Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
J4ck_L0202
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 215L
1,381 Elo+
Party 3
Skadi
Skadi
biscuitninja135
Skadi
Level 48
God Stats
2W - 2L
1,761 SR
Queue Stats
240W - 233L
1,498 Elo+
Party 3
Bellona
Bellona
dmd-ruben274sil
Bellona
Level 36
God Stats
3W - 2L
1,549 SR
Queue Stats
62W - 56L
1,533 Elo+
Party 1
Team Averages
Level 55
1,562 SR
1,482 Elo+

VS

Team Averages
Level 49
1,442 SR
1,381 Elo+
Scylla
Scylla
LJT6969
Scylla
Level 64
God Stats
30W - 17L
1,500 SR
Queue Stats
1,043W - 1,092L
1,424 Elo+
Party 2
Terra
Terra
St0cky123
Terra
Level 48
God Stats
4W - 17L
1,500 SR
Queue Stats
750W - 766L
1,427 Elo+
Party 2
Thor
Thor
TodayNeptune6
Thor
Level 26
God Stats
9W - 16L
1,313 SR
Queue Stats
130W - 134L
1,309 Elo+
Party 2
Tyr
Tyr
YurI Brocboi
Tyr
Level 71
God Stats
24W - 20L
1,484 SR
Queue Stats
392W - 481L
1,426 Elo+
Party 2
Izanami
Izanami
victor_gt_11
Izanami
Level 36
God Stats
8W - 10L
1,415 SR
Queue Stats
52W - 53L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 0 / 1
10,020
668
7,804
5,261
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
 
Pele
13
2 / 3 / 6
7,933
529
7,393
11,202
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 8 / 0
6,204
414
2,815
12,134
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
6,184
412
4,020
5,762
1,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
7,076
472
2,200
9,949
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LJT6969
Scylla
12
1 / 6 / 0
7,007
467
4,095
8,418
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Terra
St0cky123
Terra
13
3 / 0 / 6
8,123
542
4,477
8,783
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 2
7,750
517
4,829
8,914
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 1
8,555
570
5,556
7,161
4,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
victor_gt_11
Izanami
13
6 / 0 / 4
8,070
538
9,473
8,573
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
14
14
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
1
8.5
W
Pele
 
Pele
2
3
6
1.67
W
0
8
0
0
L
Scylla
LJT6969
Scylla
1
6
0
0.17
L
Terra
St0cky123
Terra
3
0
6
6
L
2
2
2
1.5
L
2
2
1
1.25
W
0
1
0
0
W
0
2
1
0.25
L
Izanami
victor_gt_11
Izanami
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,232
Damage
28,430
44,308
Taken
41,849
19,312
Mitigated
17,827
13,276
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,804
436
506
3,511
5,261
1,809
346
1,310
3,713
52,740
0
W
Pele
 
Pele
7,393
2,611
0
3,950
11,202
3,501
0
1,933
9,109
0
53,725
W
2,815
337
0
813
12,134
4,981
0
3,170
8,964
18,157
0
L
Scylla
LJT6969
Scylla
4,095
384
0
1,500
8,418
2,441
31
4,719
3,221
31,040
0
L
Terra
St0cky123
Terra
4,477
743
175
3,506
8,783
5,365
306
1,501
7,282
23,730
0
L
4,829
1,292
0
2,962
8,914
3,231
0
1,590
7,218
0
49,341
L
5,556
1,006
0
1,439
7,161
4,232
0
797
6,104
0
49,163
W
4,020
1,439
0
2,413
5,762
1,559
649
1,307
4,455
0
37,729
W
2,200
625
0
2,083
9,949
7,462
0
414
9,495
0
33,267
L
Izanami
victor_gt_11
Izanami
9,473
6,445
0
5,219
8,573
2,558
559
1,454
7,105
0
61,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
39,505
404
Minions Killed
394
0
Camps Cleared
0
1,449,505
Distance Traveled
1,375,878
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,020
668
131
9
0
296,563
5
W
Pele
7,933
529
83
6
0
308,522
3
W
Ymir
6,204
414
41
3
0
274,065
0
L
Scylla
7,007
467
57
4
0
249,638
2
L
Terra
8,123
542
34
2
0
309,117
4
L
Thor
7,750
517
94
6
0
290,932
4
L
Tyr
8,555
570
102
7
0
255,855
6
W
Skadi
6,184
412
62
4
0
275,840
5
W
Bellona
7,076
472
87
6
0
294,515
0
L
Izanami
8,070
538
107
7
0
270,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role