Player Matchup

Chang'e
Chang'e
Dgraveman
Chang'e
Level 26
God Stats
1W - 3L
1,182 SR
Queue Stats
30W - 41L
1,438 Elo+
Party 1
Da Ji
Da Ji
JheyLmao
Da Ji
Level 23
God Stats
23W - 20L
1,548 SR
Queue Stats
105W - 117L
1,421 Elo+
Party 1
Mulan
Mulan
SneakyBran
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 121L
1,405 Elo+
Party 1
Hun Batz
Hun Batz
YvngWraith-
Hun Batz
Level 127
God Stats
7W - 5L
1,581 SR
Queue Stats
29W - 33L
1,622 Elo+
Party 2
Artemis
Artemis
ZxAden
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 41
1,462 SR
1,477 Elo+

VS

Team Averages
Level 29
1,427 SR
1,382 Elo+
Mulan
Mulan
Koga1911
Mulan
Level 6
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo
Neith
Neith
MihelKotangens
Neith
Level 22
God Stats
61W - 75L
1,398 SR
Queue Stats
90W - 103L
1,392 Elo+
Party 3
Bakasura
Bakasura
hyuragawa
Bakasura
Level 29
God Stats
15W - 13L
1,607 SR
Queue Stats
373W - 386L
1,479 Elo+
Solo
Nu Wa
Nu Wa
polpih
Nu Wa
Level 86
God Stats
6W - 16L
1,245 SR
Queue Stats
573W - 627L
1,391 Elo+
Party 3
Baba Yaga
Baba Yaga
АхматСила
Baba Yaga
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dgraveman
Chang'e
16
3 / 4 / 11
10,383
472
7,122
13,267
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
JheyLmao
Da Ji
18
8 / 3 / 6
11,838
538
13,832
16,535
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
17
6 / 1 / 9
11,403
518
7,451
13,206
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
YvngWraith-
Hun Batz
20
8 / 1 / 4
13,022
592
11,493
13,679
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ZxAden
Artemis
15
2 / 10 / 10
10,425
474
5,603
16,564
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Koga1911
Mulan
7
1 / 3 / 2
7,210
328
1,700
5,324
2,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 6 / 3
9,396
427
9,626
15,330
5,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
hyuragawa
Bakasura
17
11 / 8 / 2
11,349
516
13,256
19,613
11,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
polpih
Nu Wa
16
5 / 10 / 6
10,349
470
17,571
16,262
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
4,125
188
0
360
0

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
27
Kills
18
19
Deaths
27
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dgraveman
Chang'e
3
4
11
2.13
W
Da Ji
JheyLmao
Da Ji
8
3
6
3.67
L
Mulan
Koga1911
Mulan
1
3
2
0.67
L
1
6
3
0.42
W
Mulan
6
1
9
10.5
W
Hun Batz
YvngWraith-
Hun Batz
8
1
4
10
W
Artemis
ZxAden
Artemis
2
10
10
0.7
L
Bakasura
hyuragawa
Bakasura
11
8
2
1.5
L
Nu Wa
polpih
Nu Wa
5
10
6
0.8
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,501
Damage
42,153
73,251
Taken
56,889
37,141
Mitigated
24,443
25,681
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dgraveman
Chang'e
7,122
1,040
2,849
5,049
13,267
4,202
2,588
2,558
9,831
55,335
0
W
Da Ji
JheyLmao
Da Ji
13,832
3,865
0
2,546
16,535
10,828
899
3,639
11,987
0
64,837
L
Mulan
Koga1911
Mulan
1,700
70
0
792
5,324
2,535
174
506
4,618
0
9,021
L
9,626
5,834
0
1,823
15,330
5,045
0
1,410
13,745
0
56,917
W
Mulan
7,451
884
1,026
4,352
13,206
11,407
2,646
3,035
9,260
0
49,558
W
Hun Batz
YvngWraith-
Hun Batz
11,493
2,593
0
6,764
13,679
5,921
595
2,131
11,219
0
109,935
W
Artemis
ZxAden
Artemis
5,603
2,769
0
3,095
16,564
4,783
3,021
5,044
10,565
0
43,653
L
Bakasura
hyuragawa
Bakasura
13,256
7,939
0
1,793
19,613
11,763
336
2,528
16,755
0
61,986
L
Nu Wa
polpih
Nu Wa
17,571
2,988
0
889
16,262
5,100
9
2,678
13,409
56,670
0
L
0
0
0
0
360
0
0
0
360
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
42,429
513
Minions Killed
332
0
Camps Cleared
0
2,063,461
Distance Traveled
1,255,754
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,383
472
87
4
0
404,114
10
W
Da Ji
11,838
538
104
5
0
434,596
4
L
Mulan
7,210
328
27
1
0
153,756
0
L
Neith
9,396
427
103
5
0
349,887
1
W
Mulan
11,403
518
90
4
0
431,514
5
W
Hun Batz
13,022
592
160
7
0
472,838
0
W
Artemis
10,425
474
72
3
0
320,399
2
L
Bakasura
11,349
516
118
5
0
440,389
3
L
Nu Wa
10,349
470
84
4
0
311,722
0
L
Baba Yaga
4,125
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role