Player Matchup

Danzaburou
Danzaburou
BeanDahMachine
Danzaburou
Level 27
God Stats
122W - 111L
1,515 SR
Queue Stats
129W - 132L
1,487 Elo+
Party 1
Achilles
Achilles
TealCrayfish235
Achilles
Level 66
God Stats
32W - 16L
1,536 SR
Queue Stats
278W - 281L
1,524 Elo+
Party 1
Yemoja
Yemoja
WalnutDart58645
Yemoja
Level 77
God Stats
26W - 28L
1,372 SR
Queue Stats
701W - 630L
1,536 Elo+
Party 1
Team Averages
Level 57
1,474 SR
1,516 Elo+

VS

Team Averages
Level 27
1,333 SR
1,375 Elo+
Cu Chulainn
Cu Chulainn
PurgeIgnorance
Cu Chulainn
Level 41
God Stats
0W - 1L
1,316 SR
Queue Stats
6W - 9L
1,400 Elo+
Party 2
Ares
Ares
RUthlvss717
Ares
Level 28
God Stats
1W - 4L
1,203 SR
Queue Stats
28W - 34L
1,381 Elo+
Solo
Anubis
Anubis
eastcoastmurr24
Anubis
Level 13
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 2L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanDahMachine
Danzaburou
12
3 / 0 / 8
8,766
731
5,971
8,715
2,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
13
10 / 4 / 4
10,437
870
11,952
13,122
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 9
8,890
741
5,916
7,070
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PurgeIgnorance
Cu Chulainn
11
3 / 4 / 2
8,074
673
7,746
10,835
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 3
7,181
598
1,225
9,400
4,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 7 / 0
7,692
641
3,583
9,148
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
5
5
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeanDahMachine
Danzaburou
3
0
8
7
L
Cu Chulainn
PurgeIgnorance
Cu Chulainn
3
4
2
1
L
0
4
3
0.38
W
Achilles
10
4
4
3
W
2
1
9
6.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,839
Damage
12,554
28,907
Taken
29,383
16,530
Mitigated
16,823
11,123
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeanDahMachine
Danzaburou
5,971
2,263
508
4,055
8,715
2,761
1,047
603
7,332
0
31,913
L
Cu Chulainn
PurgeIgnorance
Cu Chulainn
7,746
1,046
0
2,898
10,835
8,406
0
2,067
8,562
0
18,725
L
1,225
94
0
484
9,400
4,847
0
1,836
7,252
7,336
0
W
Achilles
11,952
3,151
489
1,519
13,122
11,281
912
2,573
9,506
0
34,744
W
5,916
891
2,168
2,384
7,070
2,488
386
1,768
5,177
41,311
0
L
3,583
561
0
884
9,148
3,570
0
1,413
7,585
12,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,093
Gold Earned
22,947
140
Minions Killed
48
0
Camps Cleared
0
600,230
Distance Traveled
388,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,766
731
40
3
0
222,371
0
L
Cu Chulainn
8,074
673
15
1
0
154,116
0
L
Ares
7,181
598
15
1
0
107,153
0
W
Achilles
10,437
870
40
3
0
194,534
2
W
Yemoja
8,890
741
60
5
0
183,325
0
L
Anubis
7,692
641
18
2
0
127,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role