Player Matchup

Mercury
Mercury
DalaiDaLama
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Guilho-_-
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,391 Elo+
Solo
Medusa
Medusa
Landurria
Medusa
Level 10
God Stats
1W - 3L
1,366 SR
Queue Stats
14W - 8L
1,592 Elo+
Solo
Hel
Hel
Whindrunner
Hel
Level 5
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo
Ymir
Ymir
sueteta
Ymir
Level 6
God Stats
3W - 1L
1,873 SR
Queue Stats
5W - 5L
1,585 Elo+
Solo
Team Averages
Level 6
1,548 SR
1,529 Elo+

VS

Team Averages
Level 27
1,605 SR
1,521 Elo+
Ymir
Ymir
Atzolivre
Ymir
Level 14
God Stats
11W - 12L
1,627 SR
Queue Stats
19W - 18L
1,587 Elo+
Party 1
Ratatoskr
Ratatoskr
FernandoNS05
Ratatoskr
Level 41
God Stats
21W - 23L
1,592 SR
Queue Stats
589W - 552L
1,461 Elo+
Party 1
Apollo
Apollo
Jachenski134
Apollo
Level 23
God Stats
29W - 30L
1,616 SR
Queue Stats
289W - 305L
1,429 Elo+
Party 1
Ullr
Ullr
Zecapacotinho420
Ullr
Level 29
God Stats
7W - 6L
1,672 SR
Queue Stats
170W - 173L
1,625 Elo+
Solo
Ah Puch
Ah Puch
kelakaa
Ah Puch
Level 29
God Stats
5W - 8L
1,520 SR
Queue Stats
403W - 448L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DalaiDaLama
Mercury
20
12 / 2 / 2
13,279
604
15,510
13,616
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Guilho-_-
Cthulhu
9
0 / 6 / 2
6,875
313
1,994
10,829
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Landurria
Medusa
19
8 / 6 / 7
11,640
529
18,911
20,653
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 10
9,330
424
2,680
14,798
5,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
sueteta
Ymir
14
1 / 11 / 6
9,269
421
7,514
20,353
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 8 / 6
12,064
548
11,027
23,110
30,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
FernandoNS05
Ratatoskr
19
5 / 3 / 5
12,934
588
12,191
18,245
7,467
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
18
5 / 7 / 7
12,673
576
6,687
17,436
7,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 7
15,141
688
23,072
18,691
9,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
kelakaa
Ah Puch
19
6 / 3 / 1
13,135
597
9,270
8,562
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
61
22
Kills
35
35
Deaths
23
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
8
6
1.13
L
Mercury
DalaiDaLama
Mercury
12
2
2
6.5
W
Ratatoskr
FernandoNS05
Ratatoskr
5
3
5
2.5
L
Cthulhu
Guilho-_-
Cthulhu
0
6
2
0.17
W
Apollo
5
7
7
1.21
L
Medusa
Landurria
Medusa
8
6
7
1.92
L
1
10
10
0.6
W
13
2
7
8.25
W
Ah Puch
kelakaa
Ah Puch
6
3
1
2.17
L
Ymir
sueteta
Ymir
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,609
Damage
62,247
80,249
Taken
86,044
39,823
Mitigated
57,043
15,487
Healing
26,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,027
3,262
0
672
23,110
30,188
984
3,620
19,323
41,688
0
L
Mercury
DalaiDaLama
Mercury
15,510
9,790
0
5,245
13,616
5,963
0
3,970
9,458
0
83,807
W
Ratatoskr
FernandoNS05
Ratatoskr
12,191
5,318
0
7,738
18,245
7,467
0
2,062
16,058
0
115,503
L
Cthulhu
Guilho-_-
Cthulhu
1,994
385
0
94
10,829
4,554
0
890
9,929
15,133
0
W
Apollo
6,687
4,150
0
4,916
17,436
7,373
1,261
1,824
15,562
0
57,844
L
Medusa
Landurria
Medusa
18,911
9,290
0
5,264
20,653
7,287
273
6,445
14,208
0
91,851
L
2,680
1,191
1,270
2,994
14,798
5,113
0
4,268
10,388
24,293
0
W
23,072
12,166
0
9,874
18,691
9,093
9,660
3,192
15,324
0
131,054
W
Ah Puch
kelakaa
Ah Puch
9,270
1,240
0
2,827
8,562
2,922
2,332
923
7,589
79,518
0
L
Ymir
sueteta
Ymir
7,514
1,095
0
620
20,353
16,906
0
4,238
15,969
34,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,393
Gold Earned
65,947
414
Minions Killed
654
0
Camps Cleared
0
1,776,600
Distance Traveled
1,973,979
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,064
548
65
3
0
388,384
1
L
Mercury
13,279
604
151
7
0
421,009
1
W
Ratatoskr
12,934
588
165
8
0
446,024
1
L
Cthulhu
6,875
313
19
1
0
349,785
0
W
Apollo
12,673
576
87
4
0
357,022
0
L
Medusa
11,640
529
139
6
0
360,078
2
L
Hel
9,330
424
46
2
0
311,177
0
W
Ullr
15,141
688
202
9
0
380,418
3
W
Ah Puch
13,135
597
135
6
0
402,131
6
L
Ymir
9,269
421
59
3
0
334,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role