Player Matchup

Ymir
Ymir
AquiLollen-
Ymir
Level 20
God Stats
2W - 3L
1,552 SR
Queue Stats
115W - 106L
1,521 Elo+
Solo
Anubis
Anubis
Equinox Mr gSus
Anubis
Level 18
God Stats
0W - 1L
1,174 SR
Queue Stats
27W - 31L
1,665 Elo+
Solo
Bacchus
Bacchus
LewiWhite01
Bacchus
Level 28
God Stats
9W - 10L
1,448 SR
Queue Stats
98W - 80L
1,479 Elo+
Solo
Mulan
Mulan
MulanOP
Mulan
Level 25
God Stats
20W - 5L
1,984 SR
Queue Stats
21W - 6L
1,890 Elo+
Solo
Anhur
Anhur
ejkillerenrikv
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 102L
1,439 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,599 Elo+

VS

Team Averages
Level 22
1,660 SR
1,537 Elo+
Ao Kuang
Ao Kuang
Behe21
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
Rage_Harderlol
Nemesis
Level 18
God Stats
7W - 3L
1,862 SR
Queue Stats
155W - 139L
1,609 Elo+
Solo
Ra
Ra
Smurfbo_No5
Ra
Level 23
God Stats
7W - 3L
2,049 SR
Queue Stats
203W - 198L
1,558 Elo+
Solo
Cupid
Cupid
cuadra_unanime6
Cupid
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
296W - 201L
1,652 Elo+
Solo
Sobek
Sobek
instyledemo
Sobek
Level 29
God Stats
12W - 19L
1,389 SR
Queue Stats
315W - 401L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
8,297
553
9,588
10,445
10,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 9 / 0
6,062
404
3,588
8,215
2,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
LewiWhite01
Bacchus
4
0 / 0 / 0
5,342
356
489
1,562
589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Mulan
MulanOP
Mulan
15
4 / 3 / 1
8,635
576
10,976
13,237
7,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 1
6,475
432
3,737
8,770
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Behe21
Ao Kuang
10
0 / 6 / 3
6,370
425
3,887
7,318
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 0 / 4
9,112
607
7,152
9,728
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
10 / 3 / 3
9,676
645
9,929
7,819
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 5
7,420
495
6,252
6,378
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 8
7,381
492
2,228
12,035
6,854
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
12
Kills
18
18
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
2
4
4
W
Ao Kuang
Behe21
Ao Kuang
0
6
3
0.25
L
1
9
0
0.11
L
Bacchus
LewiWhite01
Bacchus
0
0
0
0
L
Mulan
MulanOP
Mulan
4
3
1
1.5
W
4
0
4
6
W
10
3
3
3.83
W
3
1
5
5.5
L
1
4
1
0.38
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
29,448
42,229
Taken
43,278
24,173
Mitigated
19,270
7,565
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,588
1,808
0
750
10,445
10,712
446
4,109
6,121
39,682
0
W
Ao Kuang
Behe21
Ao Kuang
3,887
1,113
0
1,199
7,318
2,628
683
3,937
3,381
15,570
0
L
3,588
595
0
681
8,215
2,739
218
3,906
4,136
20,901
0
L
Bacchus
LewiWhite01
Bacchus
489
114
0
990
1,562
589
0
354
1,147
2,805
0
L
Mulan
MulanOP
Mulan
10,976
2,025
0
3,058
13,237
7,534
0
3,929
9,164
0
69,983
W
7,152
3,061
0
5,264
9,728
5,012
102
374
9,354
0
62,101
W
9,929
481
844
1,929
7,819
3,040
245
2,151
5,668
57,835
0
W
6,252
3,868
349
2,390
6,378
1,736
309
1,415
4,963
0
31,881
L
3,737
1,623
0
2,086
8,770
2,599
660
3,073
5,617
0
23,498
W
2,228
41
0
4,678
12,035
6,854
387
5,788
6,247
9,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
39,959
290
Minions Killed
344
0
Camps Cleared
0
1,141,595
Distance Traveled
1,438,358
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,297
553
69
5
0
268,056
1
W
Ao Kuang
6,370
425
27
2
0
222,981
1
L
Anubis
6,062
404
44
3
0
269,669
0
L
Bacchus
5,342
356
4
0
0
57,776
0
L
Mulan
8,635
576
127
8
0
278,447
2
W
Nemesis
9,112
607
121
8
0
363,206
2
W
Ra
9,676
645
111
7
0
307,182
3
W
Cupid
7,420
495
70
5
0
255,664
0
L
Anhur
6,475
432
46
3
0
267,647
1
W
Sobek
7,381
492
15
1
0
289,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role