Player Matchup

Anhur
Anhur
HellaCyx
Anhur
Level 64
God Stats
0W - 2L
1,303 SR
Queue Stats
37W - 42L
1,295 Elo+
Solo
Sylvanus
Sylvanus
OceanClover
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
P4to7
Tiamat
Level 124
God Stats
10W - 6L
1,546 SR
Queue Stats
89W - 90L
1,475 Elo+
Solo
Fenrir
Fenrir
blur-_-beasty
Fenrir
Level 55
God Stats
2W - 6L
1,337 SR
Queue Stats
52W - 61L
1,426 Elo+
Solo
Bellona
Bellona
solnceia
Bellona
Level 78
God Stats
3W - 1L
1,744 SR
Queue Stats
7W - 12L
1,400 Elo+
Solo
Team Averages
Level 77
1,486 SR
1,419 Elo+

VS

Team Averages
Level 113
1,546 SR
1,441 Elo+
Danzaburou
Danzaburou
ARASBellona
Danzaburou
Level 128
God Stats
76W - 71L
1,324 SR
Queue Stats
252W - 264L
1,345 Elo+
Solo
Mercury
Mercury
IHateZeus
Mercury
Level 88
God Stats
2W - 1L
1,767 SR
Queue Stats
138W - 117L
1,467 Elo+
Party 1
Nox
Nox
JonnnyThePear
Nox
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
TUGBOATmj
Sun Wukong
Level 127
God Stats
33W - 30L
1,500 SR
Queue Stats
506W - 517L
1,440 Elo+
Party 2
Ymir
Ymir
dinkydankydonky
Ymir
Level 146
God Stats
13W - 12L
1,638 SR
Queue Stats
182W - 175L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HellaCyx
Anhur
8
0 / 2 / 1
4,760
476
2,558
6,393
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
OceanClover
Sylvanus
8
1 / 3 / 0
4,940
494
1,539
8,644
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Tiamat
P4to7
Tiamat
9
0 / 2 / 0
5,059
506
2,249
4,966
3,035
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 1
4,869
487
1,873
6,543
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
solnceia
Bellona
10
2 / 1 / 0
5,751
575
2,473
7,423
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARASBellona
Danzaburou
10
2 / 1 / 3
5,471
547
5,595
3,215
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
IHateZeus
Mercury
11
3 / 0 / 2
6,100
610
3,597
4,750
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 2
5,179
518
2,915
3,384
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TUGBOATmj
Sun Wukong
10
3 / 3 / 0
5,478
548
3,582
5,732
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 2
6,131
613
5,350
6,748
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
13
13
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARASBellona
Danzaburou
2
1
3
3.5
L
Anhur
HellaCyx
Anhur
0
2
1
0.25
W
Mercury
IHateZeus
Mercury
3
0
2
4
W
1
0
2
2
L
Sylvanus
OceanClover
Sylvanus
1
3
0
0.33
L
Tiamat
P4to7
Tiamat
0
2
0
0
W
Sun Wukong
TUGBOATmj
Sun Wukong
3
3
0
1
L
1
5
1
0.3
W
4
0
2
5
L
Bellona
solnceia
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,692
Damage
21,039
33,969
Taken
23,829
16,059
Mitigated
10,831
11,433
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARASBellona
Danzaburou
5,595
2,151
0
1,510
3,215
707
0
589
2,626
0
30,078
L
Anhur
HellaCyx
Anhur
2,558
1,396
0
1,588
6,393
1,884
0
1,879
4,514
0
20,020
W
Mercury
IHateZeus
Mercury
3,597
1,775
0
991
4,750
2,580
0
1,331
3,375
0
31,471
W
2,915
283
0
0
3,384
1,141
150
918
2,466
19,352
0
L
Sylvanus
OceanClover
Sylvanus
1,539
817
563
3,032
8,644
4,037
0
3,360
5,284
9,682
0
L
Tiamat
P4to7
Tiamat
2,249
427
0
1,686
4,966
3,035
383
2,191
2,558
23,794
0
W
Sun Wukong
TUGBOATmj
Sun Wukong
3,582
464
0
1,350
5,732
3,386
154
0
5,394
0
22,285
L
1,873
392
0
1,590
6,543
1,955
0
592
5,875
0
16,445
W
5,350
1,412
0
1,802
6,748
3,017
0
950
5,798
20,568
0
L
Bellona
solnceia
Bellona
2,473
472
0
2,974
7,423
5,148
0
0
7,023
0
24,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
28,359
206
Minions Killed
240
0
Camps Cleared
0
845,807
Distance Traveled
962,361
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,471
547
56
6
0
162,416
4
L
Anhur
4,760
476
53
5
0
165,944
4
W
Mercury
6,100
610
69
7
0
215,884
0
W
Nox
5,179
518
45
5
0
200,057
0
L
Sylvanus
4,940
494
20
2
0
139,004
1
L
Tiamat
5,059
506
42
4
0
159,459
3
W
Sun Wukong
5,478
548
40
4
0
196,892
2
L
Fenrir
4,869
487
35
4
0
187,305
3
W
Ymir
6,131
613
30
3
0
187,112
5
L
Bellona
5,751
575
56
6
0
194,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role