Player Matchup

Guan Yu
Guan Yu
PitifulCashew63
Guan Yu
Level 121
God Stats
25W - 10L
1,776 SR
Queue Stats
237W - 230L
1,534 Elo+
Party 1
Neith
Neith
SpiritWolf117
Neith
Level 88
God Stats
10W - 4L
1,666 SR
Queue Stats
30W - 27L
1,552 Elo+
Party 1
Discordia
Discordia
StonedSage
Discordia
Level 124
God Stats
19W - 16L
1,584 SR
Queue Stats
46W - 48L
1,518 Elo+
Party 1
Team Averages
Level 111
1,675 SR
1,534 Elo+

VS

Team Averages
Level 27
1,612 SR
1,577 Elo+
Athena
Athena
MateuzCarvalho
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rakl0S
Cu Chulainn
Level 29
God Stats
11W - 16L
1,636 SR
Queue Stats
172W - 146L
1,484 Elo+
Solo
Anubis
Anubis
mikeyilikepie
Anubis
Level 24
God Stats
2W - 3L
1,699 SR
Queue Stats
90W - 97L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 11
13,591
680
11,412
26,318
22,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 9
13,641
682
15,945
13,463
5,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
StonedSage
Discordia
17
8 / 3 / 8
13,614
681
23,186
7,899
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
10,891
545
5,639
17,621
18,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Rakl0S
Cu Chulainn
15
9 / 6 / 0
13,504
675
18,743
21,418
18,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 8 / 6
11,967
598
11,947
20,189
8,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
17
Kills
11
12
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
W
3
7
11
1.21
L
Cu Chulainn
Rakl0S
Cu Chulainn
9
6
0
1.5
W
6
2
9
5.25
W
Discordia
StonedSage
Discordia
8
3
8
4
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,543
Damage
36,329
47,680
Taken
59,228
30,345
Mitigated
45,192
12,881
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,639
1,893
455
2,339
17,621
18,336
26
5,607
11,651
21,536
0
W
11,412
1,914
1,103
4,976
26,318
22,347
400
11,775
14,066
0
47,311
L
Cu Chulainn
Rakl0S
Cu Chulainn
18,743
4,790
1,031
2,210
21,418
18,161
0
6,727
14,081
5,998
49,884
W
15,945
7,168
457
4,847
13,463
5,224
2,757
4,892
8,246
0
63,228
W
Discordia
StonedSage
Discordia
23,186
687
0
1,498
7,899
2,774
541
2,740
5,084
82,451
0
L
11,947
610
716
7,167
20,189
8,695
210
9,413
10,266
65,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
36,362
241
Minions Killed
169
0
Camps Cleared
0
1,065,738
Distance Traveled
949,593
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,891
545
26
1
0
349,648
2
W
Guan Yu
13,591
680
48
2
0
388,280
6
L
Cu Chulainn
13,504
675
58
3
0
342,905
0
W
Neith
13,641
682
83
4
0
340,534
0
W
Discordia
13,614
681
110
6
0
336,924
3
L
Anubis
11,967
598
85
4
0
257,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role