Player Matchup

Ra
Ra
IceedTee
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 3
Loki
Loki
NebulonRanger
Loki
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,575 Elo+
Party 1
Ares
Ares
Spirithooves
Ares
Level 68
God Stats
4W - 5L
1,443 SR
Queue Stats
46W - 63L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
WerewolfBewbies
Heimdallr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
loudizzylion
Cthulhu
Level 13
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 5L
1,335 Elo+
Party 3
Team Averages
Level 25
1,429 SR
1,524 Elo+

VS

Team Averages
Level 31
1,588 SR
1,445 Elo+
Bacchus
Bacchus
Butchesbebutchin
Bacchus
Level 15
God Stats
3W - 1L
1,807 SR
Queue Stats
7W - 10L
1,305 Elo+
Party 2
Ra
Ra
Eagle8251
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
NoFuture01
Medusa
Level 29
God Stats
83W - 64L
1,709 SR
Queue Stats
336W - 333L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
SenpaiKoko
Tsukuyomi
Level 64
God Stats
1W - 4L
1,299 SR
Queue Stats
27W - 30L
1,305 Elo+
Party 2
Pele
Pele
UlsanTroll
Pele
Level 25
God Stats
8W - 7L
1,628 SR
Queue Stats
97W - 88L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
6,724
448
6,462
8,683
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,942
396
2,593
7,897
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 5
6,521
435
4,716
10,071
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
WerewolfBewbies
Heimdallr
12
3 / 4 / 1
6,995
466
5,710
11,487
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
loudizzylion
Cthulhu
9
0 / 7 / 0
6,067
404
2,274
11,588
5,271
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 7
6,823
455
4,580
14,704
13,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
3 / 2 / 7
8,010
534
6,374
6,664
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
NoFuture01
Medusa
11
2 / 2 / 7
7,049
470
9,053
6,914
2,659
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
SenpaiKoko
Tsukuyomi
15
8 / 1 / 6
9,237
616
4,552
11,025
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
12 / 0 / 4
9,752
650
11,590
8,318
3,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
26
26
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
3
2
7
3.25
L
3
7
1
0.5
L
0
4
2
0.25
W
Medusa
NoFuture01
Medusa
2
2
7
2.75
W
Tsukuyomi
SenpaiKoko
Tsukuyomi
8
1
6
11
L
0
4
5
0.63
W
12
0
4
14
L
Heimdallr
WerewolfBewbies
Heimdallr
3
4
1
0.88
L
Cthulhu
loudizzylion
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,755
Damage
36,149
49,726
Taken
47,625
18,218
Mitigated
26,015
10,323
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,580
221
377
3,816
14,704
13,900
0
4,494
10,210
9,603
0
W
6,374
900
489
1,804
6,664
2,206
1,460
2,585
4,076
50,250
0
L
6,462
1,418
360
1,377
8,683
2,642
314
2,885
5,798
36,018
0
L
2,593
801
0
465
7,897
2,030
0
1,165
6,732
0
30,624
W
Medusa
NoFuture01
Medusa
9,053
3,682
0
1,739
6,914
2,659
611
2,000
4,914
0
43,905
W
Tsukuyomi
SenpaiKoko
Tsukuyomi
4,552
1,680
0
4,621
11,025
4,176
820
2,665
8,360
0
56,955
L
4,716
155
357
2,982
10,071
4,579
0
2,705
7,366
13,275
0
W
11,590
2,311
0
2,993
8,318
3,074
582
1,708
6,610
0
58,943
L
Heimdallr
WerewolfBewbies
Heimdallr
5,710
1,803
0
4,434
11,487
3,696
352
1,678
9,809
0
40,051
L
Cthulhu
loudizzylion
Cthulhu
2,274
239
0
348
11,588
5,271
486
2,521
9,067
21,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
40,871
226
Minions Killed
375
0
Camps Cleared
0
1,439,897
Distance Traveled
1,553,972
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,823
455
12
1
0
275,293
3
W
Ra
8,010
534
88
6
0
311,864
2
L
Ra
6,724
448
61
4
0
304,770
7
L
Loki
5,942
396
49
3
0
327,168
0
W
Medusa
7,049
470
66
4
0
293,339
3
W
Tsukuyomi
9,237
616
106
7
0
319,443
1
L
Ares
6,521
435
13
1
0
293,220
11
W
Pele
9,752
650
103
7
0
354,033
3
L
Heimdallr
6,995
466
69
5
0
258,768
3
L
Cthulhu
6,067
404
34
2
0
255,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role