Player Matchup

Hou Yi
Hou Yi
Edu_Lima142
Hou Yi
Level 68
God Stats
9W - 13L
1,539 SR
Queue Stats
222W - 262L
1,520 Elo+
Solo
Mulan
Mulan
FoolsApple
Mulan
Level 80
God Stats
12W - 25L
1,380 SR
Queue Stats
98W - 111L
1,479 Elo+
Solo
Tiamat
Tiamat
TZOMTS
Tiamat
Level 138
God Stats
34W - 41L
1,505 SR
Queue Stats
278W - 322L
1,460 Elo+
Solo
Team Averages
Level 95
1,475 SR
1,486 Elo+

VS

Team Averages
Level 100
1,609 SR
1,468 Elo+
Sylvanus
Sylvanus
Grizzly_king44
Sylvanus
Level 119
God Stats
6W - 9L
1,618 SR
Queue Stats
304W - 294L
1,603 Elo+
Solo
Zeus
Zeus
HeroKiller25
Zeus
Level 102
God Stats
4W - 3L
1,750 SR
Queue Stats
89W - 87L
1,574 Elo+
Solo
Hachiman
Hachiman
ironcattoes
Hachiman
Level 78
God Stats
9W - 14L
1,460 SR
Queue Stats
63W - 110L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
2 / 1 / 4
7,192
719
4,672
5,995
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
11
5 / 0 / 4
7,958
796
6,238
7,116
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
TZOMTS
Tiamat
11
2 / 1 / 7
7,280
728
6,418
4,876
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 2 / 1
6,871
687
4,293
9,940
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 4 / 2
6,142
614
4,361
5,696
1,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
ironcattoes
Hachiman
8
1 / 3 / 1
6,432
643
2,517
5,728
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
1
4
4
W
Mulan
5
0
4
7
L
Sylvanus
1
2
1
0.75
L
0
4
2
0.25
W
Tiamat
TZOMTS
Tiamat
2
1
7
5.5
L
Hachiman
ironcattoes
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
11,171
17,987
Taken
21,364
10,879
Mitigated
10,610
7,674
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
4,672
2,111
0
2,230
5,995
1,994
600
3,081
2,914
0
24,290
W
Mulan
6,238
1,291
0
3,422
7,116
4,293
0
3,058
4,058
0
24,121
L
Sylvanus
4,293
665
594
2,606
9,940
6,758
0
2,736
6,958
15,580
0
L
4,361
296
0
259
5,696
1,630
0
2,170
3,279
21,013
0
W
Tiamat
TZOMTS
Tiamat
6,418
277
0
2,022
4,876
4,592
340
2,559
2,317
29,232
0
L
Hachiman
ironcattoes
Hachiman
2,517
936
0
967
5,728
2,222
0
1,085
4,365
0
14,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,430
Gold Earned
19,445
126
Minions Killed
97
0
Camps Cleared
0
560,069
Distance Traveled
445,753
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,192
719
41
4
0
164,065
3
W
Mulan
7,958
796
39
4
0
212,317
2
L
Sylvanus
6,871
687
25
3
0
144,096
0
L
Zeus
6,142
614
45
5
0
153,310
4
W
Tiamat
7,280
728
46
5
0
183,687
0
L
Hachiman
6,432
643
27
3
0
148,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role