104
11,636
5,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Nevilio
Neith
14
2 / 3 / 15
8,625
958
9,146
8,623
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
Pabst69
Eset
15
2 / 1 / 16
8,716
968
7,944
6,785
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 13
9,253
1,028
6,063
9,094
9,305
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 8
9,985
1,109
11,499
5,769
1,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Horogium
Sobek
13
2 / 5 / 5
7,873
875
2,441
13,377
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
PapaEast
Merlin
14
1 / 6 / 6
6,860
762
5,587
11,363
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,340
260
0
0
0
Olorun
16
7 / 5 / 3
8,831
981
11,435
15,574
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Xwahgwaan_
Fenrir
13
3 / 6 / 6
8,172
908
6,545
12,676
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
22
Kills
13
14
Deaths
22
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
5
6
11
1.75
L
Sobek
Horogium
Sobek
2
5
5
0.9
W
Neith
Nevilio
Neith
2
3
15
3.17
W
Eset
Pabst69
Eset
2
1
16
10
L
Merlin
PapaEast
Merlin
1
6
6
0.67
L
0
0
0
0
W
4
1
13
10.5
L
Olorun
7
5
3
1.7
L
Fenrir
Xwahgwaan_
Fenrir
3
6
6
1
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,756
Damage
26,008
41,907
Taken
52,990
22,688
Mitigated
32,797
15,779
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
12,104
2,951
0
1,646
11,636
5,386
1,295
6,553
5,033
0
20,039
L
Sobek
Horogium
Sobek
2,441
405
0
1,184
13,377
14,603
0
6,654
6,723
5,195
0
W
Neith
Nevilio
Neith
9,146
4,936
0
1,818
8,623
3,395
1,419
4,369
4,179
0
16,895
W
Eset
Pabst69
Eset
7,944
480
3,135
1,891
6,785
2,726
1,146
1,855
4,880
19,726
0
L
Merlin
PapaEast
Merlin
5,587
1,212
486
1,422
11,363
4,300
0
6,300
5,063
18,155
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,063
956
4,047
2,945
9,094
9,305
900
3,918
5,076
12,740
0
L
Olorun
11,435
6,712
2,562
5,826
15,574
6,832
0
7,548
8,026
27,016
0
L
Fenrir
Xwahgwaan_
Fenrir
6,545
888
1,577
3,198
12,676
7,062
0
5,004
7,672
0
11,548
W
11,499
2,088
14
283
5,769
1,876
483
2,768
2,926
23,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,422
Gold Earned
34,076
85
Minions Killed
65
0
Camps Cleared
0
830,043
Distance Traveled
515,313
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,843
983
16
2
0
178,825
2
L
Sobek
7,873
875
3
0
0
94,289
0
W
Neith
8,625
958
15
2
0
189,287
0
W
Eset
8,716
968
19
2
0
157,961
0
L
Merlin
6,860
762
22
2
0
123,507
0
L
Hel
2,340
260
0
0
0
0
0
W
Yemoja
9,253
1,028
8
1
0
171,004
0
L
Olorun
8,831
981
32
4
0
142,885
0
L
Fenrir
8,172
908
8
1
0
154,632
2
W
Zeus
9,985
1,109
27
3
0
132,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role