Player Matchup

Jing Wei
Jing Wei
Brxtp
Jing Wei
Level 18
God Stats
6W - 0L
1,721 SR
Queue Stats
73W - 50L
1,580 Elo+
Party 1
Bellona
Bellona
Crxuz
Bellona
Level 4
God Stats
4W - 3L
1,703 SR
Queue Stats
40W - 27L
1,697 Elo+
Party 1
Chaac
Chaac
Euqis
Chaac
Level 25
God Stats
5W - 3L
1,226 SR
Queue Stats
61W - 30L
1,611 Elo+
Party 1
Da Ji
Da Ji
ZZ9Y
Da Ji
Level 18
God Stats
9W - 10L
1,702 SR
Queue Stats
19W - 16L
1,634 Elo+
Party 1
Sol
Sol
ZZJ2
Sol
Level 34
God Stats
26W - 17L
1,496 SR
Queue Stats
82W - 72L
1,564 Elo+
Party 1
Team Averages
Level 20
1,569 SR
1,617 Elo+

VS

Team Averages
Level 21
1,514 SR
1,466 Elo+
Izanami
Izanami
AlphaParzival
Izanami
Level 22
God Stats
24W - 15L
1,640 SR
Queue Stats
45W - 38L
1,521 Elo+
Solo
Thanatos
Thanatos
Kacpereek304
Thanatos
Level 17
God Stats
7W - 9L
1,540 SR
Queue Stats
42W - 38L
1,529 Elo+
Solo
Aphrodite
Aphrodite
MasterBobbins
Aphrodite
Level 8
God Stats
32W - 40L
1,484 SR
Queue Stats
208W - 266L
1,384 Elo+
Solo
Hera
Hera
Subspace88
Hera
Level 29
God Stats
0W - 2L
1,406 SR
Queue Stats
23W - 27L
1,386 Elo+
Solo
Amaterasu
Amaterasu
outandspaced
Amaterasu
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 48L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brxtp
Jing Wei
20
17 / 7 / 23
15,055
1,369
34,563
18,041
8,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Crxuz
Bellona
19
8 / 7 / 26
12,704
1,155
13,119
20,761
19,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
Euqis
Chaac
20
6 / 3 / 36
13,383
1,217
20,104
21,908
22,056
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
ZZ9Y
Da Ji
19
10 / 7 / 19
13,037
1,185
15,899
12,378
4,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
ZZJ2
Sol
20
16 / 0 / 23
15,450
1,405
34,798
20,698
6,714
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
8 / 11 / 10
13,077
1,189
28,684
30,189
13,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Kacpereek304
Thanatos
18
5 / 12 / 12
12,352
1,123
19,191
24,456
10,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
MasterBobbins
Aphrodite
18
3 / 10 / 12
11,755
1,069
8,486
19,062
19,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 13 / 15
11,237
1,022
13,293
21,393
9,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
outandspaced
Amaterasu
18
6 / 11 / 14
12,686
1,153
13,713
31,732
30,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
86
57
Kills
23
24
Deaths
57
127
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Izanami
8
11
10
1.18
W
Jing Wei
Brxtp
Jing Wei
17
7
23
4.07
W
Bellona
Crxuz
Bellona
8
7
26
3
W
Chaac
Euqis
Chaac
6
3
36
8
L
Thanatos
Kacpereek304
Thanatos
5
12
12
0.92
L
Aphrodite
MasterBobbins
Aphrodite
3
10
12
0.9
L
1
13
15
0.65
W
Da Ji
ZZ9Y
Da Ji
10
7
19
2.79
W
Sol
ZZJ2
Sol
16
0
23
27.5
L
Amaterasu
outandspaced
Amaterasu
6
11
14
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,483
Damage
83,367
93,786
Taken
126,832
61,060
Mitigated
84,424
26,738
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
28,684
24,374
0
6,169
30,189
13,933
0
5,853
23,961
0
59,403
W
Jing Wei
Brxtp
Jing Wei
34,563
30,742
0
2,728
18,041
8,617
0
4,680
12,279
0
55,006
W
Bellona
Crxuz
Bellona
13,119
7,895
0
750
20,761
19,197
0
2,198
18,376
0
18,632
W
Chaac
Euqis
Chaac
20,104
5,189
0
10,350
21,908
22,056
0
8,272
13,071
0
41,314
L
Thanatos
Kacpereek304
Thanatos
19,191
3,590
0
6,829
24,456
10,970
0
10,555
13,676
0
32,718
L
Aphrodite
MasterBobbins
Aphrodite
8,486
1,940
2,575
5,062
19,062
19,208
0
4,463
14,399
27,435
0
L
13,293
4,651
83
978
21,393
9,461
0
6,998
14,245
36,191
0
W
Da Ji
ZZ9Y
Da Ji
15,899
5,129
0
216
12,378
4,476
0
1,789
10,028
0
20,161
W
Sol
ZZJ2
Sol
34,798
13,668
0
12,694
20,698
6,714
0
4,622
15,843
61,084
0
L
Amaterasu
outandspaced
Amaterasu
13,713
6,592
0
3,141
31,732
30,852
0
6,929
24,355
502
20,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,629
Gold Earned
61,107
167
Minions Killed
197
3
Camps Cleared
7
989,243
Distance Traveled
953,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,077
1,189
54
5
1
169,606
0
W
Jing Wei
15,055
1,369
28
3
0
209,494
0
W
Bellona
12,704
1,155
22
2
2
204,239
0
W
Chaac
13,383
1,217
51
5
0
213,861
0
L
Thanatos
12,352
1,123
33
3
2
211,001
0
L
Aphrodite
11,755
1,069
38
3
1
160,828
0
L
Hera
11,237
1,022
62
6
1
176,896
0
W
Da Ji
13,037
1,185
9
1
1
144,506
0
W
Sol
15,450
1,405
57
5
0
217,143
0
L
Amaterasu
12,686
1,153
10
1
2
235,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role