Player Matchup

Discordia
Discordia
Brandine
Discordia
Level 65
God Stats
12W - 10L
1,465 SR
Queue Stats
444W - 452L
1,479 Elo+
Solo
Chaac
Chaac
Draphiix
Chaac
Level 59
God Stats
1W - 0L
1,292 SR
Queue Stats
59W - 80L
1,415 Elo+
Solo
Vamana
Vamana
OverFox
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Ynaisaramasalbi
Sun Wukong
Level 126
God Stats
5W - 3L
1,667 SR
Queue Stats
217W - 225L
1,452 Elo+
Solo
Chernobog
Chernobog
lordofkaoss
Chernobog
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 142L
1,494 Elo+
Solo
Team Averages
Level 103
1,485 SR
1,463 Elo+

VS

Team Averages
Level 117
1,540 SR
1,465 Elo+
Khepri
Khepri
Aetius31
Khepri
Level 146
God Stats
2W - 2L
1,702 SR
Queue Stats
78W - 78L
1,460 Elo+
Solo
Mercury
Mercury
Mattuti
Mercury
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
320W - 330L
1,440 Elo+
Solo
Medusa
Medusa
ZeldaZonk
Medusa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 74L
1,527 Elo+
Solo
Janus
Janus
aShsville
Janus
Level 105
God Stats
2W - 8L
1,500 SR
Queue Stats
278W - 290L
1,401 Elo+
Party 1
Merlin
Merlin
Бомбалейла
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brandine
Discordia
20
10 / 4 / 4
14,237
837
29,649
11,775
4,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Draphiix
Chaac
20
3 / 4 / 12
12,147
715
18,815
25,257
27,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
OverFox
Vamana
19
9 / 8 / 8
12,545
738
25,118
33,462
21,873
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
Ynaisaramasalbi
Sun Wukong
19
1 / 2 / 14
11,079
652
7,118
34,121
28,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
lordofkaoss
Chernobog
15
0 / 7 / 7
9,966
586
5,579
14,106
5,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aetius31
Khepri
20
3 / 2 / 12
12,605
741
10,028
21,212
25,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Mattuti
Mercury
17
7 / 7 / 10
11,709
689
16,165
17,537
10,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
ZeldaZonk
Medusa
20
8 / 3 / 7
12,991
764
23,439
18,749
12,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
aShsville
Janus
19
3 / 5 / 10
11,666
686
24,349
19,573
11,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 6 / 15
11,506
677
25,872
17,492
10,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
79
23
Kills
25
25
Deaths
23
45
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Khepri
Aetius31
Khepri
3
2
12
4.5
W
Discordia
Brandine
Discordia
10
4
4
3
W
Chaac
Draphiix
Chaac
3
4
12
2.25
L
Mercury
Mattuti
Mercury
7
7
10
1.71
W
Vamana
OverFox
Vamana
9
8
8
1.63
W
Sun Wukong
Ynaisaramasalbi
Sun Wukong
1
2
14
4
L
Medusa
ZeldaZonk
Medusa
8
3
7
3.83
L
Janus
aShsville
Janus
3
5
10
1.6
W
Chernobog
lordofkaoss
Chernobog
0
7
7
0.5
L
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,279
Damage
99,853
118,721
Taken
94,563
87,527
Mitigated
69,540
55,587
Healing
32,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Aetius31
Khepri
10,028
1,118
3,093
3,339
21,212
25,382
0
8,458
12,754
17,719
0
W
Discordia
Brandine
Discordia
29,649
1,112
2,442
2,815
11,775
4,976
1,567
4,785
6,910
68,078
0
W
Chaac
Draphiix
Chaac
18,815
2,350
760
10,208
25,257
27,044
1,155
14,068
10,730
0
39,865
L
Mercury
Mattuti
Mercury
16,165
4,027
1,317
1,266
17,537
10,254
0
5,369
12,168
0
19,628
W
Vamana
OverFox
Vamana
25,118
13,652
3,309
13,152
33,462
21,873
177
15,968
17,050
624
34,750
W
Sun Wukong
Ynaisaramasalbi
Sun Wukong
7,118
908
3,525
14,811
34,121
28,614
791
16,822
16,954
0
12,981
L
Medusa
ZeldaZonk
Medusa
23,439
8,443
3,871
4,530
18,749
12,342
1,622
5,869
12,880
0
54,269
L
Janus
aShsville
Janus
24,349
862
4,542
5,275
19,573
11,043
451
5,391
14,182
47,060
0
W
Chernobog
lordofkaoss
Chernobog
5,579
2,296
2,070
2,495
14,106
5,020
1,692
7,084
6,828
0
19,428
L
25,872
2,117
3,084
2,220
17,492
10,519
1,089
5,186
12,306
38,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,974
Gold Earned
60,477
179
Minions Killed
177
0
Camps Cleared
0
1,483,706
Distance Traveled
1,555,034
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,605
741
12
1
0
330,529
0
W
Discordia
14,237
837
74
4
0
298,334
2
W
Chaac
12,147
715
63
4
0
342,695
2
L
Mercury
11,709
689
12
1
0
313,865
0
W
Vamana
12,545
738
9
1
0
312,786
4
W
Sun Wukong
11,079
652
6
0
0
251,857
0
L
Medusa
12,991
764
70
4
0
343,078
0
L
Janus
11,666
686
49
3
0
306,595
6
W
Chernobog
9,966
586
27
2
0
278,034
0
L
Merlin
11,506
677
34
2
0
260,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role