Player Matchup

Bastet
Bastet
Advanced iiBoSS
Bastet
Level 43
God Stats
8W - 24L
1,172 SR
Queue Stats
25W - 48L
1,297 Elo+
Party 3
Scylla
Scylla
I Gluuxy I
Scylla
Level 21
God Stats
1W - 2L
1,245 SR
Queue Stats
11W - 9L
1,458 Elo+
Party 3
Sobek
Sobek
THETOTALPACKAGE1
Sobek
Level 29
God Stats
15W - 4L
1,799 SR
Queue Stats
166W - 107L
1,715 Elo+
Party 2
Bellona
Bellona
rocketemoji
Bellona
Level 25
God Stats
20W - 8L
1,731 SR
Queue Stats
136W - 89L
1,719 Elo+
Party 2
Apollo
Apollo
squirgeface
Apollo
Level 129
God Stats
4W - 2L
1,927 SR
Queue Stats
176W - 112L
1,716 Elo+
Party 2
Team Averages
Level 49
1,575 SR
1,581 Elo+

VS

Team Averages
Level 90
1,559 SR
1,437 Elo+
Arachne
Arachne
BeWaTeRrR
Arachne
Level 148
God Stats
2W - 3L
1,712 SR
Queue Stats
343W - 392L
1,402 Elo+
Party 1
Achilles
Achilles
OculiPotenti
Achilles
Level 160
God Stats
15W - 11L
1,438 SR
Queue Stats
392W - 425L
1,480 Elo+
Solo
Hachiman
Hachiman
SuperKushhh
Hachiman
Level 26
God Stats
1W - 6L
1,384 SR
Queue Stats
181W - 189L
1,301 Elo+
Party 1
Nu Wa
Nu Wa
elcapito777
Nu Wa
Level 100
God Stats
1W - 2L
1,761 SR
Queue Stats
77W - 85L
1,504 Elo+
Party 4
Cerberus
Cerberus
fideoos3D
Cerberus
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,001
500
2,923
9,535
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
I Gluuxy I
Scylla
10
0 / 8 / 1
6,659
416
1,287
6,830
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 1 / 7
9,546
597
7,419
11,667
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
rocketemoji
Bellona
14
1 / 0 / 3
8,194
512
7,474
11,084
10,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
16
8 / 0 / 7
9,884
618
15,745
10,964
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeWaTeRrR
Arachne
11
1 / 3 / 5
7,102
444
4,599
11,822
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
OculiPotenti
Achilles
13
0 / 2 / 0
7,522
470
6,811
17,945
15,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
SuperKushhh
Hachiman
13
0 / 5 / 0
7,036
440
3,805
8,847
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 4 / 1
7,841
490
10,318
7,826
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
fideoos3D
Cerberus
12
1 / 3 / 3
7,159
447
3,306
7,715
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
10
10
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Arachne
BeWaTeRrR
Arachne
1
3
5
1.17
W
Scylla
I Gluuxy I
Scylla
0
8
1
0.06
L
Achilles
OculiPotenti
Achilles
0
2
0
0
L
Hachiman
SuperKushhh
Hachiman
0
5
0
0
W
7
1
7
10.5
L
8
4
1
2.13
L
Cerberus
fideoos3D
Cerberus
1
3
3
0.83
W
Bellona
rocketemoji
Bellona
1
0
3
2.5
W
Apollo
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
28,839
50,080
Taken
54,155
31,214
Mitigated
28,879
23,444
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,923
592
0
4,961
9,535
3,270
448
1,617
7,842
0
51,452
L
Arachne
BeWaTeRrR
Arachne
4,599
3,469
0
4,162
11,822
4,269
284
2,316
9,506
0
31,870
W
Scylla
I Gluuxy I
Scylla
1,287
287
137
347
6,830
2,030
99
3,857
2,747
21,190
0
L
Achilles
OculiPotenti
Achilles
6,811
2,136
0
8,227
17,945
15,392
548
493
17,452
0
36,692
L
Hachiman
SuperKushhh
Hachiman
3,805
2,270
0
2,576
8,847
3,090
513
1,653
7,194
0
45,248
W
7,419
862
0
6,167
11,667
10,256
255
3,960
7,424
24,083
0
L
10,318
1,461
42
1,011
7,826
2,417
180
1,999
5,759
36,856
0
L
Cerberus
fideoos3D
Cerberus
3,306
168
0
2,471
7,715
3,711
252
2,137
5,538
17,797
0
W
Bellona
rocketemoji
Bellona
7,474
2,726
0
5,026
11,084
10,164
112
615
9,864
0
39,482
W
Apollo
15,745
10,249
0
6,806
10,964
5,494
3,518
2,839
7,954
0
79,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
36,660
397
Minions Killed
314
0
Camps Cleared
0
1,554,654
Distance Traveled
1,389,189
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,001
500
111
7
0
349,246
1
L
Arachne
7,102
444
63
4
0
292,123
3
W
Scylla
6,659
416
34
2
0
259,489
1
L
Achilles
7,522
470
73
5
0
235,230
4
L
Hachiman
7,036
440
78
5
0
254,032
3
W
Sobek
9,546
597
21
1
0
330,893
5
L
Nu Wa
7,841
490
44
3
0
272,720
2
L
Cerberus
7,159
447
56
4
0
335,084
1
W
Bellona
8,194
512
88
6
0
316,845
1
W
Apollo
9,884
618
143
9
0
298,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role