Player Matchup

Bellona
Bellona
Gold V
GQuinones
Bellona
Gold V
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
399W - 402L
1,350 MMR
Solo
Ganesha
Ganesha
Gold III
SKOOTCH5
Ganesha
Gold III
Level 153
God Stats
11W - 10L
1,566 SR
Queue Stats
54W - 53L
1,336 MMR
Party 2
Anhur
Anhur
Gold IV
TheOmar888
Anhur
Gold IV
Level 151
God Stats
33W - 31L
1,666 SR
Queue Stats
342W - 334L
1,354 MMR
Party 2
Scylla
Scylla
Gold V
Xl Tiger IX
Scylla
Gold V
Level 160
God Stats
7W - 4L
1,838 SR
Queue Stats
638W - 633L
1,269 MMR
Party 1
Arachne
Arachne
Gold III
xXLegacyXx97
Arachne
Gold III
Level 129
God Stats
15W - 9L
1,759 SR
Queue Stats
368W - 377L
1,455 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,666 SR
1,353 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,595 SR
1,352 MMR
Hou Yi
Hou Yi
Gold V
HM bboy SparTaN
Hou Yi
Gold V
Level 159
God Stats
23W - 29L
1,592 SR
Queue Stats
392W - 418L
1,348 MMR
Solo
Sylvanus
Sylvanus
Silver I
SentientAimbot
Sylvanus
Silver I
Level 126
God Stats
12W - 10L
1,564 SR
Queue Stats
30W - 37L
1,358 MMR
Solo
Cerberus
Cerberus
Silver II
Tohm96
Cerberus
Silver II
Level 107
God Stats
12W - 19L
1,639 SR
Queue Stats
70W - 77L
1,352 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Tsumi_Semoi
Erlang Shen
Gold V
Level 106
God Stats
118W - 90L
1,616 SR
Queue Stats
239W - 242L
1,362 MMR
Solo
Chang'e
Chang'e
Gold V
joso17zen
Chang'e
Gold V
Level 117
God Stats
10W - 9L
1,565 SR
Queue Stats
85W - 79L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GQuinones
Bellona
20
5 / 2 / 2
14,364
625
16,134
22,865
17,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
SKOOTCH5
Ganesha
17
0 / 1 / 10
12,212
531
6,101
18,254
12,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
20
5 / 0 / 4
13,481
586
11,775
11,352
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
20
6 / 2 / 4
14,584
634
12,551
8,083
3,066
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xXLegacyXx97
Arachne
19
5 / 0 / 8
13,051
567
11,573
12,670
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TsukuyomiHerculesCu ChulainnApolloCthulhu

VS

Bans
DanzaburouKumbhakarnaArtemisSun WukongNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
9,316
405
6,573
9,044
2,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
13
1 / 6 / 0
8,734
380
4,436
18,754
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Tohm96
Cerberus
19
0 / 4 / 2
11,335
493
8,797
21,212
20,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Tsumi_Semoi
Erlang Shen
17
2 / 4 / 0
10,600
461
8,076
17,260
10,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
joso17zen
Chang'e
20
2 / 5 / 1
11,867
516
6,996
15,393
6,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
21
Kills
5
5
Deaths
21
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
GQuinones
Bellona
5
2
2
3
L
0
2
0
0
W
Ganesha
SKOOTCH5
Ganesha
0
1
10
5
L
Sylvanus
1
6
0
0.17
W
Anhur
5
0
4
7
L
Cerberus
Tohm96
Cerberus
0
4
2
0.25
L
Erlang Shen
Tsumi_Semoi
Erlang Shen
2
4
0
0.5
W
Scylla
6
2
4
4
L
Chang'e
joso17zen
Chang'e
2
5
1
0.5
W
Arachne
xXLegacyXx97
Arachne
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,134
Damage
34,878
73,224
Taken
81,663
45,546
Mitigated
54,750
27,676
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GQuinones
Bellona
16,134
7,024
0
10,834
22,865
17,713
2,975
6,604
16,255
463
93,878
L
6,573
3,156
0
2,187
9,044
2,546
63
1,585
7,459
0
56,674
W
Ganesha
SKOOTCH5
Ganesha
6,101
530
0
7,073
18,254
12,802
83
4,422
13,626
38,494
0
L
Sylvanus
4,436
419
1,437
3,036
18,754
14,796
0
5,643
13,111
22,166
0
W
Anhur
11,775
6,141
0
3,974
11,352
4,648
8,469
2,285
9,067
0
106,103
L
Cerberus
Tohm96
Cerberus
8,797
1,112
0
7,061
21,212
20,211
711
2,135
19,077
83,986
0
L
Erlang Shen
Tsumi_Semoi
Erlang Shen
8,076
4,035
0
1,953
17,260
10,675
0
2,562
14,698
0
83,256
W
Scylla
12,551
741
0
3,168
8,083
3,066
3,399
4,820
3,019
104,674
0
L
Chang'e
joso17zen
Chang'e
6,996
511
408
5,713
15,393
6,522
0
6,805
8,588
99,534
0
W
Arachne
xXLegacyXx97
Arachne
11,573
9,180
0
2,627
12,670
7,317
3,124
3,783
8,852
0
90,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,692
Gold Earned
51,852
736
Minions Killed
704
0
Camps Cleared
0
2,216,300
Distance Traveled
2,003,441
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,364
625
195
8
0
470,703
2
L
Hou Yi
9,316
405
118
5
0
346,099
6
W
Ganesha
12,212
531
28
1
0
445,153
5
L
Sylvanus
8,734
380
34
1
0
411,443
5
W
Anhur
13,481
586
177
8
0
404,818
3
L
Cerberus
11,335
493
221
10
0
396,359
0
L
Erlang Shen
10,600
461
136
6
0
456,299
0
W
Scylla
14,584
634
187
8
0
410,564
5
L
Chang'e
11,867
516
195
8
0
393,241
4
W
Arachne
13,051
567
149
6
0
485,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role