Player Matchup

Ra
Ra
AngstyNarwhal
Ra
Level 28
God Stats
3W - 3L
1,622 SR
Queue Stats
238W - 266L
1,381 Elo+
Solo
Ymir
Ymir
GlassClouds024
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,324 Elo+
Party 1
Neith
Neith
dimedroppa88
Neith
Level 13
God Stats
2W - 5L
1,367 SR
Queue Stats
10W - 24L
1,249 Elo+
Party 1
Kali
Kali
karuk4664
Kali
Level 10
God Stats
0W - 4L
1,117 SR
Queue Stats
7W - 20L
1,261 Elo+
Solo
Thanatos
Thanatos
rollingmiracle
Thanatos
Level 12
God Stats
4W - 6L
1,453 SR
Queue Stats
76W - 92L
1,316 Elo+
Solo
Team Averages
Level 15
1,412 SR
1,306 Elo+

VS

Team Averages
Level 18
1,536 SR
1,447 Elo+
Izanami
Izanami
Breno-Fod
Izanami
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
11W - 10L
1,625 Elo+
Solo
Awilix
Awilix
ItZMuFaSaHo33
Awilix
Level 29
God Stats
73W - 103L
1,440 SR
Queue Stats
629W - 708L
1,384 Elo+
Solo
Cerberus
Cerberus
LADY WHITE F0X
Cerberus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,368 Elo+
Solo
Ah Puch
Ah Puch
NightRaid96
Ah Puch
Level 22
God Stats
2W - 0L
1,741 SR
Queue Stats
98W - 108L
1,360 Elo+
Solo
Yemoja
Yemoja
RIKA3x
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 6
11,832
986
10,193
12,174
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 8
11,500
958
3,466
11,129
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 7 / 5
12,095
1,008
18,655
15,629
6,381
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kali
17
3 / 16 / 3
11,208
934
9,206
25,698
16,297
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
17
2 / 10 / 5
11,361
947
7,452
19,362
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Breno-Fod
Izanami
20
6 / 4 / 19
13,181
1,098
12,614
11,564
4,858
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
26 / 2 / 8
16,981
1,415
34,101
9,649
4,079
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
20
5 / 2 / 22
13,574
1,131
10,504
20,978
22,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
NightRaid96
Ah Puch
20
4 / 2 / 17
13,140
1,095
17,806
7,314
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
RIKA3x
Yemoja
15
0 / 4 / 9
10,057
838
1,649
5,940
2,660

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
116
14
Kills
41
41
Deaths
14
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Izanami
Breno-Fod
Izanami
6
4
19
3.88
L
1
3
8
1.67
W
26
2
8
15
W
Cerberus
5
2
22
8
W
Ah Puch
NightRaid96
Ah Puch
4
2
17
6.25
W
Yemoja
RIKA3x
Yemoja
0
4
9
1.13
L
6
7
5
1.21
L
Kali
3
16
3
0.28
L
Thanatos
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,972
Damage
76,674
83,992
Taken
55,445
44,815
Mitigated
37,968
9,559
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,193
1,528
614
779
12,174
5,334
0
5,001
7,173
34,004
0
W
Izanami
Breno-Fod
Izanami
12,614
11,372
0
0
11,564
4,858
0
684
10,880
0
28,136
L
3,466
1,312
0
727
11,129
8,266
0
3,763
7,366
15,583
0
W
34,101
21,115
0
852
9,649
4,079
0
3,123
6,526
0
43,327
W
Cerberus
10,504
777
0
4,746
20,978
22,971
0
5,176
15,802
34,385
0
W
Ah Puch
NightRaid96
Ah Puch
17,806
1,612
0
96
7,314
3,400
0
2,625
4,689
62,417
0
W
Yemoja
RIKA3x
Yemoja
1,649
237
510
55
5,940
2,660
0
2,051
3,889
5,902
0
L
18,655
12,823
0
2,062
15,629
6,381
0
6,167
9,462
0
44,517
L
Kali
9,206
5,303
0
1,975
25,698
16,297
0
8,641
17,057
0
20,700
L
Thanatos
7,452
2,282
0
3,402
19,362
8,537
0
6,387
12,975
0
20,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,996
Gold Earned
66,933
206
Minions Killed
248
7
Camps Cleared
7
881,339
Distance Traveled
947,431
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,832
986
67
6
0
211,912
2
W
Izanami
13,181
1,098
35
3
0
180,605
0
L
Ymir
11,500
958
30
3
0
129,332
0
W
Awilix
16,981
1,415
13
1
5
241,443
0
W
Cerberus
13,574
1,131
62
5
2
194,476
2
W
Ah Puch
13,140
1,095
125
10
0
226,693
3
W
Yemoja
10,057
838
13
1
0
104,214
2
L
Neith
12,095
1,008
63
5
1
189,056
0
L
Kali
11,208
934
22
2
2
152,291
0
L
Thanatos
11,361
947
24
2
4
198,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role