Player Matchup

Eset
Eset
Corvinnus
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,582 Elo+
Party 2
Ares
Ares
FingerlikinGood
Ares
Level 69
God Stats
28W - 32L
1,500 SR
Queue Stats
171W - 160L
1,501 Elo+
Solo
Tyr
Tyr
Mixemi
Tyr
Level 67
God Stats
39W - 41L
1,509 SR
Queue Stats
69W - 68L
1,491 Elo+
Party 2
Ravana
Ravana
vegaspaisen
Ravana
Level 84
God Stats
5W - 3L
1,739 SR
Queue Stats
367W - 357L
1,525 Elo+
Solo
Izanami
Izanami
xxermxx747
Izanami
Level 84
God Stats
17W - 7L
1,504 SR
Queue Stats
276W - 261L
1,520 Elo+
Party 2
Team Averages
Level 82
1,551 SR
1,524 Elo+

VS

Team Averages
Level 94
1,516 SR
1,502 Elo+
Pele
Pele
KozzyAF
Pele
Level 57
God Stats
1W - 0L
1,472 SR
Queue Stats
43W - 41L
1,413 Elo+
Solo
Jing Wei
Jing Wei
Longapple
Jing Wei
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SugerPlumb
Yemoja
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,588 Elo+
Party 1
Tiamat
Tiamat
boogboy6969
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
pedroza
Nu Wa
Level 62
God Stats
19W - 13L
1,609 SR
Queue Stats
99W - 113L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 5 / 6
9,153
482
9,614
11,149
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 1
8,156
429
7,292
13,972
10,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
Mixemi
Tyr
17
2 / 1 / 2
9,903
521
5,478
15,210
12,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
15
4 / 5 / 1
8,893
468
6,095
11,918
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
xxermxx747
Izanami
16
2 / 5 / 4
9,750
513
7,044
15,669
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KozzyAF
Pele
17
5 / 3 / 10
10,699
563
14,063
15,246
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Longapple
Jing Wei
15
2 / 3 / 1
8,730
459
3,151
11,093
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SugerPlumb
Yemoja
14
1 / 2 / 4
8,552
450
2,929
9,788
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
0 / 3 / 3
9,693
510
10,401
9,242
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
pedroza
Nu Wa
18
10 / 2 / 5
11,452
603
18,238
9,097
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
13
Kills
18
18
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Eset
2
5
6
1
L
3
2
1
1.75
W
Pele
KozzyAF
Pele
5
3
10
3.33
W
Jing Wei
Longapple
Jing Wei
2
3
1
0.83
L
Tyr
Mixemi
Tyr
2
1
2
3
W
Yemoja
SugerPlumb
Yemoja
1
2
4
1.5
W
Tiamat
0
3
3
0.5
W
Nu Wa
pedroza
Nu Wa
10
2
5
6.25
L
Ravana
4
5
1
0.9
L
Izanami
xxermxx747
Izanami
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
48,782
67,918
Taken
54,466
35,609
Mitigated
24,973
18,773
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,614
758
171
1,722
11,149
3,161
44
4,486
6,439
54,216
0
L
7,292
137
299
3,300
13,972
10,478
41
6,854
6,840
34,543
0
W
Pele
KozzyAF
Pele
14,063
5,524
0
3,399
15,246
6,417
87
2,306
12,712
0
85,601
W
Jing Wei
Longapple
Jing Wei
3,151
2,008
0
4,710
11,093
2,878
1,625
3,301
7,680
0
44,327
L
Tyr
Mixemi
Tyr
5,478
889
0
6,938
15,210
12,679
441
8,477
6,644
0
60,168
W
Yemoja
SugerPlumb
Yemoja
2,929
785
1,643
1,492
9,788
4,998
583
5,788
3,770
31,211
0
W
Tiamat
10,401
2,411
0
3,784
9,242
7,669
405
953
8,241
68,056
0
W
Nu Wa
pedroza
Nu Wa
18,238
4,417
0
886
9,097
3,011
2,026
3,712
5,157
75,558
0
L
Ravana
6,095
2,431
0
1,216
11,918
4,814
969
3,178
8,548
0
54,913
L
Izanami
xxermxx747
Izanami
7,044
4,113
0
5,127
15,669
4,477
394
7,618
7,879
0
74,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
49,126
552
Minions Killed
530
0
Camps Cleared
0
1,673,080
Distance Traveled
1,652,758
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,153
482
114
6
0
323,971
2
L
Ares
8,156
429
43
2
0
364,812
4
W
Pele
10,699
563
132
7
0
411,419
3
W
Jing Wei
8,730
459
104
5
0
265,604
4
L
Tyr
9,903
521
157
8
0
357,872
3
W
Yemoja
8,552
450
36
2
0
318,413
1
W
Tiamat
9,693
510
138
7
0
309,058
0
W
Nu Wa
11,452
603
120
6
0
348,264
3
L
Ravana
8,893
468
99
5
0
331,833
5
L
Izanami
9,750
513
139
7
0
294,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role