Player Matchup

Jing Wei
Jing Wei
Brxtp
Jing Wei
Level 18
God Stats
6W - 0L
1,768 SR
Queue Stats
73W - 50L
1,591 Elo+
Party 1
Chaac
Chaac
Euqis
Chaac
Level 25
God Stats
5W - 3L
1,376 SR
Queue Stats
61W - 30L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jughi_Jones
Tsukuyomi
Level 17
God Stats
9W - 1L
1,529 SR
Queue Stats
46W - 54L
1,365 Elo+
Solo
Baba Yaga
Baba Yaga
ZZ9Y
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,646 Elo+
Party 1
Khepri
Khepri
ZZJ2
Khepri
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 72L
1,573 Elo+
Party 1
Team Averages
Level 22
1,534 SR
1,560 Elo+

VS

Team Averages
Level 12
1,385 SR
1,402 Elo+
Cerberus
Cerberus
NIkoloz420
Cerberus
Level 28
God Stats
24W - 24L
1,379 SR
Queue Stats
27W - 33L
1,439 Elo+
Solo
Zeus
Zeus
OdekolonSasha
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,649 Elo+
Solo
Amaterasu
Amaterasu
Praecipias
Amaterasu
Level 8
God Stats
5W - 9L
1,336 SR
Queue Stats
8W - 11L
1,359 Elo+
Party 2
Thanatos
Thanatos
RomeInJesusDays
Thanatos
Level 8
God Stats
3W - 4L
1,448 SR
Queue Stats
6W - 13L
1,303 Elo+
Party 2
Nemesis
Nemesis
TK_No_Fear
Nemesis
Level 11
God Stats
16W - 29L
1,264 SR
Queue Stats
27W - 41L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brxtp
Jing Wei
19
17 / 4 / 13
13,157
1,196
32,344
15,004
8,128
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Euqis
Chaac
19
9 / 2 / 15
12,143
1,104
15,234
13,910
10,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Jughi_Jones
Tsukuyomi
18
8 / 3 / 13
12,076
1,098
14,927
7,395
2,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
ZZ9Y
Baba Yaga
19
5 / 1 / 27
12,547
1,141
21,034
9,725
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
ZZJ2
Khepri
19
6 / 1 / 24
13,268
1,206
12,665
12,329
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NIkoloz420
Cerberus
17
6 / 7 / 5
12,437
1,131
13,551
28,654
34,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 9 / 4
9,653
878
15,921
18,304
7,281
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Praecipias
Amaterasu
16
2 / 7 / 4
10,112
919
6,479
20,703
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
16
3 / 9 / 5
10,557
960
6,890
14,979
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
TK_No_Fear
Nemesis
16
0 / 13 / 7
10,598
963
6,731
24,348
12,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
36
45
Kills
11
11
Deaths
45
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Brxtp
Jing Wei
17
4
13
5.88
W
Chaac
Euqis
Chaac
9
2
15
8.25
W
Tsukuyomi
Jughi_Jones
Tsukuyomi
8
3
13
4.83
L
Cerberus
NIkoloz420
Cerberus
6
7
5
1.21
L
0
9
4
0.22
L
Amaterasu
Praecipias
Amaterasu
2
7
4
0.57
L
Thanatos
3
9
5
0.61
L
Nemesis
TK_No_Fear
Nemesis
0
13
7
0.27
W
Baba Yaga
ZZ9Y
Baba Yaga
5
1
27
18.5
W
Khepri
ZZJ2
Khepri
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,204
Damage
49,572
58,363
Taken
106,988
36,792
Mitigated
76,367
13,489
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Brxtp
Jing Wei
32,344
30,158
0
2,239
15,004
8,128
0
6,150
8,693
0
43,547
W
Chaac
Euqis
Chaac
15,234
5,933
0
7,260
13,910
10,143
0
8,374
5,361
0
33,815
W
Tsukuyomi
Jughi_Jones
Tsukuyomi
14,927
6,521
0
480
7,395
2,509
0
2,895
4,475
101
38,275
L
Cerberus
NIkoloz420
Cerberus
13,551
151
364
4,381
28,654
34,031
0
9,699
18,442
30,064
0
L
15,921
3,458
55
740
18,304
7,281
0
4,674
13,398
34,161
0
L
Amaterasu
Praecipias
Amaterasu
6,479
2,689
0
1,685
20,703
16,469
0
6,072
14,313
0
7,490
L
Thanatos
6,890
992
0
3,266
14,979
6,354
0
5,199
9,524
0
14,246
L
Nemesis
TK_No_Fear
Nemesis
6,731
2,921
0
3,141
24,348
12,232
0
7,013
16,817
0
38,162
W
Baba Yaga
ZZ9Y
Baba Yaga
21,034
5,109
0
1,973
9,725
4,679
0
5,058
4,574
36,665
0
W
Khepri
ZZJ2
Khepri
12,665
1,840
0
1,537
12,329
11,333
0
6,995
5,234
17,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,191
Gold Earned
53,357
171
Minions Killed
195
4
Camps Cleared
3
1,082,400
Distance Traveled
1,003,169
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,157
1,196
21
2
2
218,669
0
W
Chaac
12,143
1,104
49
4
1
204,190
0
W
Tsukuyomi
12,076
1,098
49
4
0
201,629
1
L
Cerberus
12,437
1,131
53
5
1
212,802
0
L
Zeus
9,653
878
51
5
1
167,302
0
L
Amaterasu
10,112
919
4
0
0
260,111
1
L
Thanatos
10,557
960
17
2
0
176,026
3
L
Nemesis
10,598
963
70
6
1
186,928
0
W
Baba Yaga
12,547
1,141
41
4
0
217,388
0
W
Khepri
13,268
1,206
11
1
1
240,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role