Player Matchup

Bellona
Bellona
Amable101
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,198 Elo+
Solo
Tiamat
Tiamat
UnknownLudio
Tiamat
Level 128
God Stats
4W - 2L
1,679 SR
Queue Stats
195W - 170L
1,672 Elo+
Party 2
Scylla
Scylla
xDraGneel_NaTsUx
Scylla
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 77L
1,664 Elo+
Party 2
King Arthur
King Arthur
xImRePtEaX
King Arthur
Level 144
God Stats
6W - 4L
1,773 SR
Queue Stats
177W - 140L
1,647 Elo+
Party 2
Skadi
Skadi
Зайчиха
Skadi
Level 145
God Stats
0W - 1L
1,286 SR
Queue Stats
36W - 38L
1,510 Elo+
Solo
Team Averages
Level 133
1,548 SR
1,538 Elo+

VS

Team Averages
Level 123
1,530 SR
1,566 Elo+
Hera
Hera
DeviIBoy
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Michaill0v
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Pterotraher
Yemoja
Level 125
God Stats
1W - 0L
1,740 SR
Queue Stats
6W - 6L
1,502 Elo+
Party 1
Chaac
Chaac
Shadowskin
Chaac
Level 142
God Stats
1W - 1L
1,455 SR
Queue Stats
46W - 51L
1,479 Elo+
Party 1
Olorun
Olorun
TheKindGentleman
Olorun
Level 60
God Stats
1W - 0L
1,455 SR
Queue Stats
25W - 16L
1,850 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amable101
Bellona
10
1 / 1 / 0
5,558
695
3,965
4,542
2,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
12
2 / 4 / 0
6,102
763
6,066
6,868
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 1
5,905
738
4,160
6,164
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
xImRePtEaX
King Arthur
12
1 / 2 / 2
6,268
784
5,018
9,606
4,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
5,981
748
3,218
6,431
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
5 / 0 / 6
8,624
1,078
8,935
4,373
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Michaill0v
Cernunnos
13
1 / 1 / 4
6,880
860
3,670
7,318
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
11
1 / 2 / 1
5,913
739
1,350
6,091
4,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
13
4 / 1 / 3
7,577
947
7,232
8,776
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 0 / 3
8,219
1,027
6,930
5,212
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
16
16
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Amable101
Bellona
1
1
0
1
W
Hera
5
0
6
8
W
Cernunnos
Michaill0v
Cernunnos
1
1
4
3
W
Yemoja
1
2
1
0.75
W
Chaac
4
1
3
5.5
W
5
0
3
6.5
L
Tiamat
2
4
0
0.5
L
0
4
1
0.13
L
King Arthur
xImRePtEaX
King Arthur
1
2
2
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
28,117
33,611
Taken
31,770
17,034
Mitigated
14,929
5,993
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Amable101
Bellona
3,965
974
0
520
4,542
2,325
0
509
4,033
0
11,118
W
Hera
8,935
2,781
0
922
4,373
1,641
370
1,177
3,146
31,956
0
W
Cernunnos
Michaill0v
Cernunnos
3,670
1,381
0
3,080
7,318
2,982
1,114
1,963
5,240
0
23,435
W
Yemoja
1,350
230
3,173
1,373
6,091
4,370
472
1,193
4,786
6,423
0
W
Chaac
7,232
1,012
0
4,313
8,776
3,821
0
3,551
4,882
0
16,520
W
6,930
2,496
105
3,158
5,212
2,115
1,160
1,949
3,089
33,802
0
L
Tiamat
6,066
325
0
1,828
6,868
5,738
0
4,062
2,617
17,394
0
L
4,160
64
0
500
6,164
1,947
0
3,315
2,755
18,660
0
L
King Arthur
xImRePtEaX
King Arthur
5,018
1,293
0
3,145
9,606
4,767
1
4,931
4,585
0
20,759
L
3,218
1,119
0
0
6,431
2,257
0
4,339
2,046
0
19,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
37,213
179
Minions Killed
231
6
Camps Cleared
9
776,193
Distance Traveled
807,332
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,558
695
15
2
0
131,257
1
W
Hera
8,624
1,078
63
8
4
177,277
4
W
Cernunnos
6,880
860
63
8
2
131,082
4
W
Yemoja
5,913
739
11
1
0
151,223
4
W
Chaac
7,577
947
24
3
1
180,623
3
W
Olorun
8,219
1,027
70
9
2
167,127
3
L
Tiamat
6,102
763
31
4
1
162,424
1
L
Scylla
5,905
738
54
7
0
154,334
0
L
King Arthur
6,268
784
34
4
2
185,491
2
L
Skadi
5,981
748
45
6
3
142,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role