Player Matchup

Anubis
Anubis
CupOfHotNudels
Anubis
Level 49
God Stats
3W - 5L
1,435 SR
Queue Stats
49W - 42L
1,549 Elo+
Party 2
Chiron
Chiron
MaxPMONEY45
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
iZTinyBeanie
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,395 Elo+
Party 2
Team Averages
Level 52
1,478 SR
1,462 Elo+

VS

Team Averages
Level 44
1,406 SR
1,296 Elo+
Ares
Ares
WorldlyOdin5198
Ares
Level 5
God Stats
0W - 3L
1,129 SR
Queue Stats
0W - 8L
1,089 Elo+
Solo
Ymir
Ymir
lostfear2010
Ymir
Level 20
God Stats
4W - 4L
1,588 SR
Queue Stats
15W - 28L
1,294 Elo+
Party 1
Xing Tian
Xing Tian
tikitorch69flame
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 144L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 11
13,408
838
22,075
13,185
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
16
11 / 5 / 11
12,554
785
28,861
15,751
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
iZTinyBeanie
Cthulhu
13
1 / 4 / 17
11,378
711
5,739
16,245
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 6
9,742
609
5,506
23,105
18,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 7 / 6
10,560
660
11,760
25,046
16,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
15
7 / 9 / 4
12,254
766
16,953
22,541
15,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
26
Kills
12
12
Deaths
26
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
3
11
6.5
W
Chiron
11
5
11
3.3
L
1
10
6
0.4
W
Cthulhu
iZTinyBeanie
Cthulhu
1
4
17
2.38
L
4
7
6
1
L
Xing Tian
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,675
Damage
34,219
45,181
Taken
70,692
21,539
Mitigated
51,412
15,307
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,075
1,048
0
6,085
13,185
6,452
510
8,967
4,218
66,270
0
W
Chiron
28,861
17,524
1,740
6,199
15,751
5,568
2,019
11,716
4,035
0
58,764
L
5,506
1,206
0
648
23,105
18,988
0
11,470
11,107
12,694
0
W
Cthulhu
iZTinyBeanie
Cthulhu
5,739
764
236
1,047
16,245
9,519
259
13,568
2,677
13,041
0
L
11,760
2,962
0
1,516
25,046
16,593
224
7,576
17,067
26,584
0
L
Xing Tian
16,953
996
0
1,802
22,541
15,831
0
7,495
14,639
45,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,340
Gold Earned
32,556
139
Minions Killed
94
0
Camps Cleared
0
752,151
Distance Traveled
811,506
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,408
838
69
4
0
260,141
1
W
Chiron
12,554
785
59
4
0
252,046
0
L
Ares
9,742
609
21
1
0
271,022
5
W
Cthulhu
11,378
711
11
1
0
239,964
1
L
Ymir
10,560
660
15
1
0
264,547
0
L
Xing Tian
12,254
766
58
4
0
275,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role