Player Matchup

Artemis
Artemis
ArriVel004
Artemis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
TheSlayerA
Discordia
Level 107
God Stats
94W - 57L
1,594 SR
Queue Stats
251W - 182L
1,556 Elo+
Party 1
Chaac
Chaac
vonx99
Chaac
Level 122
God Stats
86W - 56L
1,561 SR
Queue Stats
207W - 159L
1,548 Elo+
Party 1
Team Averages
Level 102
1,552 SR
1,535 Elo+

VS

Team Averages
Level 90
1,593 SR
1,436 Elo+
Danzaburou
Danzaburou
Boogieman98
Danzaburou
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,407 Elo+
Solo
Discordia
Discordia
Kolibri999
Discordia
Level 14
God Stats
1W - 1L
1,779 SR
Queue Stats
4W - 7L
1,400 Elo+
Solo
Fafnir
Fafnir
Scarvon
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArriVel004
Artemis
16
6 / 2 / 14
12,268
722
12,962
11,898
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TheSlayerA
Discordia
15
7 / 4 / 11
12,021
707
13,271
8,600
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
vonx99
Chaac
16
8 / 0 / 11
13,482
793
10,883
16,477
19,113
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boogieman98
Danzaburou
14
2 / 7 / 4
10,715
630
12,318
14,098
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Kolibri999
Discordia
12
0 / 8 / 3
9,350
550
5,498
10,755
3,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Scarvon
Fafnir
14
4 / 6 / 2
11,849
697
12,663
18,467
22,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
6
6
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArriVel004
Artemis
6
2
14
6.5
L
Danzaburou
Boogieman98
Danzaburou
2
7
4
0.57
L
Discordia
Kolibri999
Discordia
0
8
3
0.19
L
Fafnir
Scarvon
Fafnir
4
6
2
0.83
W
Discordia
TheSlayerA
Discordia
7
4
11
3.13
W
Chaac
vonx99
Chaac
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
30,479
36,975
Taken
43,320
26,836
Mitigated
31,413
13,915
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArriVel004
Artemis
12,962
5,120
0
5,312
11,898
4,602
3,209
4,944
6,954
0
50,641
L
Danzaburou
Boogieman98
Danzaburou
12,318
2,685
0
2,926
14,098
5,643
0
5,289
8,327
0
51,440
L
Discordia
Kolibri999
Discordia
5,498
112
0
461
10,755
3,468
0
3,031
7,476
37,165
0
L
Fafnir
Scarvon
Fafnir
12,663
1,720
0
4,069
18,467
22,302
0
3,793
14,224
40,773
0
W
Discordia
TheSlayerA
Discordia
13,271
343
0
926
8,600
3,121
0
4,952
3,648
57,130
0
W
Chaac
vonx99
Chaac
10,883
1,448
0
7,677
16,477
19,113
500
8,321
8,156
0
41,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,771
Gold Earned
31,914
207
Minions Killed
171
0
Camps Cleared
0
956,078
Distance Traveled
787,324
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,268
722
65
4
0
299,543
3
L
Danzaburou
10,715
630
66
4
0
267,771
2
L
Discordia
9,350
550
59
3
0
270,262
0
L
Fafnir
11,849
697
46
3
0
249,291
3
W
Discordia
12,021
707
103
6
0
305,459
1
W
Chaac
13,482
793
39
2
0
351,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role