Player Matchup

Ymir
Ymir
Jak xLuK
Ymir
Level 12
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
PaperyRaptor823
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 92L
1,371 Elo+
Party 1
Janus
Janus
zxentropyxz
Janus
Level 30
God Stats
3W - 9L
1,615 SR
Queue Stats
68W - 76L
1,376 Elo+
Party 1
Team Averages
Level 24
1,624 SR
1,416 Elo+

VS

Team Averages
Level 31
1,435 SR
1,387 Elo+
Agni
Agni
Lord_LOKI23
Agni
Level 29
God Stats
2W - 2L
1,266 SR
Queue Stats
169W - 210L
1,436 Elo+
Solo
Pele
Pele
dave_euro
Pele
Level 47
God Stats
25W - 27L
1,579 SR
Queue Stats
96W - 135L
1,378 Elo+
Party 2
Cabrakan
Cabrakan
djboxhead
Cabrakan
Level 18
God Stats
8W - 9L
1,462 SR
Queue Stats
101W - 153L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 7 / 5
7,545
686
5,061
13,480
6,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
9
0 / 7 / 6
7,165
651
5,067
11,219
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 3 / 0
8,697
791
10,018
5,240
1,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 8
9,387
853
8,507
9,513
3,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
11
6 / 4 / 7
8,550
777
8,265
10,484
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
djboxhead
Cabrakan
12
5 / 3 / 9
9,033
821
5,502
7,860
4,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
17
17
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
5
0.5
W
6
1
8
10
L
Hun Batz
0
7
6
0.43
W
Pele
6
4
7
2.38
W
Cabrakan
djboxhead
Cabrakan
5
3
9
3.17
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,146
Damage
22,274
29,939
Taken
27,857
11,798
Mitigated
12,748
3,333
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,061
1,943
0
20
13,480
6,738
0
6,261
7,219
16,491
0
W
8,507
846
0
3,490
9,513
3,903
129
4,536
4,666
37,990
0
L
Hun Batz
5,067
1,109
0
1,869
11,219
3,568
0
5,351
5,868
0
12,197
W
Pele
8,265
3,224
694
3,815
10,484
3,907
164
5,878
4,304
0
25,456
W
Cabrakan
djboxhead
Cabrakan
5,502
354
123
2,012
7,860
4,938
300
4,107
3,570
20,718
0
L
10,018
664
0
1,444
5,240
1,492
0
2,421
2,819
29,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,407
Gold Earned
26,970
77
Minions Killed
119
0
Camps Cleared
0
519,990
Distance Traveled
578,089
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,545
686
17
2
0
183,050
1
W
Agni
9,387
853
71
6
0
211,234
0
L
Hun Batz
7,165
651
11
1
0
191,585
0
W
Pele
8,550
777
20
2
0
184,757
1
W
Cabrakan
9,033
821
28
3
0
182,098
1
L
Janus
8,697
791
49
4
0
145,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role